Player Matchup

Ra
Ra
jeremyrice
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,498 Elo+
Party 1
Fenrir
Fenrir
miniriceman
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,691 Elo+
Party 1
Cabrakan
Cabrakan
scorncob
Cabrakan
Level 24
God Stats
4W - 2L
1,862 SR
Queue Stats
15W - 20L
1,525 Elo+
Party 1
Team Averages
Level 13
1,621 SR
1,572 Elo+

VS

Team Averages
Level 36
1,634 SR
1,340 Elo+
Medusa
Medusa
King Mattyious
Medusa
Level 12
God Stats
2W - 4L
1,567 SR
Queue Stats
5W - 10L
1,414 Elo+
Party 2
Hera
Hera
SmokyManatee493
Hera
Level 11
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 3L
1,131 Elo+
Solo
Serqet
Serqet
guinta420
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 21
19,755
659
13,541
19,887
29,275
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
13 / 12 / 12
20,718
691
21,503
30,340
20,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
scorncob
Cabrakan
20
9 / 4 / 18
20,707
690
21,429
35,336
70,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 12 / 7
19,163
639
38,866
25,479
10,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 11 / 10
16,477
549
10,587
20,747
10,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
guinta420
Serqet
20
9 / 6 / 10
19,652
655
17,086
24,564
12,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
29
Kills
21
21
Deaths
29
51
Assists
27
Player
Kills
Deaths
Assists
KDA
L
11
12
7
1.21
L
1
11
10
0.55
L
Serqet
guinta420
Serqet
9
6
10
2.33
W
7
5
21
3.5
W
Fenrir
13
12
12
1.58
W
Cabrakan
scorncob
Cabrakan
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,473
Damage
66,539
85,563
Taken
70,790
120,197
Mitigated
33,626
13,399
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,866
13,041
390
2,512
25,479
10,171
818
13,070
12,409
0
112,517
L
10,587
3,708
0
740
20,747
10,841
597
10,602
10,145
51,547
0
L
Serqet
guinta420
Serqet
17,086
3,432
450
2,409
24,564
12,614
0
11,298
13,266
0
64,517
W
13,541
921
4,471
4,112
19,887
29,275
420
2,406
14,543
71,090
0
W
Fenrir
21,503
7,390
0
1,856
30,340
20,858
1,210
2,566
25,159
0
79,953
W
Cabrakan
scorncob
Cabrakan
21,429
1,687
0
2,960
35,336
70,064
730
5,615
28,469
75,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,180
Gold Earned
55,292
253
Minions Killed
281
0
Camps Cleared
0
1,358,340
Distance Traveled
1,226,544
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,163
639
141
5
0
401,494
4
L
Hera
16,477
549
58
2
0
420,965
2
L
Serqet
19,652
655
82
3
0
404,085
3
W
Ra
19,755
659
94
3
0
440,721
1
W
Fenrir
20,718
691
74
2
0
472,919
4
W
Cabrakan
20,707
690
85
3
0
444,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role