Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Definitely_NotMe
Skadi
Level 104
God Stats
0W - 3L
1,184 SR
Queue Stats
24W - 34L
1,463 Elo+
Party 4
Merlin
Merlin
IMJUSTSWIFTY
Merlin
Level 126
God Stats
2W - 3L
1,337 SR
Queue Stats
181W - 158L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
Pravorious
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 233L
1,567 Elo+
Party 1
Khepri
Khepri
Way_all_day
Khepri
Level 88
God Stats
11W - 10L
1,522 SR
Queue Stats
48W - 56L
1,529 Elo+
Party 4
Team Averages
Level 120
1,409 SR
1,526 Elo+

VS

Team Averages
Level 115
1,632 SR
1,526 Elo+
Anubis
Anubis
Hitchal
Anubis
Level 137
God Stats
3W - 2L
1,711 SR
Queue Stats
74W - 57L
1,487 Elo+
Party 3
Kuzenbo
Kuzenbo
ScamLikely
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Solo
Loki
Loki
St0nedEskim0
Loki
Level 140
God Stats
4W - 0L
1,552 SR
Queue Stats
41W - 34L
1,551 Elo+
Party 3
Athena
Athena
sexyjackfruit
Athena
Level 102
God Stats
40W - 30L
1,692 SR
Queue Stats
275W - 237L
1,614 Elo+
Party 2
Neith
Neith
sexystarfruit
Neith
Level 90
God Stats
188W - 146L
1,705 SR
Queue Stats
218W - 188L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 2 / 0
6,708
516
3,853
9,898
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 0
6,236
480
6,093
7,095
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
13
2 / 3 / 0
7,138
549
3,410
7,629
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Pravorious
Hun Batz
9
0 / 2 / 1
5,834
449
1,457
7,812
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
10
0 / 1 / 1
6,440
495
3,921
8,896
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hitchal
Anubis
14
2 / 1 / 2
8,304
639
5,381
4,647
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
ScamLikely
Kuzenbo
12
1 / 0 / 2
7,021
540
5,439
7,700
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 4
7,536
580
4,504
7,754
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 5
7,498
577
3,025
5,863
2,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 1
8,325
640
9,434
8,580
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
L
1
5
0
0.2
W
Anubis
Hitchal
Anubis
2
1
2
3
L
Merlin
2
3
0
0.67
L
Hun Batz
Pravorious
Hun Batz
0
2
1
0.25
W
Kuzenbo
ScamLikely
Kuzenbo
1
0
2
2
W
1
1
4
3
L
Khepri
0
1
1
0.5
W
1
0
5
3.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
27,783
41,330
Taken
34,544
17,207
Mitigated
16,633
11,739
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,853
333
0
4,118
9,898
5,824
0
4,741
4,677
0
39,833
L
6,093
2,570
0
490
7,095
2,003
140
1,097
5,998
0
38,639
W
Anubis
Hitchal
Anubis
5,381
446
0
3,380
4,647
2,408
300
2,070
2,547
56,953
0
L
Merlin
3,410
315
0
2,098
7,629
2,411
0
2,472
5,157
56,687
0
L
Hun Batz
Pravorious
Hun Batz
1,457
375
0
1,952
7,812
2,233
224
3,063
4,689
0
21,104
W
Kuzenbo
ScamLikely
Kuzenbo
5,439
1,726
0
2,735
7,700
6,925
48
332
7,022
29,540
0
W
4,504
902
0
470
7,754
2,417
910
1,992
5,707
0
52,661
L
Khepri
3,921
98
0
3,081
8,896
4,736
0
1,902
6,964
20,765
0
W
3,025
1,396
0
1,644
5,863
2,092
0
896
4,967
14,700
0
W
9,434
5,370
0
4,849
8,580
2,791
1,257
2,041
6,539
0
54,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
38,684
348
Minions Killed
387
0
Camps Cleared
0
1,200,476
Distance Traveled
1,295,488
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,708
516
82
6
0
261,192
6
L
Skadi
6,236
480
63
5
0
244,832
0
W
Anubis
8,304
639
126
10
0
257,608
1
L
Merlin
7,138
549
108
8
0
217,935
4
L
Hun Batz
5,834
449
51
4
0
235,482
0
W
Kuzenbo
7,021
540
44
3
0
229,735
4
W
Loki
7,536
580
89
7
0
268,130
3
L
Khepri
6,440
495
44
3
0
241,035
3
W
Athena
7,498
577
32
2
0
310,148
5
W
Neith
8,325
640
96
7
0
229,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role