Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
KNixon87
Amaterasu
Level 109
God Stats
1W - 1L
1,895 SR
Queue Stats
46W - 71L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Sunken_1000Sunny
Cthulhu
Level 96
God Stats
6W - 5L
1,675 SR
Queue Stats
62W - 82L
1,325 Elo+
Party 2
Anubis
Anubis
haojiaohuo
Anubis
Level 28
God Stats
1W - 0L
1,534 SR
Queue Stats
4W - 1L
1,575 Elo+
Solo
Raijin
Raijin
partime_patrick
Raijin
Level 149
God Stats
5W - 5L
1,245 SR
Queue Stats
53W - 81L
1,430 Elo+
Party 2
Team Averages
Level 106
1,570 SR
1,451 Elo+

VS

Team Averages
Level 86
1,549 SR
1,411 Elo+
Chang'e
Chang'e
CajunPeach
Chang'e
Level 99
God Stats
3W - 4L
1,642 SR
Queue Stats
15W - 26L
1,347 Elo+
Party 1
Bacchus
Bacchus
Gelus722
Bacchus
Level 105
God Stats
8W - 10L
1,740 SR
Queue Stats
148W - 179L
1,410 Elo+
Solo
Janus
Janus
LightPick21
Janus
Level 16
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Makuddles
Amaterasu
Level 63
God Stats
2W - 6L
1,497 SR
Queue Stats
33W - 42L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
daviddarkstorm
Gilgamesh
Level 149
God Stats
2W - 9L
1,402 SR
Queue Stats
50W - 59L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 3 / 17
14,368
798
20,387
25,794
29,056
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
KNixon87
Amaterasu
20
6 / 4 / 9
13,744
764
12,785
24,685
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 3 / 14
14,482
805
12,475
16,243
20,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
haojiaohuo
Anubis
20
9 / 3 / 5
15,474
860
15,803
16,225
8,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 12
13,441
747
13,188
14,470
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CajunPeach
Chang'e
19
2 / 6 / 4
11,926
663
9,749
17,963
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Gelus722
Bacchus
9
0 / 0 / 0
6,960
387
0
0
0
19
1 / 5 / 7
11,376
632
14,295
12,671
4,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Makuddles
Amaterasu
20
5 / 8 / 9
13,827
768
17,360
30,735
26,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
daviddarkstorm
Gilgamesh
20
11 / 8 / 3
15,313
851
34,377
29,729
12,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
27
Kills
19
19
Deaths
27
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
17
3.83
L
Chang'e
CajunPeach
Chang'e
2
6
4
0.67
L
Bacchus
Gelus722
Bacchus
0
0
0
0
W
Amaterasu
KNixon87
Amaterasu
6
4
9
2.63
L
1
5
7
0.9
L
Amaterasu
Makuddles
Amaterasu
5
8
9
1.19
W
5
3
14
4
L
Gilgamesh
daviddarkstorm
Gilgamesh
11
8
3
1.56
W
Anubis
haojiaohuo
Anubis
9
3
5
3.83
W
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,638
Damage
75,781
97,417
Taken
91,098
83,766
Mitigated
49,218
25,831
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,387
3,623
0
9,829
25,794
29,056
1,174
7,928
17,866
0
75,436
L
Chang'e
CajunPeach
Chang'e
9,749
1,311
3,000
4,160
17,963
5,917
340
8,580
8,744
39,953
0
L
Bacchus
Gelus722
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
KNixon87
Amaterasu
12,785
5,481
0
4,682
24,685
18,667
3,014
6,267
18,418
0
32,682
L
14,295
670
243
630
12,671
4,357
67
4,705
7,559
44,586
0
L
Amaterasu
Makuddles
Amaterasu
17,360
8,490
162
6,620
30,735
26,111
360
13,880
15,598
456
36,501
W
12,475
784
2,046
3,729
16,243
20,500
490
6,060
10,183
27,661
0
L
Gilgamesh
daviddarkstorm
Gilgamesh
34,377
16,897
0
5,976
29,729
12,833
1,364
12,727
15,909
0
77,162
W
Anubis
haojiaohuo
Anubis
15,803
731
0
5,436
16,225
8,835
1,341
3,787
12,438
67,806
0
W
13,188
857
0
109
14,470
6,708
1,717
1,880
12,590
42,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,509
Gold Earned
59,402
400
Minions Killed
292
10
Camps Cleared
5
1,653,139
Distance Traveled
1,268,012
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,368
798
134
7
4
324,194
0
L
Chang'e
11,926
663
78
4
0
305,314
0
L
Bacchus
6,960
387
0
0
0
0
0
W
Amaterasu
13,744
764
43
2
3
381,374
1
L
Janus
11,376
632
88
5
0
303,004
0
L
Amaterasu
13,827
768
46
3
1
357,669
0
W
Cthulhu
14,482
805
30
2
0
358,816
0
L
Gilgamesh
15,313
851
80
4
4
302,025
0
W
Anubis
15,474
860
114
6
3
318,424
2
W
Raijin
13,441
747
79
4
0
270,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role