Player Matchup

Da Ji
Da Ji
AirythVetroud
Da Ji
Level 29
God Stats
115W - 138L
1,481 SR
Queue Stats
137W - 170L
1,365 Elo+
Solo
Thor
Thor
Fairwhitefang
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Bellona
Bellona
KSchlacker
Bellona
Level 14
God Stats
3W - 4L
1,632 SR
Queue Stats
6W - 9L
1,571 Elo+
Solo
Hel
Hel
Wiet-Thins21
Hel
Level 24
God Stats
1W - 1L
1,620 SR
Queue Stats
145W - 147L
1,431 Elo+
Solo
Mercury
Mercury
YvngNxvvy
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,018 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,382 Elo+

VS

Team Averages
Level 16
1,442 SR
1,334 Elo+
Yemoja
Yemoja
Ak_Latrelle11
Yemoja
Level 5
God Stats
6W - 6L
1,363 SR
Queue Stats
6W - 9L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
Crimson_Rat24
Cthulhu
Level 25
God Stats
7W - 5L
1,594 SR
Queue Stats
35W - 36L
1,418 Elo+
Solo
Nemesis
Nemesis
Drvppyy--
Nemesis
Level 16
God Stats
15W - 17L
1,358 SR
Queue Stats
21W - 23L
1,244 Elo+
Party 1
Achilles
Achilles
Jxhly-
Achilles
Level 28
God Stats
6W - 5L
1,396 SR
Queue Stats
78W - 87L
1,315 Elo+
Party 1
Xbalanque
Xbalanque
KenTheGod97
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 11
13,028
931
16,737
22,520
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 15 / 9
13,580
970
11,087
28,660
12,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KSchlacker
Bellona
20
6 / 5 / 9
14,701
1,050
21,048
29,270
21,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 2 / 7
15,234
1,088
20,160
19,323
15,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
YvngNxvvy
Mercury
16
1 / 4 / 1
11,121
794
2,957
5,400
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 9
12,680
906
2,897
6,504
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
20
3 / 2 / 18
13,968
998
16,660
19,422
22,289
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Drvppyy--
Nemesis
19
3 / 10 / 14
12,968
926
13,845
20,507
9,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Jxhly-
Achilles
20
22 / 2 / 7
17,203
1,229
31,554
17,408
10,840
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
KenTheGod97
Xbalanque
20
4 / 4 / 24
15,554
1,111
30,923
14,621
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
20
Kills
33
33
Deaths
20
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
W
1
2
9
2.75
W
Cthulhu
3
2
18
6
W
Nemesis
Drvppyy--
Nemesis
3
10
14
1
L
2
15
9
0.43
W
Achilles
Jxhly-
Achilles
22
2
7
12.75
L
Bellona
KSchlacker
Bellona
6
5
9
2.1
W
Xbalanque
KenTheGod97
Xbalanque
4
4
24
4
L
9
2
7
6.25
L
Mercury
YvngNxvvy
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,989
Damage
95,879
105,173
Taken
78,462
59,627
Mitigated
54,850
8,893
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,737
3,690
0
821
22,520
9,410
0
3,373
19,147
0
31,891
W
2,897
442
873
759
6,504
6,143
0
1,307
5,197
9,033
0
W
Cthulhu
16,660
1,135
1,441
0
19,422
22,289
0
6,727
12,695
42,103
0
W
Nemesis
Drvppyy--
Nemesis
13,845
9,337
0
1,759
20,507
9,320
0
3,657
16,158
0
24,540
L
11,087
5,105
0
0
28,660
12,389
0
5,069
23,591
0
40,643
W
Achilles
Jxhly-
Achilles
31,554
17,950
0
72
17,408
10,840
0
2,293
15,115
0
49,050
L
Bellona
KSchlacker
Bellona
21,048
7,562
0
990
29,270
21,109
0
5,933
23,337
0
38,924
W
Xbalanque
KenTheGod97
Xbalanque
30,923
18,040
0
3,797
14,621
6,258
0
6,176
8,445
0
72,398
L
20,160
3,604
792
6,290
19,323
15,089
0
4,878
14,445
49,171
0
L
Mercury
YvngNxvvy
Mercury
2,957
1,024
0
0
5,400
1,630
0
304
5,096
0
6,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,664
Gold Earned
72,373
219
Minions Killed
230
3
Camps Cleared
4
1,172,610
Distance Traveled
1,112,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,028
931
42
3
1
267,509
2
W
Yemoja
12,680
906
10
1
1
143,939
0
W
Cthulhu
13,968
998
58
4
0
224,642
0
W
Nemesis
12,968
926
24
2
1
221,582
2
L
Thor
13,580
970
54
4
1
254,401
0
W
Achilles
17,203
1,229
36
3
1
293,309
0
L
Bellona
14,701
1,050
43
3
0
290,766
0
W
Xbalanque
15,554
1,111
102
7
1
229,477
0
L
Hel
15,234
1,088
76
5
1
273,401
0
L
Mercury
11,121
794
4
0
0
86,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role