Player Matchup

Ah Puch
Ah Puch
Banapes777
Ah Puch
Level 28
God Stats
5W - 11L
1,500 SR
Queue Stats
362W - 340L
1,546 Elo+
Party 1
Medusa
Medusa
Silentdanger528
Medusa
Level 29
God Stats
9W - 1L
1,751 SR
Queue Stats
26W - 25L
1,436 Elo+
Party 1
Da Ji
Da Ji
SolarHook635
Da Ji
Level 28
God Stats
12W - 16L
1,281 SR
Queue Stats
120W - 102L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Stanger33
Cthulhu
Level 32
God Stats
18W - 17L
1,597 SR
Queue Stats
55W - 48L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lilcal_3001
Morgan Le Fay
Level 24
God Stats
4W - 5L
1,144 SR
Queue Stats
53W - 59L
1,331 Elo+
Party 2
Team Averages
Level 28
1,455 SR
1,450 Elo+

VS

Team Averages
Level 25
1,495 SR
1,426 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Fluff_N_Stuff88
Danzaburou
Level 26
God Stats
22W - 32L
1,350 SR
Queue Stats
70W - 69L
1,422 Elo+
Party 3
Hera
Hera
MajiqBeans
Hera
Level 25
God Stats
13W - 16L
1,524 SR
Queue Stats
181W - 213L
1,406 Elo+
Party 3
Susano
Susano
lao-luo
Susano
Level 24
God Stats
1W - 2L
1,529 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Janus
Janus
lolincoln
Janus
Level 24
God Stats
15W - 10L
1,571 SR
Queue Stats
21W - 20L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Banapes777
Ah Puch
16
7 / 1 / 0
10,014
589
10,527
8,249
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
7,592
447
3,749
7,645
2,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 3
9,403
553
2,533
13,379
5,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Stanger33
Cthulhu
12
0 / 0 / 7
7,546
444
4,823
9,427
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
lilcal_3001
Morgan Le Fay
15
2 / 3 / 2
9,290
546
6,428
11,473
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 3
6,031
355
2,735
9,632
3,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Fluff_N_Stuff88
Danzaburou
12
1 / 4 / 4
7,064
416
6,455
8,716
2,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 3
7,790
458
8,665
8,551
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
lao-luo
Susano
2
0 / 1 / 0
4,834
284
44
643
157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
lolincoln
Janus
14
2 / 2 / 2
8,310
489
6,395
7,644
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
8
8
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
W
Ah Puch
Banapes777
Ah Puch
7
1
0
7
L
Danzaburou
Fluff_N_Stuff88
Danzaburou
1
4
4
0.75
L
4
3
3
1.83
W
2
3
2
1
W
2
1
3
3.5
W
Cthulhu
Stanger33
Cthulhu
0
0
7
3.5
L
Susano
lao-luo
Susano
0
1
0
0
W
Morgan Le Fay
lilcal_3001
Morgan Le Fay
2
3
2
1
L
Janus
lolincoln
Janus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
24,294
50,173
Taken
35,186
23,308
Mitigated
12,507
17,215
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,735
0
0
2,280
9,632
3,942
0
5,128
4,384
12,412
0
W
Ah Puch
Banapes777
Ah Puch
10,527
411
0
4,482
8,249
3,196
472
2,578
5,379
74,288
0
L
Danzaburou
Fluff_N_Stuff88
Danzaburou
6,455
3,035
0
962
8,716
2,894
0
5,104
3,432
0
36,439
L
8,665
1,652
0
2,473
8,551
3,121
0
7,331
1,186
27,332
0
W
3,749
1,111
0
1,203
7,645
2,803
2,101
3,148
4,355
0
38,027
W
2,533
1,069
0
5,384
13,379
5,435
123
1,961
11,339
0
78,424
W
Cthulhu
Stanger33
Cthulhu
4,823
47
420
1,405
9,427
7,169
238
3,796
5,415
31,298
0
L
Susano
lao-luo
Susano
44
44
0
0
643
157
0
156
487
0
1,343
W
Morgan Le Fay
lilcal_3001
Morgan Le Fay
6,428
509
165
4,156
11,473
4,705
1,106
5,575
5,890
50,287
0
L
Janus
lolincoln
Janus
6,395
342
0
1,842
7,644
2,393
0
3,725
3,919
49,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
34,029
494
Minions Killed
245
0
Camps Cleared
0
1,509,949
Distance Traveled
1,325,415
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,031
355
30
2
0
330,533
6
W
Ah Puch
10,014
589
123
7
0
304,916
0
L
Danzaburou
7,064
416
73
4
0
295,115
3
L
Hera
7,790
458
36
2
0
320,896
3
W
Medusa
7,592
447
73
4
0
324,318
1
W
Da Ji
9,403
553
135
8
0
304,220
5
W
Cthulhu
7,546
444
50
3
0
291,171
0
L
Susano
4,834
284
2
0
0
52,346
0
W
Morgan Le Fay
9,290
546
113
7
0
285,324
1
L
Janus
8,310
489
104
6
0
326,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role