Player Matchup

Neith
Neith
Asapbiggy1
Neith
Level 31
God Stats
10W - 10L
1,559 SR
Queue Stats
37W - 49L
1,375 Elo+
Party 3
Merlin
Merlin
EatYoBreakfast-
Merlin
Level 69
God Stats
41W - 63L
1,431 SR
Queue Stats
147W - 189L
1,362 Elo+
Party 3
Ymir
Ymir
LilAsianDoo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
SUSH1 M4N
Chaac
Level 34
God Stats
6W - 8L
1,515 SR
Queue Stats
74W - 77L
1,460 Elo+
Solo
Set
Set
StayInSchoool
Set
Level 43
God Stats
2W - 4L
1,402 SR
Queue Stats
28W - 40L
1,357 Elo+
Party 3
Team Averages
Level 36
1,482 SR
1,411 Elo+

VS

Team Averages
Level 57
1,682 SR
1,462 Elo+
Tyr
Tyr
Brody Estes
Tyr
Level 29
God Stats
14W - 9L
1,527 SR
Queue Stats
44W - 41L
1,447 Elo+
Party 2
Sol
Sol
FUS1_Jackoydude
Sol
Level 67
God Stats
27W - 18L
1,874 SR
Queue Stats
401W - 401L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jashmun
Tsukuyomi
Level 103
God Stats
8W - 3L
1,649 SR
Queue Stats
338W - 306L
1,471 Elo+
Party 2
Izanami
Izanami
roondal
Izanami
Level 67
God Stats
13W - 7L
1,696 SR
Queue Stats
372W - 344L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
xDivineKhaos
Cthulhu
Level 17
God Stats
49W - 36L
1,663 SR
Queue Stats
60W - 50L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 4 / 1
4,524
566
3,093
4,833
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 1
3,949
494
2,100
2,959
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 4 / 1
4,262
533
1,852
6,417
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
SUSH1 M4N
Chaac
1
0 / 0 / 0
1,509
189
0
0
0
7
2 / 2 / 0
4,474
559
1,029
4,838
1,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,748
594
865
2,640
1,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 2
5,440
680
1,345
3,740
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jashmun
Tsukuyomi
9
4 / 1 / 3
5,471
684
3,192
4,037
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
roondal
Izanami
10
6 / 1 / 2
6,031
754
5,156
4,205
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
xDivineKhaos
Cthulhu
7
1 / 5 / 2
4,443
555
1,745
6,802
2,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
12
12
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
1
0.63
W
0
0
1
0.5
L
0
2
1
0.25
W
1
1
2
2
L
2
4
1
0.63
L
Chaac
SUSH1 M4N
Chaac
0
0
0
0
L
2
2
0
1
W
Tsukuyomi
jashmun
Tsukuyomi
4
1
3
5.5
W
Izanami
roondal
Izanami
6
1
2
7
W
Cthulhu
xDivineKhaos
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,074
Damage
12,303
19,047
Taken
21,424
5,664
Mitigated
7,372
3,418
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,093
2,112
0
338
4,833
1,068
0
736
4,097
0
15,394
W
865
49
0
907
2,640
1,051
421
0
2,640
0
20,092
L
2,100
40
135
905
2,959
873
0
984
1,975
16,772
0
W
1,345
305
0
2,108
3,740
1,097
1,791
1,823
1,917
28,133
0
L
1,852
518
0
1,290
6,417
2,303
0
1,009
5,408
8,317
0
L
Chaac
SUSH1 M4N
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,029
573
0
750
4,838
1,420
0
361
4,477
0
17,111
W
Tsukuyomi
jashmun
Tsukuyomi
3,192
796
0
1,873
4,037
1,103
154
78
3,959
0
21,176
W
Izanami
roondal
Izanami
5,156
3,695
0
1,164
4,205
1,299
575
474
3,731
0
35,585
W
Cthulhu
xDivineKhaos
Cthulhu
1,745
417
0
1,503
6,802
2,822
307
1,577
5,225
12,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,718
Gold Earned
26,133
111
Minions Killed
241
0
Camps Cleared
0
526,921
Distance Traveled
782,635
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,524
566
33
4
0
138,980
0
W
Tyr
4,748
594
44
6
0
171,280
0
L
Merlin
3,949
494
25
3
0
130,168
1
W
Sol
5,440
680
56
7
0
147,310
2
L
Ymir
4,262
533
10
1
0
129,359
0
L
Chaac
1,509
189
0
0
0
0
0
L
Set
4,474
559
43
5
0
128,414
0
W
Tsukuyomi
5,471
684
44
6
0
180,957
2
W
Izanami
6,031
754
76
10
0
136,071
0
W
Cthulhu
4,443
555
21
3
0
147,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role