Player Matchup

Olorun
Olorun
ArmouredJokester
Olorun
Level 11
God Stats
2W - 2L
1,197 SR
Queue Stats
15W - 10L
1,275 Elo+
Party 1
Khepri
Khepri
Batadude
Khepri
Level 36
God Stats
10W - 5L
1,605 SR
Queue Stats
28W - 24L
1,448 Elo+
Party 1
Neith
Neith
Seregruthes
Neith
Level 101
God Stats
10W - 16L
1,570 SR
Queue Stats
445W - 427L
1,522 Elo+
Party 1
Pele
Pele
StephyD712
Pele
Level 46
God Stats
2W - 2L
1,202 SR
Queue Stats
99W - 113L
1,303 Elo+
Party 2
Chaac
Chaac
mr_hill_billy_
Chaac
Level 39
God Stats
12W - 3L
1,445 SR
Queue Stats
229W - 241L
1,295 Elo+
Party 2
Team Averages
Level 47
1,404 SR
1,369 Elo+

VS

Team Averages
Level 52
1,488 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Gabssss
Neith
Level 28
God Stats
2W - 2L
1,599 SR
Queue Stats
14W - 12L
1,398 Elo+
Party 3
Anhur
Anhur
Glenae
Anhur
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 135L
1,443 Elo+
Party 3
Ymir
Ymir
Kreuzing
Ymir
Level 75
God Stats
5W - 6L
1,401 SR
Queue Stats
110W - 119L
1,373 Elo+
Party 3
Sun Wukong
Sun Wukong
ReVo Dub
Sun Wukong
Level 22
God Stats
4W - 5L
1,440 SR
Queue Stats
390W - 401L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,768
555
3,836
10,063
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Batadude
Khepri
11
2 / 0 / 10
7,755
554
4,533
8,299
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 0 / 6
8,067
576
10,207
5,457
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 1 / 5
7,157
511
4,549
8,939
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 5
7,774
555
5,063
8,666
4,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 0
7,133
510
11,008
7,532
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Gabssss
Neith
8
0 / 7 / 0
5,157
368
2,147
7,474
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Glenae
Anhur
11
0 / 3 / 2
6,396
457
5,739
9,476
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 5 / 0
5,245
375
4,664
10,566
4,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ReVo Dub
Sun Wukong
11
0 / 2 / 0
6,491
464
4,278
9,110
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
W
3
1
2
4
W
Khepri
Batadude
Khepri
2
0
10
7
L
Neith
Gabssss
Neith
0
7
0
0
L
Anhur
Glenae
Anhur
0
3
2
0.33
L
Ymir
0
5
0
0
L
Sun Wukong
ReVo Dub
Sun Wukong
0
2
0
0
W
8
0
6
11
W
4
1
5
6.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
27,836
41,424
Taken
44,158
18,300
Mitigated
16,411
20,120
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,008
974
0
421
7,532
2,993
503
1,902
5,630
56,513
0
W
3,836
2,078
358
6,204
10,063
3,255
0
6,367
3,354
50,024
0
W
Khepri
Batadude
Khepri
4,533
516
584
2,743
8,299
5,986
661
3,699
4,518
22,213
0
L
Neith
Gabssss
Neith
2,147
855
516
761
7,474
1,918
0
2,486
4,988
0
15,264
L
Anhur
Glenae
Anhur
5,739
2,401
0
3,291
9,476
2,822
652
1,237
8,239
0
38,855
L
Ymir
4,664
436
0
0
10,566
4,134
0
2,708
7,858
21,226
0
L
Sun Wukong
ReVo Dub
Sun Wukong
4,278
1,034
0
3,690
9,110
4,544
323
36
9,074
0
35,042
W
10,207
4,098
756
2,231
5,457
1,961
1,749
2,910
2,485
0
41,757
W
4,549
1,194
0
3,630
8,939
2,514
0
2,141
6,729
0
23,892
W
5,063
685
0
3,614
8,666
4,584
451
0
8,666
0
39,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
30,422
336
Minions Killed
320
0
Camps Cleared
0
1,357,448
Distance Traveled
1,193,048
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,133
510
101
7
0
246,013
3
W
Olorun
7,768
555
107
8
0
261,180
3
W
Khepri
7,755
554
26
2
0
276,348
3
L
Neith
5,157
368
32
2
0
200,045
0
L
Anhur
6,396
457
82
6
0
237,216
3
L
Ymir
5,245
375
31
2
0
249,251
1
L
Sun Wukong
6,491
464
74
5
0
260,523
1
W
Neith
8,067
576
90
6
0
245,916
0
W
Pele
7,157
511
45
3
0
306,064
0
W
Chaac
7,774
555
68
5
0
267,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role