Player Matchup

Aphrodite
Aphrodite
DEATHSIGHT07
Aphrodite
Level 160
God Stats
4W - 1L
1,808 SR
Queue Stats
8W - 1L
1,809 Elo+
Party 1
Thanatos
Thanatos
Drocian
Thanatos
Level 16
God Stats
1W - 1L
1,795 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Hel
Hel
LyricLaPerla
Hel
Level 158
God Stats
0W - 1L
1,565 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
haydenator01
Cthulhu
Level 117
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 1
Team Averages
Level 113
1,721 SR
1,683 Elo+

VS

Team Averages
Level 87
1,562 SR
1,501 Elo+
Jormungandr
Jormungandr
II MEOWDY II
Jormungandr
Level 17
God Stats
1W - 0L
1,516 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 2
Thor
Thor
Kareta Yuki
Thor
Level 137
God Stats
7W - 5L
1,610 SR
Queue Stats
54W - 41L
1,591 Elo+
Party 2
Persephone
Persephone
Uoska
Persephone
Level 40
God Stats
1W - 0L
1,493 SR
Queue Stats
21W - 22L
1,471 Elo+
Party 2
Chiron
Chiron
Vexatri
Chiron
Level 153
God Stats
6W - 4L
1,626 SR
Queue Stats
121W - 113L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DEATHSIGHT07
Aphrodite
20
10 / 4 / 10
14,596
811
20,095
23,408
11,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Drocian
Thanatos
19
9 / 5 / 5
13,862
770
18,468
22,917
13,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 4 / 10
12,653
703
5,901
15,728
13,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
haydenator01
Cthulhu
20
9 / 4 / 12
14,076
782
19,742
32,775
23,365
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
II MEOWDY II
Jormungandr
18
2 / 8 / 6
12,578
699
12,584
19,327
20,233
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 5 / 5
13,698
761
15,062
19,658
17,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Persephone
Uoska
Persephone
17
2 / 8 / 5
12,415
690
11,967
16,487
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Vexatri
Chiron
20
7 / 6 / 4
15,087
838
23,192
22,167
7,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
28
Kills
17
17
Deaths
27
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DEATHSIGHT07
Aphrodite
10
4
10
3.75
L
Thanatos
Drocian
Thanatos
9
5
5
2.3
W
Jormungandr
II MEOWDY II
Jormungandr
2
8
6
0.63
W
6
5
5
1.7
L
0
4
10
1.25
W
Persephone
Uoska
Persephone
2
8
5
0.56
W
Chiron
Vexatri
Chiron
7
6
4
1.5
L
Cthulhu
haydenator01
Cthulhu
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,206
Damage
62,805
94,828
Taken
77,639
62,275
Mitigated
50,311
58,046
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DEATHSIGHT07
Aphrodite
20,095
1,424
11,704
14,153
23,408
11,944
2,119
5,665
17,743
52,592
0
L
Thanatos
Drocian
Thanatos
18,468
5,658
0
13,114
22,917
13,503
1,003
3,394
19,523
0
62,186
W
Jormungandr
II MEOWDY II
Jormungandr
12,584
4,245
0
0
19,327
20,233
126
11,787
7,540
47,130
0
W
15,062
3,210
777
4,715
19,658
17,676
488
10,934
8,724
0
36,514
L
5,901
444
5,589
9,049
15,728
13,463
834
3,918
11,810
37,330
0
W
Persephone
Uoska
Persephone
11,967
1,322
226
1,897
16,487
5,230
56
11,091
5,388
28,954
0
W
Chiron
Vexatri
Chiron
23,192
13,470
458
5,359
22,167
7,172
2,829
12,395
9,689
0
100,370
L
Cthulhu
haydenator01
Cthulhu
19,742
1,339
1,168
3,269
32,775
23,365
1,944
12,150
19,989
61,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,187
Gold Earned
53,778
294
Minions Killed
287
16
Camps Cleared
8
1,358,241
Distance Traveled
1,128,990
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,596
811
71
4
3
319,260
1
L
Thanatos
13,862
770
70
4
11
324,207
6
W
Jormungandr
12,578
699
69
4
1
258,089
0
W
Thor
13,698
761
37
2
1
290,300
3
L
Hel
12,653
703
59
3
1
358,227
0
W
Persephone
12,415
690
33
2
2
278,020
1
W
Chiron
15,087
838
148
8
4
302,581
3
L
Cthulhu
14,076
782
94
5
1
356,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role