Player Matchup

Yemoja
Yemoja
Da_Meatman08
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Skare_Cro
Cthulhu
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
114W - 118L
1,500 Elo+
Party 2
Merlin
Merlin
alex1jan
Merlin
Level 4
God Stats
7W - 14L
1,528 SR
Queue Stats
10W - 17L
1,471 Elo+
Solo
Loki
Loki
heterophobik
Loki
Level 27
God Stats
3W - 2L
1,477 SR
Queue Stats
127W - 115L
1,408 Elo+
Solo
Ullr
Ullr
saiyanraiyan
Ullr
Level 26
God Stats
5W - 8L
1,482 SR
Queue Stats
75W - 91L
1,325 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,441 Elo+

VS

Team Averages
Level 19
1,384 SR
1,337 Elo+
Pele
Pele
FabianoLimaSP
Pele
Level 21
God Stats
22W - 23L
1,241 SR
Queue Stats
197W - 199L
1,249 Elo+
Solo
Gilgamesh
Gilgamesh
Raxium27
Gilgamesh
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Rikfaster09
Kukulkan
Level 3
God Stats
2W - 4L
1,169 SR
Queue Stats
12W - 17L
1,137 Elo+
Party 1
Izanami
Izanami
SheerBULLDOG32
Izanami
Level 24
God Stats
45W - 44L
1,512 SR
Queue Stats
87W - 112L
1,400 Elo+
Party 1
Apollo
Apollo
milesxm
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 4 / 5
13,619
973
6,633
15,148
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Skare_Cro
Cthulhu
18
2 / 12 / 2
12,264
876
7,307
24,593
25,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
alex1jan
Merlin
20
1 / 3 / 4
13,239
946
20,927
8,482
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 9 / 5
15,845
1,132
24,440
21,181
14,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 13 / 3
12,380
884
5,998
26,232
12,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 12
14,346
1,025
14,905
13,930
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Raxium27
Gilgamesh
20
16 / 2 / 19
17,004
1,215
25,430
21,016
17,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Rikfaster09
Kukulkan
20
1 / 0 / 21
13,146
939
13,915
6,548
3,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 4 / 21
15,830
1,131
22,372
15,238
6,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
milesxm
Apollo
20
2 / 5 / 22
13,359
954
12,417
15,505
9,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
136
13
Kills
41
41
Deaths
13
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
5
0.88
W
10
2
12
8
W
Gilgamesh
Raxium27
Gilgamesh
16
2
19
12.75
W
Kukulkan
Rikfaster09
Kukulkan
1
0
21
11.5
W
12
4
21
5.63
L
Cthulhu
Skare_Cro
Cthulhu
2
12
2
0.25
L
Merlin
alex1jan
Merlin
1
3
4
1
L
7
9
5
1.06
W
Apollo
milesxm
Apollo
2
5
22
2.6
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,305
Damage
89,039
95,636
Taken
72,237
78,001
Mitigated
42,436
2,569
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,633
1,238
1,235
843
15,148
21,985
0
2,522
12,626
33,277
0
W
14,905
3,041
0
287
13,930
6,033
0
6,656
7,274
0
28,956
W
Gilgamesh
Raxium27
Gilgamesh
25,430
7,155
0
308
21,016
17,119
0
11,174
9,842
2,572
38,816
W
Kukulkan
Rikfaster09
Kukulkan
13,915
0
0
0
6,548
3,066
0
1,839
4,709
42,396
0
W
22,372
19,398
0
333
15,238
6,978
0
7,686
7,552
0
42,171
L
Cthulhu
Skare_Cro
Cthulhu
7,307
500
0
375
24,593
25,523
0
6,974
17,539
22,505
0
L
Merlin
alex1jan
Merlin
20,927
1,222
0
72
8,482
3,685
0
2,290
6,192
58,812
0
L
24,440
8,164
0
0
21,181
14,657
0
1,832
19,349
0
52,388
W
Apollo
milesxm
Apollo
12,417
8,629
320
873
15,505
9,240
0
7,512
7,465
0
29,629
L
5,998
3,212
0
44
26,232
12,151
0
2,452
23,780
0
20,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,347
Gold Earned
73,685
247
Minions Killed
242
13
Camps Cleared
7
1,107,705
Distance Traveled
1,289,841
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,619
973
44
3
3
181,278
2
W
Pele
14,346
1,025
32
2
2
251,061
0
W
Gilgamesh
17,004
1,215
32
2
0
305,260
0
W
Kukulkan
13,146
939
76
5
0
300,749
1
W
Izanami
15,830
1,131
70
5
1
211,153
1
L
Cthulhu
12,264
876
29
2
3
177,166
0
L
Merlin
13,239
946
104
7
0
235,162
0
L
Loki
15,845
1,132
48
3
7
255,380
3
W
Apollo
13,359
954
32
2
4
221,618
0
L
Ullr
12,380
884
22
2
0
258,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role