Player Matchup

Tiamat
Tiamat
AveMonster
Tiamat
Level 126
God Stats
8W - 2L
1,781 SR
Queue Stats
237W - 212L
1,589 Elo+
Party 1
Mercury
Mercury
Glöry
Mercury
Level 109
God Stats
7W - 5L
1,546 SR
Queue Stats
499W - 396L
1,558 Elo+
Party 2
Hercules
Hercules
Shinkai45
Hercules
Level 127
God Stats
9W - 9L
1,622 SR
Queue Stats
243W - 223L
1,551 Elo+
Party 1
Athena
Athena
SouthpawBTR
Athena
Level 77
God Stats
7W - 8L
1,487 SR
Queue Stats
299W - 232L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
TheRealSiegel
Danzaburou
Level 57
God Stats
43W - 21L
1,728 SR
Queue Stats
362W - 261L
1,605 Elo+
Party 2
Team Averages
Level 99
1,633 SR
1,588 Elo+

VS

Team Averages
Level 97
1,578 SR
1,581 Elo+
Janus
Janus
Daslothman93
Janus
Level 109
God Stats
18W - 29L
1,591 SR
Queue Stats
605W - 625L
1,545 Elo+
Party 3
Anhur
Anhur
EhLiteCanadian
Anhur
Level 68
God Stats
23W - 21L
1,623 SR
Queue Stats
235W - 209L
1,631 Elo+
Party 4
Cerberus
Cerberus
FlatColt5685673
Cerberus
Level 101
God Stats
6W - 7L
1,517 SR
Queue Stats
98W - 94L
1,542 Elo+
Party 4
Hercules
Hercules
SPONGEBOB12876
Hercules
Level 104
God Stats
11W - 22L
1,526 SR
Queue Stats
553W - 567L
1,622 Elo+
Party 3
Fenrir
Fenrir
white52017
Fenrir
Level 104
God Stats
9W - 12L
1,637 SR
Queue Stats
101W - 105L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AveMonster
Tiamat
15
0 / 4 / 3
9,351
520
3,826
8,431
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Glöry
Mercury
18
7 / 0 / 4
10,997
611
11,493
10,908
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Shinkai45
Hercules
17
3 / 1 / 3
10,798
600
13,423
15,591
13,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
14
5 / 0 / 5
9,682
538
5,130
10,782
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TheRealSiegel
Danzaburou
17
1 / 1 / 4
10,688
594
5,254
7,847
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,774
487
4,263
8,705
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 4 / 1
9,094
505
5,024
10,080
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
1 / 3 / 3
8,570
476
4,834
11,426
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
15
1 / 3 / 1
9,298
517
6,998
16,945
14,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
white52017
Fenrir
14
3 / 2 / 1
8,354
464
4,485
12,359
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
6
6
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AveMonster
Tiamat
0
4
3
0.38
L
1
4
1
0.38
L
0
4
1
0.13
L
Cerberus
1
3
3
0.83
W
Mercury
Glöry
Mercury
7
0
4
9
L
Hercules
1
3
1
0.5
W
Hercules
Shinkai45
Hercules
3
1
3
4.5
W
Athena
5
0
5
7.5
W
Danzaburou
TheRealSiegel
Danzaburou
1
1
4
3
L
Fenrir
white52017
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
25,604
53,559
Taken
59,515
32,914
Mitigated
33,296
17,811
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AveMonster
Tiamat
3,826
589
0
2,504
8,431
4,609
0
3,452
4,979
52,893
0
L
4,263
128
0
2,331
8,705
3,087
124
2,889
5,816
64,313
0
L
5,024
1,545
0
816
10,080
3,233
0
970
9,110
0
66,911
L
Cerberus
4,834
149
0
3,119
11,426
7,569
0
2,102
9,324
43,524
0
W
Mercury
Glöry
Mercury
11,493
5,298
0
5,184
10,908
4,566
0
2,072
8,836
0
92,758
L
Hercules
6,998
2,435
0
8,224
16,945
14,650
0
3,150
13,795
0
60,652
W
Hercules
Shinkai45
Hercules
13,423
3,434
0
5,868
15,591
13,619
0
210
15,381
13,678
61,239
W
Athena
5,130
932
0
1,725
10,782
7,333
0
2,749
8,033
24,735
0
W
Danzaburou
TheRealSiegel
Danzaburou
5,254
1,666
0
2,530
7,847
2,787
0
614
7,233
0
92,158
L
Fenrir
white52017
Fenrir
4,485
949
0
4,343
12,359
4,757
0
2,720
9,531
0
44,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,516
Gold Earned
44,090
627
Minions Killed
621
0
Camps Cleared
0
1,932,695
Distance Traveled
1,750,518
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,351
520
124
7
0
358,244
5
L
Janus
8,774
487
150
8
0
294,430
6
L
Anhur
9,094
505
149
8
0
314,409
8
L
Cerberus
8,570
476
95
5
0
372,083
8
W
Mercury
10,997
611
157
9
0
466,350
4
L
Hercules
9,298
517
141
8
0
377,781
3
W
Hercules
10,798
600
145
8
0
358,938
11
W
Athena
9,682
538
42
2
0
406,271
2
W
Danzaburou
10,688
594
159
9
0
342,892
4
L
Fenrir
8,354
464
86
5
0
391,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role