Player Matchup

Artio
Artio
 
Artio
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cookieisgood
Chang'e
Level 29
God Stats
30W - 21L
1,521 SR
Queue Stats
276W - 254L
1,539 Elo+
Party 3
Neith
Neith
Kashet
Neith
Level 29
God Stats
30W - 23L
1,571 SR
Queue Stats
282W - 261L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
Kill_JOY-303
Gilgamesh
Level 96
God Stats
21W - 16L
1,575 SR
Queue Stats
236W - 243L
1,508 Elo+
Party 1
Artemis
Artemis
Lil_Dikgirl275
Artemis
Level 7
God Stats
2W - 2L
1,295 SR
Queue Stats
105W - 127L
1,735 Elo+
Party 1
Team Averages
Level 34
1,493 SR
1,564 Elo+

VS

Team Averages
Level 17
1,579 SR
1,596 Elo+
Geb
Geb
Alextheliger
Geb
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
61W - 51L
1,536 Elo+
Solo
Hades
Hades
Blinkbott
Hades
Level 8
God Stats
4W - 2L
1,817 SR
Queue Stats
14W - 9L
1,546 Elo+
Party 2
Merlin
Merlin
IcytaleS
Merlin
Level 18
God Stats
0W - 3L
1,307 SR
Queue Stats
14W - 8L
1,631 Elo+
Party 2
Thor
Thor
Wafak
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,782 Elo+
Party 2
Izanami
Izanami
lemesmsh
Izanami
Level 24
God Stats
51W - 37L
1,580 SR
Queue Stats
163W - 152L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
1 / 2 / 25
11,216
1,020
5,317
16,052
18,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Cookieisgood
Chang'e
20
12 / 2 / 17
13,691
1,245
22,121
19,273
6,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Kashet
Neith
20
14 / 1 / 14
13,194
1,199
19,369
10,899
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Kill_JOY-303
Gilgamesh
19
10 / 7 / 19
13,013
1,183
26,570
26,487
23,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 6 / 16
10,735
976
9,421
12,112
3,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

175

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 11
11,781
1,071
11,713
17,700
20,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Blinkbott
Hades
18
4 / 7 / 8
11,701
1,064
7,625
17,022
13,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
IcytaleS
Merlin
17
6 / 6 / 8
12,051
1,096
25,461
14,618
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Wafak
Thor
17
3 / 11 / 10
11,456
1,041
11,943
18,258
7,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
lemesmsh
Izanami
16
3 / 12 / 6
10,753
978
20,343
20,482
8,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
61
39
Kills
18
18
Deaths
39
91
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
25
6.75
L
2
3
11
2.5
L
Hades
Blinkbott
Hades
4
7
8
1.14
W
Chang'e
Cookieisgood
Chang'e
12
2
17
10.25
L
Merlin
IcytaleS
Merlin
6
6
8
1.67
W
Neith
Kashet
Neith
14
1
14
21
W
Gilgamesh
Kill_JOY-303
Gilgamesh
10
7
19
2.79
W
2
6
16
1.67
L
Thor
Wafak
Thor
3
11
10
0.73
L
Izanami
lemesmsh
Izanami
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,798
Damage
77,085
84,823
Taken
88,080
56,081
Mitigated
57,059
20,845
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,317
1,542
1,860
2,398
16,052
18,000
0
7,362
8,370
13,217
0
L
11,713
1,429
0
895
17,700
20,846
0
6,188
11,512
22,863
0
L
Hades
Blinkbott
Hades
7,625
1,263
1,487
3,393
17,022
13,749
0
6,492
10,530
27,918
0
W
Chang'e
Cookieisgood
Chang'e
22,121
2,484
5,037
8,263
19,273
6,753
0
8,537
10,736
57,442
0
L
Merlin
IcytaleS
Merlin
25,461
2,583
0
460
14,618
6,027
0
4,172
10,446
53,870
0
W
Neith
Kashet
Neith
19,369
12,664
0
2,498
10,899
3,836
0
5,389
5,510
0
40,387
W
Gilgamesh
Kill_JOY-303
Gilgamesh
26,570
7,903
0
330
26,487
23,543
0
16,053
10,157
5,014
35,707
W
9,421
5,815
0
459
12,112
3,949
0
7,458
4,654
0
22,398
L
Thor
Wafak
Thor
11,943
2,481
0
215
18,258
7,992
0
6,703
11,555
0
20,693
L
Izanami
lemesmsh
Izanami
20,343
16,111
0
1,700
20,482
8,445
0
6,668
13,814
0
47,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
57,742
213
Minions Killed
211
10
Camps Cleared
4
981,201
Distance Traveled
993,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,216
1,020
14
1
0
193,673
0
L
Geb
11,781
1,071
21
2
0
273,044
1
L
Hades
11,701
1,064
55
5
1
176,360
1
W
Chang'e
13,691
1,245
78
7
5
220,184
2
L
Merlin
12,051
1,096
66
6
2
185,397
1
W
Neith
13,194
1,199
47
4
2
216,610
1
W
Gilgamesh
13,013
1,183
31
3
3
214,758
0
W
Artemis
10,735
976
43
4
0
135,976
1
L
Thor
11,456
1,041
11
1
0
198,041
1
L
Izanami
10,753
978
58
5
1
160,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role