Player Matchup

Chang'e
Chang'e
BeGayDoCrime
Chang'e
Level 7
God Stats
4W - 3L
1,517 SR
Queue Stats
10W - 21L
1,468 Elo+
Solo
Neith
Neith
JoeBrainer
Neith
Level 11
God Stats
36W - 32L
1,504 SR
Queue Stats
69W - 74L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nonstop_Steve
Morgan Le Fay
Level 16
God Stats
4W - 5L
1,440 SR
Queue Stats
9W - 8L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
fatboy95ci
Kuzenbo
Level 69
God Stats
8W - 11L
1,500 SR
Queue Stats
204W - 211L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
ronyban21
Gilgamesh
Level 29
God Stats
13W - 9L
1,565 SR
Queue Stats
191W - 173L
1,557 Elo+
Solo
Team Averages
Level 26
1,505 SR
1,514 Elo+

VS

Team Averages
Level 15
1,539 SR
1,429 Elo+
Athena
Athena
BlackOpalDwarf
Athena
Level 13
God Stats
8W - 7L
1,677 SR
Queue Stats
104W - 71L
1,564 Elo+
Solo
Merlin
Merlin
Dryanlex
Merlin
Level 17
God Stats
17W - 19L
1,551 SR
Queue Stats
37W - 66L
1,483 Elo+
Party 2
Ra
Ra
LLCoolSmith7
Ra
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 22L
1,481 Elo+
Solo
Skadi
Skadi
PlaneGoZoom
Skadi
Level 34
God Stats
68W - 70L
1,469 SR
Queue Stats
435W - 583L
1,440 Elo+
Party 2
Olorun
Olorun
soype
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeGayDoCrime
Chang'e
18
1 / 0 / 23
10,746
977
7,592
9,223
3,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
8 / 0 / 13
11,453
1,041
16,941
8,012
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Nonstop_Steve
Morgan Le Fay
17
4 / 1 / 16
10,850
986
16,197
9,645
4,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
fatboy95ci
Kuzenbo
19
13 / 1 / 18
12,444
1,131
19,320
14,731
21,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ronyban21
Gilgamesh
19
12 / 2 / 20
12,952
1,177
18,486
13,877
12,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

284

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
10,223
929
9,279
25,679
22,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Dryanlex
Merlin
15
3 / 8 / 1
10,375
943
16,505
16,514
6,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 3
9,045
822
9,116
14,472
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 4
9,591
872
9,641
12,240
4,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
soype
Olorun
15
1 / 7 / 1
9,475
861
5,210
15,702
10,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
16
38
Kills
4
4
Deaths
38
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BeGayDoCrime
Chang'e
1
0
23
12.5
L
0
6
3
0.25
L
Merlin
Dryanlex
Merlin
3
8
1
0.44
W
Neith
8
0
13
14.5
L
0
11
3
0.14
W
Morgan Le Fay
Nonstop_Steve
Morgan Le Fay
4
1
16
12
L
0
6
4
0.33
W
Kuzenbo
fatboy95ci
Kuzenbo
13
1
18
22
W
Gilgamesh
ronyban21
Gilgamesh
12
2
20
11
L
Olorun
soype
Olorun
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,536
Damage
49,751
55,488
Taken
84,607
45,362
Mitigated
50,314
13,651
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BeGayDoCrime
Chang'e
7,592
1,370
2,900
4,023
9,223
3,607
0
7,255
1,968
21,332
0
L
9,279
3,514
0
1,147
25,679
22,793
0
12,626
13,053
25,660
0
L
Merlin
Dryanlex
Merlin
16,505
531
0
0
16,514
6,616
0
10,371
6,143
33,932
0
W
Neith
16,941
9,405
0
3,681
8,012
3,425
0
6,210
1,802
0
36,299
L
9,116
1,295
1,548
865
14,472
5,952
0
7,382
7,090
27,268
0
W
Morgan Le Fay
Nonstop_Steve
Morgan Le Fay
16,197
775
174
2,230
9,645
4,073
0
7,730
1,915
33,747
0
L
9,641
4,620
0
719
12,240
4,844
0
6,294
5,946
0
25,788
W
Kuzenbo
fatboy95ci
Kuzenbo
19,320
5,267
0
39
14,731
21,348
0
9,310
5,421
27,379
0
W
Gilgamesh
ronyban21
Gilgamesh
18,486
6,352
0
604
13,877
12,909
0
9,605
4,272
0
29,238
L
Olorun
soype
Olorun
5,210
1,372
818
1,744
15,702
10,109
0
6,436
9,266
23,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
48,709
155
Minions Killed
187
9
Camps Cleared
3
1,083,492
Distance Traveled
926,341
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,746
977
38
3
1
189,943
0
L
Athena
10,223
929
29
3
2
213,366
1
L
Merlin
10,375
943
38
3
0
190,498
0
W
Neith
11,453
1,041
49
4
2
211,161
0
L
Ra
9,045
822
39
4
0
175,478
0
W
Morgan Le Fay
10,850
986
32
3
1
213,369
0
L
Skadi
9,591
872
42
4
0
182,728
0
W
Kuzenbo
12,444
1,131
18
2
1
235,283
1
W
Gilgamesh
12,952
1,177
18
2
4
233,736
0
L
Olorun
9,475
861
39
4
1
164,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role