Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
GABOSER0
Awilix
Level 135
God Stats
1W - 7L
1,215 SR
Queue Stats
58W - 173L
1,304 Elo+
Party 1
Izanami
Izanami
Lemillion1M
Izanami
Level 82
God Stats
0W - 1L
1,894 SR
Queue Stats
40W - 100L
1,340 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,429 Elo+

VS

Team Averages
Level 95
1,616 SR
1,541 Elo+
Guan Yu
Guan Yu
GRABIEL05
Guan Yu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,584 Elo+
Solo
Chaac
Chaac
GodOfGAINZ
Chaac
Level 144
God Stats
9W - 10L
1,554 SR
Queue Stats
141W - 130L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordZoltag
Morgan Le Fay
Level 63
God Stats
14W - 9L
1,617 SR
Queue Stats
253W - 233L
1,537 Elo+
Party 2
Tyr
Tyr
Sliiderss
Tyr
Level 109
God Stats
7W - 10L
1,541 SR
Queue Stats
419W - 396L
1,547 Elo+
Party 2
Sol
Sol
datdudedb32
Sol
Level 64
God Stats
35W - 32L
1,867 SR
Queue Stats
398W - 356L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 1 / 3
9,589
533
11,255
18,780
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
 
King Arthur
16
1 / 3 / 5
9,174
510
8,788
13,094
9,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
 
Anubis
15
1 / 3 / 2
8,668
482
4,661
9,130
3,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
GABOSER0
Awilix
15
4 / 3 / 3
9,016
501
5,895
13,937
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Lemillion1M
Izanami
16
0 / 2 / 1
9,411
523
3,449
9,521
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GRABIEL05
Guan Yu
13
0 / 4 / 4
7,497
417
4,865
14,388
8,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
14
1 / 3 / 4
8,883
494
10,977
19,505
14,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
LordZoltag
Morgan Le Fay
17
6 / 2 / 2
10,329
574
11,236
6,741
1,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 2
9,821
546
9,016
11,037
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 1 / 4
9,937
552
8,412
6,396
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
12
Kills
12
12
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
1
3
7.5
L
King Arthur
 
King Arthur
1
3
5
1.17
L
Anubis
 
Anubis
1
3
2
0.67
L
Awilix
GABOSER0
Awilix
4
3
3
1.83
W
Guan Yu
GRABIEL05
Guan Yu
0
4
4
0.5
W
Chaac
1
3
4
1
L
Izanami
Lemillion1M
Izanami
0
2
1
0.25
W
Morgan Le Fay
LordZoltag
Morgan Le Fay
6
2
2
3.5
W
4
2
2
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,048
Damage
44,506
64,462
Taken
58,067
33,065
Mitigated
30,795
24,924
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,255
843
1,273
8,928
18,780
11,287
133
6,457
12,037
42,016
0
L
King Arthur
 
King Arthur
8,788
419
0
3,680
13,094
9,869
34
721
12,373
6,499
52,453
L
Anubis
 
Anubis
4,661
0
147
4,234
9,130
3,987
267
4,520
4,610
50,042
0
L
Awilix
GABOSER0
Awilix
5,895
2,464
0
2,958
13,937
5,409
372
2,903
10,946
0
57,277
W
Guan Yu
GRABIEL05
Guan Yu
4,865
538
1,330
4,518
14,388
8,379
0
5,013
9,375
0
34,422
W
Chaac
10,977
2,407
0
8,462
19,505
14,173
0
4,407
15,098
0
65,502
L
Izanami
Lemillion1M
Izanami
3,449
2,845
381
3,323
9,521
2,513
1,128
4,507
4,780
0
78,341
W
Morgan Le Fay
LordZoltag
Morgan Le Fay
11,236
1,208
0
2,339
6,741
1,918
180
4,168
2,573
60,078
0
W
9,016
1,099
0
1,895
11,037
4,472
0
1,892
9,145
0
72,770
W
8,412
2,678
0
3,449
6,396
1,853
0
1,560
4,836
80,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
46,467
591
Minions Killed
539
0
Camps Cleared
0
1,781,664
Distance Traveled
1,750,071
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,589
533
89
5
0
355,260
8
L
King Arthur
9,174
510
108
6
0
377,786
3
L
Anubis
8,668
482
116
6
0
321,884
9
L
Awilix
9,016
501
112
6
0
399,740
1
W
Guan Yu
7,497
417
47
3
0
371,638
3
W
Chaac
8,883
494
99
6
0
320,563
14
L
Izanami
9,411
523
166
9
0
326,994
3
W
Morgan Le Fay
10,329
574
105
6
0
350,403
4
W
Tyr
9,821
546
132
7
0
373,919
5
W
Sol
9,937
552
156
9
0
333,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role