Player Matchup

Chaac
Chaac
CAMELman10
Chaac
Level 26
God Stats
0W - 1L
1,686 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DoobyLoud
Cu Chulainn
Level 68
God Stats
0W - 2L
1,601 SR
Queue Stats
1W - 6L
1,100 Elo+
Party 3
Xing Tian
Xing Tian
StoicScrub1
Xing Tian
Level 101
God Stats
0W - 1L
1,531 SR
Queue Stats
22W - 27L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
StoicSum1
Danzaburou
Level 67
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 5L
1,079 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
x4EverGodly
Morgan Le Fay
Level 60
God Stats
3W - 4L
1,787 SR
Queue Stats
7W - 11L
1,728 Elo+
Solo
Team Averages
Level 64
1,655 SR
1,348 Elo+

VS

Team Averages
Level 116
1,537 SR
1,514 Elo+
Izanami
Izanami
ARKHAMFACETAKER
Izanami
Level 122
God Stats
6W - 6L
1,539 SR
Queue Stats
26W - 17L
1,587 Elo+
Party 2
Ah Puch
Ah Puch
DeRpYbUbBlEs25
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 99L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Derpy Showtime
Gilgamesh
Level 146
God Stats
15W - 3L
1,592 SR
Queue Stats
34W - 22L
1,572 Elo+
Party 2
Bakasura
Bakasura
LeeroyJ64
Bakasura
Level 106
God Stats
26W - 20L
1,580 SR
Queue Stats
332W - 362L
1,354 Elo+
Party 1
Hercules
Hercules
ThePriceIsBryce
Hercules
Level 137
God Stats
2W - 2L
1,473 SR
Queue Stats
46W - 32L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 7 / 4
10,776
898
11,754
17,981
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
DoobyLoud
Cu Chulainn
15
2 / 9 / 8
9,567
797
6,710
15,413
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
StoicScrub1
Xing Tian
16
6 / 5 / 5
11,336
945
8,622
21,727
20,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
StoicSum1
Danzaburou
13
0 / 8 / 8
7,938
662
6,127
14,962
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
x4EverGodly
Morgan Le Fay
14
1 / 5 / 2
8,110
676
2,287
11,453
5,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 14
11,762
980
22,158
13,865
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 12
11,891
991
18,014
7,493
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Derpy Showtime
Gilgamesh
16
6 / 2 / 16
11,094
925
10,779
13,145
10,491
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
LeeroyJ64
Bakasura
17
5 / 3 / 11
10,685
890
9,683
13,175
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
5 / 5 / 19
10,431
869
11,050
12,882
13,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
13
Kills
34
34
Deaths
14
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
Chaac
4
7
4
0.86
W
9
2
12
7.5
W
Gilgamesh
Derpy Showtime
Gilgamesh
6
2
16
7
L
Cu Chulainn
DoobyLoud
Cu Chulainn
2
9
8
0.67
W
Bakasura
LeeroyJ64
Bakasura
5
3
11
3.5
L
Xing Tian
StoicScrub1
Xing Tian
6
5
5
1.7
L
Danzaburou
StoicSum1
Danzaburou
0
8
8
0.5
W
Hercules
5
5
19
2.9
L
Morgan Le Fay
x4EverGodly
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
71,684
81,536
Taken
60,560
58,033
Mitigated
38,968
12,485
Healing
16,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,158
12,693
0
6,087
13,865
6,179
2,630
3,485
10,290
0
52,636
L
Chaac
11,754
979
0
4,802
17,981
15,323
0
4,635
12,617
3,656
35,234
W
18,014
867
0
1,721
7,493
3,077
1,110
2,098
5,335
44,393
0
W
Gilgamesh
Derpy Showtime
Gilgamesh
10,779
1,974
0
1,258
13,145
10,491
0
2,891
10,104
0
21,765
L
Cu Chulainn
DoobyLoud
Cu Chulainn
6,710
1,758
0
1,491
15,413
10,128
0
2,445
12,308
138
13,495
W
Bakasura
LeeroyJ64
Bakasura
9,683
6,753
0
5,180
13,175
6,179
908
1,948
10,987
0
32,829
L
Xing Tian
StoicScrub1
Xing Tian
8,622
763
73
3,479
21,727
20,953
0
3,598
17,354
17,576
0
L
Danzaburou
StoicSum1
Danzaburou
6,127
2,912
147
1,829
14,962
5,927
0
3,943
11,019
0
18,061
W
Hercules
11,050
3,817
0
2,366
12,882
13,042
32
3,161
9,601
0
20,860
L
Morgan Le Fay
x4EverGodly
Morgan Le Fay
2,287
510
0
664
11,453
5,702
0
3,798
7,655
17,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
55,863
184
Minions Killed
268
5
Camps Cleared
10
1,015,842
Distance Traveled
1,228,158
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,762
980
90
8
2
208,037
0
L
Chaac
10,776
898
70
6
3
217,461
1
W
Ah Puch
11,891
991
65
5
0
237,774
0
W
Gilgamesh
11,094
925
21
2
0
273,463
3
L
Cu Chulainn
9,567
797
17
1
0
194,289
0
W
Bakasura
10,685
890
73
6
8
264,153
0
L
Xing Tian
11,336
945
24
2
1
238,928
3
L
Danzaburou
7,938
662
31
3
0
176,732
0
W
Hercules
10,431
869
19
2
0
244,731
0
L
Morgan Le Fay
8,110
676
42
4
1
188,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role