Player Matchup

Thor
Thor
JoeRogan6969
Thor
Level 10
God Stats
22W - 20L
1,488 SR
Queue Stats
26W - 28L
1,432 Elo+
Solo
Ra
Ra
PotatoChipMatt
Ra
Level 8
God Stats
0W - 2L
1,269 SR
Queue Stats
14W - 13L
1,362 Elo+
Party 1
Tyr
Tyr
Reborn_Bathsalts
Tyr
Level 13
God Stats
1W - 2L
1,389 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 3
Amaterasu
Amaterasu
SereiaMística
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,362 Elo+
Party 1
Olorun
Olorun
egghead69milk
Olorun
Level 22
God Stats
4W - 7L
1,369 SR
Queue Stats
7W - 15L
1,326 Elo+
Party 3
Team Averages
Level 15
1,403 SR
1,362 Elo+

VS

Team Averages
Level 28
1,627 SR
1,458 Elo+
Cthulhu
Cthulhu
Haywyre58
Cthulhu
Level 28
God Stats
3W - 1L
1,513 SR
Queue Stats
18W - 27L
1,408 Elo+
Solo
Neith
Neith
PryZeee
Neith
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 13L
1,449 Elo+
Party 2
Zeus
Zeus
Slurpafish
Zeus
Level 28
God Stats
5W - 2L
1,809 SR
Queue Stats
22W - 21L
1,517 Elo+
Party 2
Nemesis
Nemesis
VexxPrime
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 79L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
megualodon
Ao Kuang
Level 23
God Stats
15W - 10L
1,594 SR
Queue Stats
28W - 28L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
10,040
1,004
7,265
15,326
6,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 6
9,226
923
8,250
12,659
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 4 / 6
8,438
844
4,847
10,450
6,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
SereiaMística
Amaterasu
15
6 / 8 / 3
10,236
1,024
10,656
19,306
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 8
8,490
849
3,597
7,632
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

105

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haywyre58
Cthulhu
16
3 / 1 / 16
9,845
985
9,656
9,200
11,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
PryZeee
Neith
16
3 / 2 / 16
10,048
1,005
8,598
4,098
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
16 / 2 / 11
13,160
1,316
20,729
7,100
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
VexxPrime
Nemesis
18
5 / 3 / 18
11,378
1,138
11,014
10,161
4,278
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
megualodon
Ao Kuang
17
5 / 3 / 18
10,981
1,098
9,324
9,230
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
11
Kills
32
32
Deaths
11
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Haywyre58
Cthulhu
3
1
16
11
L
3
10
3
0.45
L
2
7
6
0.71
W
Neith
PryZeee
Neith
3
2
16
5.5
L
0
4
6
0.75
L
Amaterasu
SereiaMística
Amaterasu
6
8
3
0.94
W
16
2
11
10.75
W
Nemesis
VexxPrime
Nemesis
5
3
18
4.67
L
0
3
8
1.33
W
Ao Kuang
megualodon
Ao Kuang
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
59,321
65,373
Taken
39,789
27,512
Mitigated
23,464
3,934
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Haywyre58
Cthulhu
9,656
1,201
76
0
9,200
11,496
0
2,849
6,351
20,119
0
L
7,265
2,085
0
0
15,326
6,097
0
7,567
7,759
0
28,989
L
8,250
434
743
687
12,659
4,285
0
9,728
2,931
28,515
0
W
Neith
PryZeee
Neith
8,598
5,834
0
353
4,098
1,850
0
1,589
2,509
0
23,862
L
4,847
716
0
1,070
10,450
6,082
0
5,447
5,003
345
8,894
L
Amaterasu
SereiaMística
Amaterasu
10,656
4,403
0
389
19,306
8,201
0
12,318
6,988
0
18,705
W
20,729
3,830
0
1,884
7,100
2,429
0
2,634
4,466
50,403
0
W
Nemesis
VexxPrime
Nemesis
11,014
5,978
0
1,455
10,161
4,278
0
2,817
7,344
0
29,547
L
3,597
2,636
75
970
7,632
2,847
0
4,649
2,983
11,056
0
W
Ao Kuang
megualodon
Ao Kuang
9,324
2,293
0
2,793
9,230
3,411
0
2,244
6,986
18,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
55,412
139
Minions Killed
188
3
Camps Cleared
12
789,998
Distance Traveled
916,814
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,845
985
20
2
0
157,699
0
L
Thor
10,040
1,004
63
6
0
163,050
0
L
Ra
9,226
923
33
3
0
179,427
1
W
Neith
10,048
1,005
32
3
4
170,175
0
L
Tyr
8,438
844
4
0
0
140,033
0
L
Amaterasu
10,236
1,024
22
2
2
195,559
0
W
Zeus
13,160
1,316
79
8
0
176,571
0
W
Nemesis
11,378
1,138
39
4
5
205,235
0
L
Olorun
8,490
849
17
2
1
111,929
0
W
Ao Kuang
10,981
1,098
18
2
3
207,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role