Player Matchup

Medusa
Medusa
PolygonalPP
Medusa
Level 20
God Stats
5W - 2L
1,675 SR
Queue Stats
112W - 120L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
SCUBBASTEVEDAMNU
Guan Yu
Level 27
God Stats
23W - 14L
1,650 SR
Queue Stats
266W - 313L
1,354 Elo+
Solo
Arachne
Arachne
Triggggggerd
Arachne
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 9L
1,741 Elo+
Party 1
Nox
Nox
Xi Vibezz iX526
Nox
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 1L
1,170 Elo+
Solo
Cthulhu
Cthulhu
cthulhu noodles
Cthulhu
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
77W - 71L
1,535 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,454 Elo+

VS

Team Averages
Level 29
1,325 SR
1,276 Elo+
Cabrakan
Cabrakan
DittoNoEscucho
Cabrakan
Level 27
God Stats
6W - 10L
1,344 SR
Queue Stats
52W - 83L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HandyPhantom
Tsukuyomi
Level 33
God Stats
13W - 31L
1,356 SR
Queue Stats
68W - 136L
1,229 Elo+
Party 2
Heimdallr
Heimdallr
Jack Blacks Son
Heimdallr
Level 31
God Stats
2W - 15L
1,143 SR
Queue Stats
77W - 151L
1,277 Elo+
Party 2
Merlin
Merlin
McFerron12
Merlin
Level 29
God Stats
29W - 54L
1,317 SR
Queue Stats
70W - 152L
1,264 Elo+
Party 2
Sun Wukong
Sun Wukong
RayzerBandit76
Sun Wukong
Level 26
God Stats
30W - 39L
1,465 SR
Queue Stats
42W - 78L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 1 / 6
11,578
551
14,892
14,247
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 7 / 6
9,520
453
5,489
14,561
9,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Triggggggerd
Arachne
20
17 / 1 / 4
13,129
625
24,302
13,021
6,867
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 12 / 5
8,517
406
6,036
12,066
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 6
8,990
428
5,572
9,224
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 8 / 0
8,032
382
3,969
17,256
18,904
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
HandyPhantom
Tsukuyomi
16
5 / 8 / 5
10,028
478
11,352
17,123
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jack Blacks Son
Heimdallr
14
1 / 5 / 1
8,700
414
4,373
13,512
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
McFerron12
Merlin
15
4 / 7 / 2
10,188
485
3,562
11,484
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
RayzerBandit76
Sun Wukong
18
9 / 5 / 1
11,131
530
11,941
20,452
14,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
33
Kills
20
22
Deaths
33
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
8
0
0.13
L
Tsukuyomi
HandyPhantom
Tsukuyomi
5
8
5
0.94
L
Heimdallr
Jack Blacks Son
Heimdallr
1
5
1
0.3
L
Merlin
McFerron12
Merlin
4
7
2
0.71
W
Medusa
11
1
6
14
L
Sun Wukong
RayzerBandit76
Sun Wukong
9
5
1
1.9
W
2
7
6
0.71
W
Arachne
Triggggggerd
Arachne
17
1
4
19
W
0
12
5
0.21
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,291
Damage
35,197
63,119
Taken
79,827
33,936
Mitigated
50,595
21,331
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,969
1,679
0
302
17,256
18,904
660
3,090
14,128
23,959
0
L
Tsukuyomi
HandyPhantom
Tsukuyomi
11,352
2,946
0
1,335
17,123
6,714
0
564
16,559
0
81,710
L
Heimdallr
Jack Blacks Son
Heimdallr
4,373
1,639
0
3,498
13,512
5,060
0
3,365
10,085
0
46,328
L
Merlin
McFerron12
Merlin
3,562
39
0
0
11,484
4,976
1,350
1,937
9,387
50,923
0
W
Medusa
14,892
7,870
541
8,183
14,247
5,325
576
3,503
10,744
0
75,502
L
Sun Wukong
RayzerBandit76
Sun Wukong
11,941
3,150
0
6,126
20,452
14,941
531
2,194
18,060
0
62,626
W
5,489
1,684
85
3,265
14,561
9,889
286
138
14,423
0
44,752
W
Arachne
Triggggggerd
Arachne
24,302
14,939
0
5,442
13,021
6,867
0
534
12,487
0
83,463
W
6,036
1,335
0
858
12,066
4,136
474
1,830
10,236
34,538
0
W
5,572
755
576
2,381
9,224
7,719
0
1,526
7,698
33,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
48,079
417
Minions Killed
484
0
Camps Cleared
0
1,970,024
Distance Traveled
1,710,764
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,032
382
41
2
0
346,484
5
L
Tsukuyomi
10,028
478
121
6
0
400,557
1
L
Heimdallr
8,700
414
86
4
0
312,805
4
L
Merlin
10,188
485
106
5
0
304,712
4
W
Medusa
11,578
551
101
5
0
423,004
0
L
Sun Wukong
11,131
530
130
6
0
346,206
0
W
Guan Yu
9,520
453
74
4
0
368,079
0
W
Arachne
13,129
625
137
7
0
440,927
0
W
Nox
8,517
406
64
3
0
343,664
1
W
Cthulhu
8,990
428
41
2
0
394,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role