Player Matchup

Morgan Le Fay
Morgan Le Fay
CamShaftMMII
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,239 SR
Queue Stats
22W - 23L
1,498 Elo+
Solo
Cabrakan
Cabrakan
DevilCinder
Cabrakan
Level 26
God Stats
7W - 5L
1,536 SR
Queue Stats
308W - 315L
1,569 Elo+
Solo
Fenrir
Fenrir
SilverBlunty
Fenrir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 139L
1,581 Elo+
Solo
Mercury
Mercury
The Mouth117
Mercury
Level 28
God Stats
57W - 47L
1,515 SR
Queue Stats
89W - 93L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
tickly-wipe7
Gilgamesh
Level 25
God Stats
5W - 4L
1,465 SR
Queue Stats
82W - 68L
1,610 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,551 Elo+

VS

Team Averages
Level 13
1,474 SR
1,595 Elo+
Sun Wukong
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
Level 27
God Stats
27W - 18L
1,661 SR
Queue Stats
71W - 58L
1,565 Elo+
Solo
Ra
Ra
HTKYao
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Party 1
Artemis
Artemis
Yujirohanma1991
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Party 1
Janus
Janus
bobbyowens
Janus
Level 7
God Stats
2W - 6L
1,323 SR
Queue Stats
13W - 20L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
kumguzzlerthiccy
Gilgamesh
Level 27
God Stats
1W - 4L
1,386 SR
Queue Stats
56W - 42L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CamShaftMMII
Morgan Le Fay
17
7 / 3 / 6
11,176
559
13,800
9,580
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
DevilCinder
Cabrakan
15
4 / 0 / 19
9,487
474
5,903
13,150
18,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
16
17 / 1 / 6
10,885
544
17,604
13,043
7,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
The Mouth117
Mercury
19
5 / 1 / 9
11,559
578
6,073
15,573
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
tickly-wipe7
Gilgamesh
19
15 / 0 / 3
12,532
627
15,297
11,409
7,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
14
3 / 9 / 2
10,188
509
11,784
19,962
12,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
11
1 / 11 / 2
7,434
372
3,869
11,015
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 10 / 4
7,377
369
3,536
10,758
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
7
0 / 15 / 0
6,158
308
3,629
13,989
2,344
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
17
1 / 3 / 1
10,015
501
12,715
20,447
13,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
48
Kills
5
5
Deaths
48
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CamShaftMMII
Morgan Le Fay
7
3
6
3.33
W
Cabrakan
DevilCinder
Cabrakan
4
0
19
13.5
L
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
3
9
2
0.44
L
Ra
1
11
2
0.18
W
Fenrir
17
1
6
20
W
Mercury
The Mouth117
Mercury
5
1
9
9.5
L
0
10
4
0.2
L
Janus
0
15
0
0
L
Gilgamesh
1
3
1
0.5
W
Gilgamesh
tickly-wipe7
Gilgamesh
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,677
Damage
35,533
62,755
Taken
76,171
46,273
Mitigated
34,282
13,591
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CamShaftMMII
Morgan Le Fay
13,800
1,578
0
1,246
9,580
5,133
1,753
1,978
7,602
79,683
0
W
Cabrakan
DevilCinder
Cabrakan
5,903
1,642
513
3,201
13,150
18,393
217
1,821
11,329
23,816
0
L
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
11,784
4,859
138
4,796
19,962
12,859
216
4,812
15,150
0
54,864
L
Ra
3,869
428
96
712
11,015
2,841
522
3,279
7,736
26,971
0
W
Fenrir
17,604
6,452
0
2,478
13,043
7,450
2,570
1,614
11,429
0
67,580
W
Mercury
The Mouth117
Mercury
6,073
4,479
0
2,675
15,573
8,117
301
681
14,795
0
114,682
L
3,536
2,043
0
140
10,758
2,365
165
1,969
8,789
0
9,972
L
Janus
3,629
832
0
0
13,989
2,344
144
3,971
10,018
14,527
0
L
Gilgamesh
12,715
3,455
0
7,008
20,447
13,873
0
5,672
14,775
0
79,299
W
Gilgamesh
tickly-wipe7
Gilgamesh
15,297
5,275
0
3,478
11,409
7,180
104
1,404
10,005
0
77,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,639
Gold Earned
41,172
563
Minions Killed
303
0
Camps Cleared
0
1,914,743
Distance Traveled
1,744,484
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,176
559
131
7
0
331,247
0
W
Cabrakan
9,487
474
35
2
0
379,607
3
L
Sun Wukong
10,188
509
88
4
0
367,896
2
L
Ra
7,434
372
43
2
0
335,705
0
W
Fenrir
10,885
544
108
5
0
377,206
2
W
Mercury
11,559
578
159
8
0
426,521
3
L
Artemis
7,377
369
16
1
0
329,009
0
L
Janus
6,158
308
24
1
0
324,889
1
L
Gilgamesh
10,015
501
132
7
0
386,985
3
W
Gilgamesh
12,532
627
130
7
0
400,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role