Player Matchup

Sol
Sol
Platinum I
 
Sol
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum I
Ddark360
Chiron
Platinum I
Level 146
God Stats
8W - 9L
1,832 SR
Queue Stats
246W - 222L
1,960 MMR
Solo
Arachne
Arachne
Platinum I
Jacob 7u7r
Arachne
Platinum I
Level 160
God Stats
6W - 3L
1,569 SR
Queue Stats
536W - 523L
1,919 MMR
Solo
Bellona
Bellona
Platinum III
Kaylen123
Bellona
Platinum III
Level 160
God Stats
6W - 2L
1,613 SR
Queue Stats
119W - 92L
1,923 MMR
Solo
Sobek
Sobek
Platinum II
not jev L
Sobek
Platinum II
Level 102
God Stats
2W - 4L
1,600 SR
Queue Stats
170W - 152L
1,843 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,623 SR
1,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,649 SR
1,918 MMR
Ares
Ares
Platinum III
IwasakiBomb24
Ares
Platinum III
Level 119
God Stats
0W - 2L
1,539 SR
Queue Stats
110W - 98L
1,940 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Ragu_cx
Danzaburou
Platinum II
Level 128
God Stats
7W - 6L
1,800 SR
Queue Stats
239W - 222L
1,883 MMR
Solo
Discordia
Discordia
Platinum V
Rayangel92
Discordia
Platinum V
Level 154
God Stats
28W - 18L
1,730 SR
Queue Stats
403W - 397L
1,814 MMR
Solo
Chang'e
Chang'e
Platinum I
TaeSureShot
Chang'e
Platinum I
Level 48
God Stats
1W - 3L
1,676 SR
Queue Stats
81W - 69L
2,138 MMR
Party 1
Hun Batz
Hun Batz
Gold V
reaping_of_souls
Hun Batz
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 1 / 6
14,315
682
18,957
14,132
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Ddark360
Chiron
20
6 / 0 / 4
14,355
684
11,874
10,195
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jacob 7u7r
Arachne
18
7 / 4 / 9
12,771
608
11,691
19,000
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Kaylen123
Bellona
20
1 / 1 / 2
13,307
634
6,063
22,246
19,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
not jev L
Sobek
17
5 / 0 / 13
12,609
600
8,255
18,021
25,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetTiamatGilgameshLokiAthena

VS

Bans
PersephoneYmirHeimdallrXing TianKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
8,425
401
4,651
23,234
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Ragu_cx
Danzaburou
16
0 / 5 / 0
9,786
466
5,509
11,316
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Rayangel92
Discordia
13
0 / 9 / 3
8,532
406
4,024
10,292
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
TaeSureShot
Chang'e
18
1 / 2 / 3
10,856
517
16,481
15,831
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 6 / 1
10,239
488
4,362
14,344
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
31
Kills
6
6
Deaths
31
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
6
15
W
Chiron
Ddark360
Chiron
6
0
4
8
L
1
9
0
0.11
W
Arachne
Jacob 7u7r
Arachne
7
4
9
2.88
W
Bellona
Kaylen123
Bellona
1
1
2
2
L
Danzaburou
Ragu_cx
Danzaburou
0
5
0
0
L
Discordia
Rayangel92
Discordia
0
9
3
0.17
L
Chang'e
TaeSureShot
Chang'e
1
2
3
1.25
W
Sobek
not jev L
Sobek
5
0
13
11.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,840
Damage
35,027
83,594
Taken
75,017
63,309
Mitigated
45,557
42,562
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,957
7,102
0
7,812
14,132
6,688
5,098
4,520
9,274
110,658
6,174
W
Chiron
Ddark360
Chiron
11,874
6,060
793
5,776
10,195
4,294
10,049
1,168
8,995
0
124,640
L
4,651
315
0
2,360
23,234
20,213
0
11,463
11,771
29,040
0
W
Arachne
Jacob 7u7r
Arachne
11,691
6,751
0
10,134
19,000
7,695
15
6,013
12,781
0
87,253
W
Bellona
Kaylen123
Bellona
6,063
2,982
0
12,471
22,246
19,168
1,413
10,255
10,945
0
92,390
L
Danzaburou
Ragu_cx
Danzaburou
5,509
1,135
0
1,763
11,316
4,156
1,390
1,373
9,943
0
74,777
L
Discordia
Rayangel92
Discordia
4,024
44
0
406
10,292
3,433
0
3,648
6,644
46,561
0
L
Chang'e
TaeSureShot
Chang'e
16,481
717
717
8,872
15,831
11,955
0
6,146
9,685
81,320
0
W
Sobek
not jev L
Sobek
8,255
941
0
5,576
18,021
25,464
339
3,540
14,263
26,367
0
L
4,362
840
0
3,422
14,344
5,800
0
4,109
10,235
0
51,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,357
Gold Earned
47,838
695
Minions Killed
563
0
Camps Cleared
0
2,070,619
Distance Traveled
1,734,325
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,315
682
186
9
0
403,119
14
W
Chiron
14,355
684
206
10
0
430,600
9
L
Ares
8,425
401
48
2
0
368,503
12
W
Arachne
12,771
608
111
5
0
430,788
6
W
Bellona
13,307
634
164
8
0
409,755
4
L
Danzaburou
9,786
466
155
7
0
357,121
3
L
Discordia
8,532
406
81
4
0
284,770
6
L
Chang'e
10,856
517
182
9
0
378,583
3
W
Sobek
12,609
600
28
1
0
396,357
2
L
Hun Batz
10,239
488
97
5
0
345,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role