Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BR1VLZ
Tsukuyomi
Level 62
God Stats
1W - 4L
1,330 SR
Queue Stats
107W - 135L
1,410 Elo+
Party 1
Chronos
Chronos
NotFeelingWell
Chronos
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,593 Elo+
Solo
Discordia
Discordia
San_Mar_Far
Discordia
Level 68
God Stats
5W - 3L
1,572 SR
Queue Stats
165W - 202L
1,333 Elo+
Party 1
Cerberus
Cerberus
sebastiago12314
Cerberus
Level 74
God Stats
11W - 22L
1,454 SR
Queue Stats
496W - 644L
1,449 Elo+
Solo
Team Averages
Level 73
1,471 SR
1,457 Elo+

VS

Team Averages
Level 70
1,454 SR
1,435 Elo+
Izanami
Izanami
BrxtnWlf
Izanami
Level 69
God Stats
20W - 20L
1,478 SR
Queue Stats
263W - 252L
1,471 Elo+
Solo
Cerberus
Cerberus
FrostyGinger
Cerberus
Level 68
God Stats
6W - 5L
1,545 SR
Queue Stats
36W - 44L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slickrick048
Morgan Le Fay
Level 65
God Stats
27W - 45L
1,327 SR
Queue Stats
360W - 445L
1,353 Elo+
Solo
Thanatos
Thanatos
SmoothTrapper
Thanatos
Level 80
God Stats
17W - 24L
1,423 SR
Queue Stats
234W - 283L
1,391 Elo+
Solo
Fenrir
Fenrir
darknesswolf234
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 0
7,524
579
6,591
8,384
4,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
BR1VLZ
Tsukuyomi
10
3 / 4 / 1
6,694
515
4,170
8,625
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,575
506
4,293
8,244
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
San_Mar_Far
Discordia
10
2 / 4 / 2
6,630
510
5,604
5,754
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
9
1 / 6 / 3
6,484
499
3,282
11,726
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrxtnWlf
Izanami
14
3 / 1 / 1
8,191
630
5,018
6,664
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
FrostyGinger
Cerberus
11
6 / 1 / 6
7,542
580
5,774
8,916
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Slickrick048
Morgan Le Fay
12
3 / 1 / 7
7,410
570
8,702
5,123
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
SmoothTrapper
Thanatos
13
8 / 2 / 1
8,164
628
8,721
11,488
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
6,120
471
1,584
7,511
2,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
20
20
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
L
Tsukuyomi
BR1VLZ
Tsukuyomi
3
4
1
0.88
W
Izanami
BrxtnWlf
Izanami
3
1
1
3.5
W
Cerberus
FrostyGinger
Cerberus
6
1
6
9
L
0
4
1
0.13
L
Discordia
San_Mar_Far
Discordia
2
4
2
0.75
W
Morgan Le Fay
Slickrick048
Morgan Le Fay
3
1
7
6.5
W
Thanatos
SmoothTrapper
Thanatos
8
2
1
4.25
W
0
3
0
0
L
Cerberus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
29,799
42,733
Taken
39,702
13,940
Mitigated
13,506
8,359
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,591
513
0
2,202
8,384
4,123
508
1,813
6,571
0
46,353
L
Tsukuyomi
BR1VLZ
Tsukuyomi
4,170
1,306
0
2,378
8,625
2,414
44
2,449
6,176
0
29,056
W
Izanami
BrxtnWlf
Izanami
5,018
3,420
0
1,527
6,664
2,433
690
3,508
3,156
0
69,826
W
Cerberus
FrostyGinger
Cerberus
5,774
322
0
2,571
8,916
3,412
176
4,064
4,622
14,863
0
L
4,293
844
0
1,997
8,244
1,993
0
1,818
6,426
38,680
0
L
Discordia
San_Mar_Far
Discordia
5,604
276
0
557
5,754
1,696
60
3,999
1,755
29,040
0
W
Morgan Le Fay
Slickrick048
Morgan Le Fay
8,702
406
0
2,232
5,123
1,659
872
2,188
2,567
40,747
0
W
Thanatos
SmoothTrapper
Thanatos
8,721
2,243
0
7,852
11,488
3,503
0
2,549
8,667
0
44,985
W
1,584
364
0
2,155
7,511
2,499
1,086
0
7,511
0
20,164
L
Cerberus
3,282
265
0
1,225
11,726
3,714
0
4,397
7,329
18,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
37,427
347
Minions Killed
364
0
Camps Cleared
0
1,181,454
Distance Traveled
1,204,819
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,524
579
111
9
0
240,080
4
L
Tsukuyomi
6,694
515
60
5
0
252,107
0
W
Izanami
8,191
630
135
10
0
247,110
3
W
Cerberus
7,542
580
29
2
0
263,698
7
L
Chronos
6,575
506
84
6
0
240,638
5
L
Discordia
6,630
510
54
4
0
227,546
3
W
Morgan Le Fay
7,410
570
68
5
0
216,278
1
W
Thanatos
8,164
628
80
6
0
268,694
5
W
Fenrir
6,120
471
52
4
0
209,039
1
L
Cerberus
6,484
499
38
3
0
221,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role