Player Matchup

Achilles
Achilles
DaroodDood
Achilles
Level 58
God Stats
1W - 0L
1,288 SR
Queue Stats
177W - 149L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
WhoDoDaVodooDood
Baron Samedi
Level 65
God Stats
6W - 5L
1,551 SR
Queue Stats
298W - 246L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
YouDoDaVodooDood
Hou Yi
Level 43
God Stats
2W - 1L
1,346 SR
Queue Stats
219W - 166L
1,547 Elo+
Party 2
Team Averages
Level 55
1,395 SR
1,550 Elo+

VS

Team Averages
Level 81
1,619 SR
1,538 Elo+
Fenrir
Fenrir
ShareTheCare
Fenrir
Level 156
God Stats
10W - 6L
1,694 SR
Queue Stats
294W - 295L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sp00tyFireQC
Morgan Le Fay
Level 49
God Stats
7W - 8L
1,414 SR
Queue Stats
7W - 11L
1,356 Elo+
Solo
Jormungandr
Jormungandr
St000000000p
Jormungandr
Level 38
God Stats
0W - 1L
1,748 SR
Queue Stats
97W - 69L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaroodDood
Achilles
13
7 / 1 / 6
9,343
779
10,400
9,345
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WhoDoDaVodooDood
Baron Samedi
12
4 / 2 / 4
8,353
696
6,486
10,268
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 3 / 7
8,770
731
10,757
7,562
2,748
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 8 / 3
6,711
559
3,511
11,032
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Sp00tyFireQC
Morgan Le Fay
11
3 / 6 / 3
7,802
650
6,735
9,565
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
St000000000p
Jormungandr
10
3 / 2 / 2
8,284
690
8,129
11,093
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaroodDood
Achilles
7
1
6
10
L
Fenrir
0
8
3
0.19
L
Morgan Le Fay
Sp00tyFireQC
Morgan Le Fay
3
6
3
0.75
L
Jormungandr
St000000000p
Jormungandr
3
2
2
2
W
Baron Samedi
WhoDoDaVodooDood
Baron Samedi
4
2
4
3
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
18,375
27,175
Taken
31,690
16,773
Mitigated
15,585
6,363
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaroodDood
Achilles
10,400
4,377
0
1,980
9,345
8,827
360
4,093
5,252
0
25,666
L
Fenrir
3,511
960
0
1,728
11,032
4,367
0
1,146
9,616
0
10,881
L
Morgan Le Fay
Sp00tyFireQC
Morgan Le Fay
6,735
417
0
1,085
9,565
3,211
0
2,125
7,350
26,593
0
L
Jormungandr
St000000000p
Jormungandr
8,129
2,011
0
872
11,093
8,007
0
3,215
7,578
17,702
0
W
Baron Samedi
WhoDoDaVodooDood
Baron Samedi
6,486
804
325
3,374
10,268
5,198
320
6,383
3,885
32,671
0
W
10,757
5,189
0
684
7,562
2,748
509
4,388
3,174
0
24,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
22,797
122
Minions Killed
79
0
Camps Cleared
0
634,096
Distance Traveled
585,058
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,343
779
38
3
0
226,917
0
L
Fenrir
6,711
559
13
1
0
189,587
2
L
Morgan Le Fay
7,802
650
41
3
0
182,180
2
L
Jormungandr
8,284
690
25
2
0
213,291
0
W
Baron Samedi
8,353
696
53
4
0
204,816
0
W
Hou Yi
8,770
731
31
3
0
202,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role