Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Cutercupcak
Aphrodite
Level 64
God Stats
9W - 13L
1,553 SR
Queue Stats
12W - 16L
1,393 Elo+
Party 4
Achilles
Achilles
ENormaStítts
Achilles
Level 78
God Stats
3W - 10L
1,399 SR
Queue Stats
616W - 583L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
Shimsterr
Heimdallr
Level 29
God Stats
0W - 1L
1,591 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 4
Scylla
Scylla
aLilGabeItch
Scylla
Level 67
God Stats
71W - 73L
1,530 SR
Queue Stats
572W - 540L
1,598 Elo+
Party 1
Team Averages
Level 73
1,515 SR
1,511 Elo+

VS

Team Averages
Level 68
1,534 SR
1,467 Elo+
Khepri
Khepri
Fyriae
Khepri
Level 122
God Stats
20W - 11L
1,660 SR
Queue Stats
51W - 38L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeptunesLeftFoot
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 445L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
Pinky01
Hou Yi
Level 104
God Stats
9W - 5L
1,377 SR
Queue Stats
271W - 235L
1,505 Elo+
Party 3
Chaac
Chaac
Pippy16
Chaac
Level 35
God Stats
1W - 1L
1,731 SR
Queue Stats
113W - 107L
1,415 Elo+
Party 3
Mercury
Mercury
TheLandLoard
Mercury
Level 19
God Stats
12W - 21L
1,402 SR
Queue Stats
96W - 112L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 8 / 8
12,824
513
13,488
23,528
10,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Cutercupcak
Aphrodite
14
1 / 6 / 10
9,589
384
9,508
20,301
8,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
ENormaStítts
Achilles
19
11 / 4 / 8
13,835
553
25,108
29,271
33,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Shimsterr
Heimdallr
16
2 / 10 / 8
10,765
431
13,937
23,242
8,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
19
8 / 5 / 4
12,889
516
16,859
14,672
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fyriae
Khepri
16
0 / 8 / 18
11,578
463
7,068
23,800
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
NeptunesLeftFoot
Morgan Le Fay
19
7 / 6 / 9
13,226
529
20,282
18,768
8,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Pinky01
Hou Yi
20
19 / 5 / 5
15,047
602
27,731
23,005
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Pippy16
Chaac
20
7 / 6 / 11
13,451
538
21,516
30,922
34,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TheLandLoard
Mercury
17
0 / 8 / 14
11,360
454
6,882
23,045
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
31
Kills
33
33
Deaths
33
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
8
8
1.63
L
Aphrodite
Cutercupcak
Aphrodite
1
6
10
1
L
Achilles
ENormaStítts
Achilles
11
4
8
3.75
W
Khepri
Fyriae
Khepri
0
8
18
1.13
W
Morgan Le Fay
NeptunesLeftFoot
Morgan Le Fay
7
6
9
1.92
W
Hou Yi
Pinky01
Hou Yi
19
5
5
4.3
W
Chaac
Pippy16
Chaac
7
6
11
2.08
L
Heimdallr
Shimsterr
Heimdallr
2
10
8
0.6
W
Mercury
TheLandLoard
Mercury
0
8
14
0.88
L
Scylla
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,900
Damage
83,479
111,014
Taken
119,540
67,151
Mitigated
86,195
30,093
Healing
36,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,488
2,576
0
1,329
23,528
10,698
0
9,158
14,178
0
97,122
L
Aphrodite
Cutercupcak
Aphrodite
9,508
312
6,743
8,778
20,301
8,029
107
4,806
15,050
33,197
0
L
Achilles
ENormaStítts
Achilles
25,108
7,200
0
6,904
29,271
33,646
189
7,328
20,722
17,274
73,362
W
Khepri
Fyriae
Khepri
7,068
374
0
3,027
23,800
24,808
61
10,958
12,564
28,276
0
W
Morgan Le Fay
NeptunesLeftFoot
Morgan Le Fay
20,282
2,905
0
5,648
18,768
8,312
1,902
8,099
10,521
74,107
0
W
Hou Yi
Pinky01
Hou Yi
27,731
17,238
0
8,511
23,005
9,830
5,102
5,474
17,455
0
91,576
W
Chaac
Pippy16
Chaac
21,516
4,527
0
14,637
30,922
34,783
1,069
6,456
24,386
14,035
69,119
L
Heimdallr
Shimsterr
Heimdallr
13,937
8,379
0
4,408
23,242
8,832
2,020
5,262
17,542
0
53,546
W
Mercury
TheLandLoard
Mercury
6,882
3,407
0
4,711
23,045
8,462
1,070
5,978
16,957
0
73,332
L
Scylla
16,859
950
0
1,931
14,672
5,946
0
4,609
10,063
73,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
64,662
534
Minions Killed
529
0
Camps Cleared
0
2,240,435
Distance Traveled
2,371,460
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,824
513
126
5
0
472,386
7
L
Aphrodite
9,589
384
50
2
0
457,646
1
L
Achilles
13,835
553
150
6
0
450,345
1
W
Khepri
11,578
463
28
1
0
437,310
12
W
Morgan Le Fay
13,226
529
117
5
0
398,433
3
W
Hou Yi
15,047
602
128
5
0
471,559
6
W
Chaac
13,451
538
145
6
0
515,471
2
L
Heimdallr
10,765
431
73
3
0
411,961
4
W
Mercury
11,360
454
111
4
0
548,687
1
L
Scylla
12,889
516
135
5
0
448,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role