Player Matchup

Cthulhu
Cthulhu
SRCHEETOXD
Cthulhu
Level 146
God Stats
2W - 2L
1,614 SR
Queue Stats
37W - 42L
1,600 Elo+
Party 1
Hercules
Hercules
St3v3_21_22
Hercules
Level 87
God Stats
0W - 1L
1,694 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Janus
Janus
gunsfire94
Janus
Level 39
God Stats
1W - 1L
1,211 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 1
Team Averages
Level 91
1,507 SR
1,544 Elo+

VS

Team Averages
Level 122
1,547 SR
1,613 Elo+
Morgan Le Fay
Morgan Le Fay
BRAVE_assassin64
Morgan Le Fay
Level 139
God Stats
21W - 9L
1,632 SR
Queue Stats
207W - 175L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
SynovialMedal3
Sylvanus
Level 126
God Stats
2W - 2L
1,368 SR
Queue Stats
76W - 70L
1,674 Elo+
Solo
Izanami
Izanami
julien2788
Izanami
Level 102
God Stats
3W - 2L
1,640 SR
Queue Stats
25W - 20L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SRCHEETOXD
Cthulhu
15
4 / 3 / 2
10,920
642
13,810
22,141
21,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
St3v3_21_22
Hercules
13
2 / 11 / 4
10,137
596
9,796
22,760
14,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
14
4 / 12 / 4
11,393
670
8,727
15,437
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BRAVE_assassin64
Morgan Le Fay
17
16 / 5 / 8
13,641
802
28,954
21,022
10,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
17
6 / 2 / 16
12,306
724
11,115
15,457
15,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
julien2788
Izanami
15
4 / 3 / 13
11,562
680
12,561
11,434
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
26
26
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BRAVE_assassin64
Morgan Le Fay
16
5
8
4
L
Cthulhu
SRCHEETOXD
Cthulhu
4
3
2
1.67
L
Hercules
St3v3_21_22
Hercules
2
11
4
0.36
W
Sylvanus
6
2
16
7
L
Janus
4
12
4
0.5
W
Izanami
julien2788
Izanami
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
52,630
60,338
Taken
47,913
41,812
Mitigated
31,764
4,485
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BRAVE_assassin64
Morgan Le Fay
28,954
2,887
3
7,506
21,022
10,331
858
9,714
11,022
57,062
0
L
Cthulhu
SRCHEETOXD
Cthulhu
13,810
903
240
2,200
22,141
21,904
0
12,876
8,939
41,822
0
L
Hercules
St3v3_21_22
Hercules
9,796
2,833
0
1,941
22,760
14,717
158
14,739
7,691
473
17,611
W
Sylvanus
11,115
3,980
3,028
5,844
15,457
15,196
657
5,955
9,250
41,854
5,865
L
Janus
8,727
536
0
104
15,437
5,191
205
11,779
3,508
32,321
0
W
Izanami
julien2788
Izanami
12,561
7,533
0
1,076
11,434
6,237
1,462
6,429
4,909
0
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
37,509
127
Minions Killed
183
0
Camps Cleared
0
804,474
Distance Traveled
800,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,641
802
45
3
0
275,340
1
L
Cthulhu
10,920
642
47
3
0
312,639
0
L
Hercules
10,137
596
32
2
0
255,420
0
W
Sylvanus
12,306
724
68
4
0
270,613
0
L
Janus
11,393
670
48
3
0
236,415
0
W
Izanami
11,562
680
70
4
0
254,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role