Player Matchup

Ymir
Ymir
SFK1231
Ymir
Level 18
God Stats
11W - 7L
1,509 SR
Queue Stats
27W - 27L
1,463 Elo+
Party 2
Merlin
Merlin
Tier1noob
Merlin
Level 15
God Stats
25W - 29L
1,395 SR
Queue Stats
54W - 56L
1,383 Elo+
Solo
Pele
Pele
TimeyWimeyFox
Pele
Level 24
God Stats
8W - 13L
1,299 SR
Queue Stats
27W - 30L
1,485 Elo+
Party 2
Osiris
Osiris
Woodsie420
Osiris
Level 24
God Stats
3W - 3L
1,493 SR
Queue Stats
31W - 22L
1,471 Elo+
Solo
Izanami
Izanami
alexanderroyal
Izanami
Level 52
God Stats
22W - 13L
1,534 SR
Queue Stats
35W - 43L
1,424 Elo+
Party 2
Team Averages
Level 27
1,446 SR
1,445 Elo+

VS

Team Averages
Level 25
1,469 SR
1,423 Elo+
Hou Yi
Hou Yi
BrothaMan07
Hou Yi
Level 23
God Stats
37W - 36L
1,545 SR
Queue Stats
197W - 199L
1,368 Elo+
Solo
Ra
Ra
Gordon58
Ra
Level 26
God Stats
5W - 9L
1,279 SR
Queue Stats
141W - 156L
1,396 Elo+
Solo
Arachne
Arachne
MILO-SUPER
Arachne
Level 21
God Stats
4W - 4L
1,398 SR
Queue Stats
46W - 44L
1,440 Elo+
Party 1
Yemoja
Yemoja
OpiumSeeds
Yemoja
Level 28
God Stats
9W - 12L
1,621 SR
Queue Stats
88W - 98L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
juariel10
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SFK1231
Ymir
8
1 / 0 / 0
5,188
519
4,168
5,421
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Tier1noob
Merlin
11
2 / 0 / 1
6,230
623
2,308
2,381
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 2
5,656
566
2,904
5,571
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Woodsie420
Osiris
11
5 / 1 / 0
6,454
645
6,315
6,381
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 1
4,806
481
1,289
1,607
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 1 / 0
4,231
423
2,542
5,144
1,473
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
5,186
519
129
5,607
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
MILO-SUPER
Arachne
7
1 / 3 / 0
4,650
465
1,343
6,103
1,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
OpiumSeeds
Yemoja
6
0 / 0 / 0
4,454
445
1,984
3,893
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
juariel10
Erlang Shen
9
0 / 3 / 1
4,787
479
1,992
6,701
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
1
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
0
0
L
0
4
0
0
L
Arachne
MILO-SUPER
Arachne
1
3
0
0.33
L
Yemoja
OpiumSeeds
Yemoja
0
0
0
0
W
Ymir
SFK1231
Ymir
1
0
0
1
W
Merlin
Tier1noob
Merlin
2
0
1
2.5
W
2
0
2
3
W
Osiris
Woodsie420
Osiris
5
1
0
5
W
0
0
1
0.5
L
Erlang Shen
juariel10
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
7,990
21,361
Taken
27,448
8,641
Mitigated
8,654
10,209
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,542
1,019
0
1,512
5,144
1,473
0
2,525
2,619
0
17,591
L
129
0
0
1,197
5,607
1,718
0
2,308
3,299
29,713
0
L
Arachne
MILO-SUPER
Arachne
1,343
1,105
0
1,874
6,103
1,656
0
0
6,103
0
14,227
L
Yemoja
OpiumSeeds
Yemoja
1,984
397
1,261
1,783
3,893
1,511
0
1,643
2,250
7,443
0
W
Ymir
SFK1231
Ymir
4,168
925
0
2,309
5,421
2,367
0
1,201
4,220
15,352
0
W
Merlin
Tier1noob
Merlin
2,308
0
0
722
2,381
737
0
129
2,252
35,505
0
W
2,904
490
0
2,584
5,571
1,576
0
168
5,403
0
26,503
W
Osiris
Woodsie420
Osiris
6,315
2,011
0
3,705
6,381
3,530
760
0
6,381
0
32,534
W
1,289
479
294
595
1,607
431
0
615
992
0
23,946
L
Erlang Shen
juariel10
Erlang Shen
1,992
655
0
2,019
6,701
2,296
0
0
6,701
0
21,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
23,308
279
Minions Killed
197
0
Camps Cleared
0
943,535
Distance Traveled
914,775
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,231
423
31
3
0
149,949
0
L
Ra
5,186
519
77
8
0
179,089
1
L
Arachne
4,650
465
35
4
0
204,242
0
L
Yemoja
4,454
445
11
1
0
175,742
3
W
Ymir
5,188
519
15
2
0
184,911
2
W
Merlin
6,230
623
72
7
0
184,661
0
W
Pele
5,656
566
58
6
0
198,525
2
W
Osiris
6,454
645
76
8
0
205,335
0
W
Izanami
4,806
481
58
6
0
170,103
0
L
Erlang Shen
4,787
479
43
4
0
205,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role