Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GLPXL
Ymir
Level 10
God Stats
4W - 1L
1,748 SR
Queue Stats
31W - 29L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
Level 22
God Stats
15W - 17L
1,525 SR
Queue Stats
93W - 113L
1,386 Elo+
Party 1
Scylla
Scylla
manaosdecocacola
Scylla
Level 5
God Stats
10W - 2L
1,500 SR
Queue Stats
35W - 32L
1,424 Elo+
Solo
Loki
Loki
matheusdepaula16
Loki
Level 78
God Stats
26W - 23L
1,526 SR
Queue Stats
250W - 282L
1,464 Elo+
Party 1
Team Averages
Level 29
1,560 SR
1,439 Elo+

VS

Team Averages
Level 19
1,562 SR
1,464 Elo+
King Arthur
King Arthur
 
King Arthur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Caranchoo
Thanatos
Level 16
God Stats
23W - 12L
1,703 SR
Queue Stats
28W - 20L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
Carpasius
Kuzenbo
Level 16
God Stats
17W - 15L
1,479 SR
Queue Stats
51W - 39L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
Frenh
Baron Samedi
Level 21
God Stats
38W - 22L
1,638 SR
Queue Stats
76W - 56L
1,521 Elo+
Party 2
Artemis
Artemis
ManuA1
Artemis
Level 24
God Stats
29W - 25L
1,491 SR
Queue Stats
32W - 30L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
5 / 2 / 7
11,764
588
7,860
13,693
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
GLPXL
Ymir
14
1 / 2 / 4
9,317
466
2,950
10,478
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Ry4npr0-_-FRZ
Danzaburou
15
1 / 2 / 6
9,175
459
5,111
10,957
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 4 / 2
11,527
576
13,772
11,568
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 1
12,143
607
6,772
11,050
7,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 0 / 1
9,862
493
4,533
7,239
3,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Caranchoo
Thanatos
15
7 / 8 / 3
9,986
499
10,502
15,232
5,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Carpasius
Kuzenbo
15
1 / 3 / 5
8,353
418
5,285
11,578
10,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Frenh
Baron Samedi
12
0 / 8 / 3
7,658
383
6,548
13,114
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ManuA1
Artemis
13
2 / 2 / 5
8,196
410
5,503
6,137
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
11
11
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
7
4.25
L
King Arthur
 
King Arthur
1
0
1
1.5
L
Thanatos
Caranchoo
Thanatos
7
8
3
1.06
L
Kuzenbo
Carpasius
Kuzenbo
1
3
5
1.17
L
Baron Samedi
Frenh
Baron Samedi
0
8
3
0.19
W
Ymir
GLPXL
Ymir
1
2
4
1.5
L
Artemis
ManuA1
Artemis
2
2
5
2.25
W
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
1
2
6
2
W
11
4
2
3
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
32,371
57,746
Taken
53,300
28,992
Mitigated
26,907
19,729
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,860
2,802
0
7,479
13,693
5,765
80
2,264
11,299
0
109,275
L
King Arthur
 
King Arthur
4,533
406
0
3,599
7,239
3,814
0
0
7,239
0
58,390
L
Thanatos
Caranchoo
Thanatos
10,502
2,360
0
9,046
15,232
5,335
0
3,407
11,825
0
47,731
L
Kuzenbo
Carpasius
Kuzenbo
5,285
2,005
0
400
11,578
10,925
0
2,786
8,792
29,239
0
L
Baron Samedi
Frenh
Baron Samedi
6,548
70
267
2,377
13,114
4,630
0
7,573
5,541
34,261
0
W
Ymir
GLPXL
Ymir
2,950
792
0
1,216
10,478
8,439
0
3,751
6,596
32,959
0
L
Artemis
ManuA1
Artemis
5,503
2,359
0
2,190
6,137
2,203
0
2,956
3,181
0
33,392
W
Danzaburou
Ry4npr0-_-FRZ
Danzaburou
5,111
2,249
0
4,893
10,957
3,957
0
2,697
8,143
0
59,993
W
13,772
1,194
0
2,351
11,568
3,797
2,164
2,425
8,901
73,222
0
W
6,772
1,607
0
3,790
11,050
7,034
0
71
10,974
0
93,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
44,055
659
Minions Killed
399
0
Camps Cleared
0
1,906,704
Distance Traveled
1,785,149
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,764
588
176
9
0
414,551
7
L
King Arthur
9,862
493
149
7
0
329,265
9
L
Thanatos
9,986
499
76
4
0
372,355
3
L
Kuzenbo
8,353
418
43
2
0
382,800
4
L
Baron Samedi
7,658
383
63
3
0
330,395
0
W
Ymir
9,317
466
62
3
0
376,533
3
L
Artemis
8,196
410
68
3
0
370,334
4
W
Danzaburou
9,175
459
97
5
0
348,564
4
W
Scylla
11,527
576
130
7
0
344,870
4
W
Loki
12,143
607
194
10
0
422,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role