Player Matchup

Cernunnos
Cernunnos
Biotizer
Cernunnos
Level 156
God Stats
2W - 2L
1,494 SR
Queue Stats
152W - 116L
1,602 Elo+
Party 1
Janus
Janus
JXDoobieX
Janus
Level 129
God Stats
13W - 15L
1,442 SR
Queue Stats
427W - 372L
1,578 Elo+
Solo
Nike
Nike
PropsG
Nike
Level 135
God Stats
5W - 2L
1,457 SR
Queue Stats
227W - 207L
1,595 Elo+
Solo
Pele
Pele
TMANDADDY
Pele
Level 149
God Stats
2W - 6L
1,200 SR
Queue Stats
288W - 315L
1,523 Elo+
Solo
Sobek
Sobek
YipZe
Sobek
Level 129
God Stats
11W - 12L
1,736 SR
Queue Stats
62W - 59L
1,548 Elo+
Party 1
Team Averages
Level 140
1,466 SR
1,569 Elo+

VS

Team Averages
Level 132
1,676 SR
1,593 Elo+
Terra
Terra
AgentVD
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 113L
1,608 Elo+
Solo
Danzaburou
Danzaburou
General Zacario
Danzaburou
Level 144
God Stats
3W - 5L
1,981 SR
Queue Stats
105W - 93L
1,587 Elo+
Party 2
Geb
Geb
SpreadAxis
Geb
Level 129
God Stats
3W - 5L
1,620 SR
Queue Stats
329W - 301L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tank2k4
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 343L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
juggernaut 2162
Sun Wukong
Level 124
God Stats
10W - 4L
1,778 SR
Queue Stats
161W - 139L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Biotizer
Cernunnos
12
1 / 1 / 1
6,958
633
2,844
4,480
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
JXDoobieX
Janus
11
3 / 1 / 1
6,350
577
2,384
4,636
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
PropsG
Nike
13
3 / 0 / 2
7,349
668
7,634
9,264
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
12
4 / 2 / 4
7,036
640
7,534
8,197
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
YipZe
Sobek
10
1 / 1 / 4
6,326
575
2,624
5,539
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AgentVD
Terra
9
0 / 0 / 1
5,544
504
1,417
6,411
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
General Zacario
Danzaburou
11
2 / 2 / 0
6,587
599
3,019
5,992
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,241
567
2,361
8,651
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Tank2k4
Morgan Le Fay
10
3 / 3 / 0
6,296
572
5,598
6,427
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
juggernaut 2162
Sun Wukong
11
0 / 3 / 0
6,151
559
5,180
9,033
4,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
5
5
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
AgentVD
Terra
0
0
1
0.5
W
Cernunnos
Biotizer
Cernunnos
1
1
1
1.5
L
Danzaburou
General Zacario
Danzaburou
2
2
0
1
W
Janus
JXDoobieX
Janus
3
1
1
3.5
W
Nike
PropsG
Nike
3
0
2
4
L
0
4
1
0.13
W
Pele
4
2
4
3
L
Morgan Le Fay
Tank2k4
Morgan Le Fay
3
3
0
1
W
Sobek
YipZe
Sobek
1
1
4
3
L
Sun Wukong
juggernaut 2162
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
17,575
32,116
Taken
36,514
10,993
Mitigated
14,468
12,510
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AgentVD
Terra
1,417
395
10
2,001
6,411
3,062
0
1,187
5,224
16,593
0
W
Cernunnos
Biotizer
Cernunnos
2,844
1,034
0
1,976
4,480
1,122
0
233
4,247
0
43,627
L
Danzaburou
General Zacario
Danzaburou
3,019
1,315
0
2,026
5,992
1,723
0
295
5,697
0
43,133
W
Janus
JXDoobieX
Janus
2,384
83
0
1,191
4,636
1,464
0
3,050
1,586
37,578
0
W
Nike
PropsG
Nike
7,634
1,285
0
3,772
9,264
3,347
0
1,072
8,192
0
46,732
L
2,361
404
0
2,976
8,651
3,193
0
965
7,686
34,794
0
W
Pele
7,534
1,915
0
3,638
8,197
2,742
0
2,729
5,468
0
48,080
L
Morgan Le Fay
Tank2k4
Morgan Le Fay
5,598
975
0
1,678
6,427
2,315
0
2,561
3,866
37,729
0
W
Sobek
YipZe
Sobek
2,624
37
0
1,933
5,539
2,318
0
2,292
3,247
10,521
0
L
Sun Wukong
juggernaut 2162
Sun Wukong
5,180
1,239
0
2,560
9,033
4,175
0
0
9,033
0
39,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
30,819
399
Minions Killed
361
0
Camps Cleared
0
1,157,941
Distance Traveled
1,107,361
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,544
504
33
3
0
223,156
0
W
Cernunnos
6,958
633
98
9
0
211,207
3
L
Danzaburou
6,587
599
91
8
0
202,847
2
W
Janus
6,350
577
88
8
0
214,888
1
W
Nike
7,349
668
99
9
0
241,241
6
L
Geb
6,241
567
77
7
0
246,695
3
W
Pele
7,036
640
95
9
0
237,566
3
L
Morgan Le Fay
6,296
572
70
6
0
211,604
4
W
Sobek
6,326
575
19
2
0
253,039
3
L
Sun Wukong
6,151
559
90
8
0
223,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role