Player Matchup

Ra
Ra
Deadmemoriezz
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Zeus
Zeus
Elephanthir
Zeus
Level 145
God Stats
1W - 1L
1,626 SR
Queue Stats
127W - 127L
1,512 Elo+
Solo
Fenrir
Fenrir
Morelbtown
Fenrir
Level 151
God Stats
1W - 3L
1,577 SR
Queue Stats
118W - 103L
1,539 Elo+
Solo
Vulcan
Vulcan
WarnedVermin1
Vulcan
Level 108
God Stats
2W - 3L
1,454 SR
Queue Stats
156W - 140L
1,548 Elo+
Solo
Medusa
Medusa
hard hitta 9
Medusa
Level 132
God Stats
2W - 1L
1,743 SR
Queue Stats
80W - 88L
1,519 Elo+
Solo
Team Averages
Level 131
1,580 SR
1,527 Elo+

VS

Team Averages
Level 101
1,490 SR
1,535 Elo+
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Autisticpepe
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
Bendejo
Sun Wukong
Level 140
God Stats
5W - 4L
1,676 SR
Queue Stats
207W - 171L
1,544 Elo+
Party 1
Camazotz
Camazotz
Jaimeezy
Camazotz
Level 48
God Stats
0W - 2L
1,273 SR
Queue Stats
232W - 186L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
9,708
883
8,924
10,007
4,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
7 / 2 / 13
10,349
941
24,374
6,161
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Morelbtown
Fenrir
15
3 / 4 / 14
9,242
840
7,390
10,375
7,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
6 / 1 / 18
10,661
969
17,895
13,288
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
17
6 / 3 / 19
10,394
945
14,533
12,676
7,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 5 / 4
7,965
724
1,800
14,763
10,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
 
Xbalanque
14
2 / 7 / 5
7,848
713
10,386
14,626
17,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Autisticpepe
Cabrakan
16
2 / 4 / 5
8,578
780
5,228
16,193
14,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Bendejo
Sun Wukong
16
6 / 6 / 6
9,177
834
13,309
17,570
19,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Jaimeezy
Camazotz
15
2 / 5 / 11
8,519
774
11,877
18,064
9,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
27
Kills
14
14
Deaths
27
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
4
0.8
L
Xbalanque
 
Xbalanque
2
7
5
0.64
L
Cabrakan
Autisticpepe
Cabrakan
2
4
5
1.13
L
Sun Wukong
Bendejo
Sun Wukong
6
6
6
1.5
W
5
4
10
2.5
W
7
2
13
6.75
L
Camazotz
Jaimeezy
Camazotz
2
5
11
1.5
W
Fenrir
Morelbtown
Fenrir
3
4
14
2.5
W
6
1
18
15
W
Medusa
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,116
Damage
42,600
52,507
Taken
81,216
28,034
Mitigated
70,859
27,203
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,800
1,352
6,602
4,145
14,763
10,130
0
10,909
3,751
0
8,511
L
Xbalanque
 
Xbalanque
10,386
395
1,360
1,071
14,626
17,771
0
7,104
7,249
0
20,445
L
Cabrakan
Autisticpepe
Cabrakan
5,228
184
1,005
2,188
16,193
14,203
0
11,474
4,444
10,915
0
L
Sun Wukong
Bendejo
Sun Wukong
13,309
2,714
1,491
2,534
17,570
19,032
0
8,690
8,563
0
25,558
W
8,924
532
6,615
3,203
10,007
4,291
1,702
749
9,258
19,779
0
W
24,374
998
975
582
6,161
2,446
364
456
5,705
42,728
0
L
Camazotz
Jaimeezy
Camazotz
11,877
1,664
937
4,370
18,064
9,723
0
12,110
5,722
0
26,613
W
Fenrir
Morelbtown
Fenrir
7,390
1,168
564
1,238
10,375
7,169
612
2,218
8,157
0
9,013
W
17,895
5,197
3,447
3,877
13,288
6,645
998
904
12,384
43,557
0
W
Medusa
14,533
6,665
2,592
4,110
12,676
7,483
1,921
901
11,775
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,354
Gold Earned
42,087
135
Minions Killed
95
0
Camps Cleared
0
1,021,060
Distance Traveled
882,002
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,965
724
15
1
0
177,745
0
L
Xbalanque
7,848
713
28
3
0
164,683
0
L
Cabrakan
8,578
780
14
1
0
175,960
0
L
Sun Wukong
9,177
834
10
1
0
171,350
1
W
Ra
9,708
883
23
2
0
166,802
0
W
Zeus
10,349
941
37
3
0
203,835
1
L
Camazotz
8,519
774
28
3
0
192,264
1
W
Fenrir
9,242
840
5
0
0
200,784
0
W
Vulcan
10,661
969
43
4
0
239,076
2
W
Medusa
10,394
945
27
2
0
210,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role