Player Matchup

Hercules
Hercules
BeardedCanadian7
Hercules
Level 76
God Stats
1W - 1L
1,697 SR
Queue Stats
29W - 26L
1,540 Elo+
Party 1
Tiamat
Tiamat
Cap10Deadpool
Tiamat
Level 127
God Stats
1W - 0L
1,214 SR
Queue Stats
39W - 36L
1,552 Elo+
Party 1
Fafnir
Fafnir
Matrixjo1
Fafnir
Level 77
God Stats
2W - 1L
1,654 SR
Queue Stats
47W - 39L
1,596 Elo+
Party 1
Neith
Neith
smartketchup
Neith
Level 81
God Stats
1W - 1L
1,448 SR
Queue Stats
22W - 24L
1,501 Elo+
Party 1
Team Averages
Level 90
1,503 SR
1,547 Elo+

VS

Team Averages
Level 73
1,386 SR
1,251 Elo+
Janus
Janus
DougEFresh7698
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
PapaPelton1037
Bacchus
Level 109
God Stats
0W - 1L
1,225 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 2
Nike
Nike
ToasterWithANun
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,144 Elo+
Party 2
Anhur
Anhur
bennysalad12
Anhur
Level 29
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,775
889
6,575
10,156
6,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 6
9,588
872
7,891
6,681
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Matrixjo1
Fafnir
15
6 / 1 / 5
10,409
946
4,826
7,233
5,516
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 5
8,938
813
6,740
5,272
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,061
733
3,525
7,098
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 1
7,735
703
4,727
9,189
12,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 0
7,428
675
2,923
8,481
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 0
8,438
767
2,521
8,058
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
3
1
6
6
L
0
5
2
0.2
W
Fafnir
Matrixjo1
Fafnir
6
1
5
8.5
L
1
5
1
0.3
L
0
4
0
0
L
2
3
0
0.67
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
13,696
29,342
Taken
32,826
19,149
Mitigated
23,490
6,968
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,575
2,479
0
2,340
10,156
6,526
468
2,456
7,700
0
21,852
W
7,891
1,107
0
1,931
6,681
5,227
1,566
968
5,612
35,725
0
L
3,525
355
0
702
7,098
2,455
250
2,003
5,095
24,955
0
W
Fafnir
Matrixjo1
Fafnir
4,826
1,119
0
1,793
7,233
5,516
181
2,537
4,486
9,667
0
L
4,727
210
0
500
9,189
12,252
0
3,826
5,363
14,654
0
L
2,923
109
0
610
8,481
5,472
258
2,117
6,364
0
20,892
L
2,521
1,246
0
1,280
8,058
3,311
48
5,301
2,757
0
24,367
W
6,740
2,751
0
904
5,272
1,880
4,037
2,992
2,220
0
28,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
31,662
164
Minions Killed
159
8
Camps Cleared
8
838,932
Distance Traveled
680,553
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,775
889
30
3
4
212,948
3
W
Tiamat
9,588
872
72
7
2
211,638
0
L
Janus
8,061
733
56
5
4
176,237
1
W
Fafnir
10,409
946
7
1
0
220,820
1
L
Bacchus
7,735
703
18
2
2
130,860
0
L
Nike
7,428
675
34
3
1
186,927
0
L
Anhur
8,438
767
51
5
1
186,529
0
W
Neith
8,938
813
55
5
2
193,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role