Player Matchup

Ares
Ares
GetSomeOOs
Ares
Level 108
God Stats
69W - 47L
1,685 SR
Queue Stats
376W - 364L
1,587 Elo+
Solo
Danzaburou
Danzaburou
M4JORGAME
Danzaburou
Level 127
God Stats
19W - 9L
1,478 SR
Queue Stats
284W - 268L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
RizzelRhyme
Sun Wukong
Level 144
God Stats
19W - 13L
1,655 SR
Queue Stats
374W - 321L
1,587 Elo+
Party 2
Vamana
Vamana
iMRxRAWTERROR
Vamana
Level 149
God Stats
13W - 12L
1,556 SR
Queue Stats
522W - 437L
1,635 Elo+
Party 2
Bacchus
Bacchus
iStR8 FuSioN
Bacchus
Level 155
God Stats
11W - 9L
1,649 SR
Queue Stats
626W - 559L
1,575 Elo+
Party 2
Team Averages
Level 137
1,605 SR
1,586 Elo+

VS

Team Averages
Level 106
1,539 SR
1,593 Elo+
Baron Samedi
Baron Samedi
AlucardtheFard
Baron Samedi
Level 127
God Stats
11W - 12L
1,526 SR
Queue Stats
219W - 185L
1,612 Elo+
Party 3
Osiris
Osiris
ChimmyChiChango
Osiris
Level 138
God Stats
24W - 28L
1,456 SR
Queue Stats
601W - 571L
1,568 Elo+
Solo
Hun Batz
Hun Batz
ClutchGodx494
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,610 Elo+
Party 1
Ymir
Ymir
KingDavid23
Ymir
Level 69
God Stats
26W - 18L
1,683 SR
Queue Stats
57W - 48L
1,627 Elo+
Party 1
Apollo
Apollo
ki55myboomstick
Apollo
Level 87
God Stats
24W - 21L
1,529 SR
Queue Stats
291W - 246L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,187
837
1,267
3,607
1,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
M4JORGAME
Danzaburou
7
4 / 0 / 1
4,561
912
3,385
2,859
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
RizzelRhyme
Sun Wukong
7
1 / 0 / 0
4,216
843
1,803
3,100
1,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,662
732
404
2,207
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
iStR8 FuSioN
Bacchus
7
1 / 0 / 1
3,966
793
1,225
1,806
999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlucardtheFard
Baron Samedi
6
0 / 1 / 0
3,627
725
1,222
2,311
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,635
727
2,009
3,850
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
ClutchGodx494
Hun Batz
6
0 / 2 / 0
3,586
717
865
3,361
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,380
676
625
3,263
993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 2 / 0
2,771
554
604
1,666
253
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlucardtheFard
Baron Samedi
0
1
0
0
L
0
1
0
0
L
Hun Batz
ClutchGodx494
Hun Batz
0
2
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Danzaburou
M4JORGAME
Danzaburou
4
0
1
4.5
W
Sun Wukong
RizzelRhyme
Sun Wukong
1
0
0
1
W
0
0
1
0.5
W
Bacchus
iStR8 FuSioN
Bacchus
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,084
Damage
5,325
13,579
Taken
14,451
4,621
Mitigated
4,795
4,951
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlucardtheFard
Baron Samedi
1,222
264
0
841
2,311
744
0
1,588
723
13,602
0
L
2,009
583
0
2,283
3,850
1,982
0
0
3,850
0
16,042
L
Hun Batz
ClutchGodx494
Hun Batz
865
635
0
1,342
3,361
823
0
149
3,212
0
13,210
W
1,267
139
0
1,375
3,607
1,237
0
400
3,161
9,374
0
L
625
296
0
455
3,263
993
0
286
2,977
5,101
0
W
Danzaburou
M4JORGAME
Danzaburou
3,385
1,216
0
1,268
2,859
706
844
517
2,342
0
16,803
W
Sun Wukong
RizzelRhyme
Sun Wukong
1,803
322
0
1,473
3,100
1,050
0
0
3,100
0
19,705
W
404
226
0
422
2,207
629
0
301
1,888
0
14,281
W
Bacchus
iStR8 FuSioN
Bacchus
1,225
77
0
413
1,806
999
0
475
1,241
14,518
0
L
604
528
0
287
1,666
253
0
469
1,197
0
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,592
Gold Earned
16,999
170
Minions Killed
149
0
Camps Cleared
0
553,535
Distance Traveled
481,002
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,627
725
41
8
0
110,893
2
L
Osiris
3,635
727
42
8
0
115,625
2
L
Hun Batz
3,586
717
46
9
0
106,278
0
W
Ares
4,187
837
11
2
0
119,469
3
L
Ymir
3,380
676
11
2
0
102,730
1
W
Danzaburou
4,561
912
38
8
0
82,681
1
W
Sun Wukong
4,216
843
48
10
0
114,217
3
W
Vamana
3,662
732
38
8
0
121,695
2
W
Bacchus
3,966
793
35
7
0
115,473
1
L
Apollo
2,771
554
9
2
0
45,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role