Player Matchup

Bastet
Bastet
Farning
Bastet
Level 23
God Stats
1W - 1L
1,308 SR
Queue Stats
105W - 98L
1,450 Elo+
Party 1
Cerberus
Cerberus
HeadHoagie
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,908 Elo+
Party 2
Hachiman
Hachiman
RevSvenTTV
Hachiman
Level 49
God Stats
1W - 2L
1,287 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 2
Janus
Janus
Shadow0831
Janus
Level 4
God Stats
3W - 3L
1,440 SR
Queue Stats
5W - 5L
1,331 Elo+
Party 1
Odin
Odin
willdye
Odin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 92L
1,441 Elo+
Party 1
Team Averages
Level 27
1,407 SR
1,526 Elo+

VS

Team Averages
Level 38
1,442 SR
1,421 Elo+
Mercury
Mercury
AVΣNGΣR
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 3
Persephone
Persephone
FragNDragon
Persephone
Level 28
God Stats
7W - 6L
1,513 SR
Queue Stats
335W - 303L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
Insxmniic
Cu Chulainn
Level 8
God Stats
5W - 17L
1,197 SR
Queue Stats
147W - 165L
1,300 Elo+
Solo
Ymir
Ymir
KronosEdge
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
freezecoconut
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Farning
Bastet
14
9 / 2 / 4
9,089
606
6,946
10,267
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
HeadHoagie
Cerberus
13
2 / 1 / 15
8,607
574
7,454
14,162
10,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
RevSvenTTV
Hachiman
13
3 / 3 / 2
7,731
515
3,829
7,776
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
14
6 / 4 / 4
8,657
577
7,899
6,513
2,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
willdye
Odin
14
5 / 3 / 2
8,622
575
7,231
10,486
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AVΣNGΣR
Mercury
12
3 / 4 / 4
7,792
519
6,404
11,322
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
FragNDragon
Persephone
14
8 / 5 / 2
9,164
611
12,016
11,300
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Insxmniic
Cu Chulainn
14
2 / 5 / 0
7,883
526
6,935
10,583
5,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 1
5,870
391
2,459
6,961
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 2
6,779
452
3,906
8,457
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
25
Kills
13
13
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
AVΣNGΣR
Mercury
3
4
4
1.25
W
Bastet
Farning
Bastet
9
2
4
5.5
L
Persephone
FragNDragon
Persephone
8
5
2
1.8
W
Cerberus
HeadHoagie
Cerberus
2
1
15
9.5
L
Cu Chulainn
Insxmniic
Cu Chulainn
2
5
0
0.4
L
0
5
1
0.1
W
Hachiman
RevSvenTTV
Hachiman
3
3
2
1.33
W
Janus
6
4
4
2
L
0
6
2
0.17
W
Odin
willdye
Odin
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
31,720
49,204
Taken
48,623
27,328
Mitigated
17,220
10,991
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AVΣNGΣR
Mercury
6,404
3,859
0
734
11,322
3,579
0
2,123
9,017
0
35,089
W
Bastet
Farning
Bastet
6,946
3,171
0
3,450
10,267
3,818
24
1,529
8,738
0
43,329
L
Persephone
FragNDragon
Persephone
12,016
1,253
0
3,179
11,300
3,436
160
4,761
6,306
51,017
0
W
Cerberus
HeadHoagie
Cerberus
7,454
591
0
4,223
14,162
10,249
82
5,078
9,084
33,409
0
L
Cu Chulainn
Insxmniic
Cu Chulainn
6,935
1,752
0
1,711
10,583
5,614
247
496
9,665
3,374
39,308
L
2,459
478
0
458
6,961
2,306
0
4,291
2,565
8,044
0
W
Hachiman
RevSvenTTV
Hachiman
3,829
2,389
0
0
7,776
2,878
2,336
918
6,858
0
42,426
W
Janus
7,899
1,805
0
500
6,513
2,622
0
3,934
2,579
41,840
0
L
3,906
1,867
0
0
8,457
2,285
303
3,271
5,120
0
35,814
W
Odin
willdye
Odin
7,231
2,907
0
2,818
10,486
7,761
878
3,184
7,302
0
44,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
37,488
411
Minions Killed
309
0
Camps Cleared
0
1,339,172
Distance Traveled
1,311,069
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,792
519
58
4
0
316,576
2
W
Bastet
9,089
606
95
6
0
282,323
0
L
Persephone
9,164
611
80
5
0
236,604
2
W
Cerberus
8,607
574
57
4
0
298,018
3
L
Cu Chulainn
7,883
526
73
5
0
251,298
0
L
Ymir
5,870
391
17
1
0
241,160
0
W
Hachiman
7,731
515
84
6
0
232,785
0
W
Janus
8,657
577
89
6
0
264,292
2
L
Apollo
6,779
452
81
5
0
265,431
3
W
Odin
8,622
575
86
6
0
261,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role