Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
EpicFail12597
Ares
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 49L
1,515 Elo+
Party 4
Rama
Rama
Mas7erRoshi
Rama
Level 151
God Stats
4W - 3L
1,689 SR
Queue Stats
238W - 241L
1,444 Elo+
Party 4
Bellona
Bellona
MichelTrent
Bellona
Level 127
God Stats
3W - 10L
1,548 SR
Queue Stats
141W - 130L
1,575 Elo+
Party 3
Loki
Loki
elbrujo159
Loki
Level 107
God Stats
20W - 10L
1,762 SR
Queue Stats
427W - 402L
1,553 Elo+
Party 3
Team Averages
Level 117
1,600 SR
1,518 Elo+

VS

Team Averages
Level 90
1,630 SR
1,573 Elo+
Nox
Nox
Coopcrafter
Nox
Level 28
God Stats
7W - 0L
1,880 SR
Queue Stats
19W - 9L
1,658 Elo+
Party 1
Bellona
Bellona
Deathsword237
Bellona
Level 90
God Stats
2W - 4L
1,388 SR
Queue Stats
356W - 393L
1,488 Elo+
Party 2
Cerberus
Cerberus
NNequinox
Cerberus
Level 121
God Stats
2W - 0L
1,728 SR
Queue Stats
88W - 70L
1,607 Elo+
Party 1
Mercury
Mercury
NeoStyx
Mercury
Level 110
God Stats
2W - 3L
1,546 SR
Queue Stats
81W - 67L
1,581 Elo+
Party 1
Chaac
Chaac
TheW0rld123
Chaac
Level 100
God Stats
53W - 43L
1,607 SR
Queue Stats
1,448W - 1,441L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 5 / 1
5,829
448
3,864
7,132
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 1
5,660
435
6,538
8,812
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 4 / 0
6,014
463
3,705
8,147
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MichelTrent
Bellona
11
1 / 4 / 0
6,650
512
6,786
11,503
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 1
6,904
531
3,358
7,566
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,747
596
6,085
5,642
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
0 / 1 / 1
5,907
454
5,043
7,497
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
NNequinox
Cerberus
10
1 / 1 / 6
6,827
525
5,490
9,477
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
NeoStyx
Mercury
14
10 / 0 / 3
8,887
684
7,270
8,243
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 2
7,604
585
7,247
10,258
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
1
0.1
W
4
1
4
6
W
Bellona
0
1
1
0.5
L
0
2
1
0.25
L
2
4
0
0.5
L
Bellona
MichelTrent
Bellona
1
4
0
0.25
W
Cerberus
NNequinox
Cerberus
1
1
6
4
W
Mercury
NeoStyx
Mercury
10
0
3
11.5
W
1
1
2
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
31,135
43,160
Taken
41,117
20,060
Mitigated
23,943
9,147
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,864
503
0
1,045
7,132
1,953
0
3,159
3,973
35,555
0
W
6,085
1,418
0
1,390
5,642
2,031
822
2,571
3,071
43,439
0
W
Bellona
5,043
1,655
0
1,665
7,497
4,117
568
2,844
4,653
0
29,933
L
6,538
670
0
2,028
8,812
4,996
0
3,272
5,540
16,772
0
L
3,705
3,101
0
2,003
8,147
2,012
139
2,715
5,432
0
27,069
L
Bellona
MichelTrent
Bellona
6,786
2,414
0
1,800
11,503
8,518
0
1,454
9,449
0
40,623
W
Cerberus
NNequinox
Cerberus
5,490
787
0
2,908
9,477
6,073
0
4,334
5,143
22,339
0
W
Mercury
NeoStyx
Mercury
7,270
3,952
0
810
8,243
3,467
0
653
7,590
0
61,279
W
7,247
1,861
0
5,215
10,258
8,255
0
260
9,998
5,333
44,403
L
3,358
960
0
2,271
7,566
2,581
0
2,127
5,384
0
39,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
36,972
318
Minions Killed
413
0
Camps Cleared
0
1,225,004
Distance Traveled
1,385,949
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,829
448
55
4
0
252,719
6
W
Nox
7,747
596
92
7
0
253,862
4
W
Bellona
5,907
454
50
4
0
277,903
3
L
Ares
5,660
435
22
2
0
233,795
3
L
Rama
6,014
463
64
5
0
210,766
0
L
Bellona
6,650
512
94
7
0
234,293
2
W
Cerberus
6,827
525
66
5
0
257,131
3
W
Mercury
8,887
684
99
8
0
335,655
4
W
Chaac
7,604
585
106
8
0
261,398
0
L
Loki
6,904
531
83
6
0
293,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role