Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Huskaralhinho
Ares
Level 22
God Stats
47W - 43L
1,529 SR
Queue Stats
352W - 392L
1,414 Elo+
Solo
Awilix
Awilix
NelsonStones
Awilix
Level 16
God Stats
16W - 5L
1,755 SR
Queue Stats
57W - 44L
1,633 Elo+
Solo
Cu Chulainn
Cu Chulainn
dc2003
Cu Chulainn
Level 28
God Stats
2W - 2L
1,805 SR
Queue Stats
14W - 10L
1,665 Elo+
Solo
Heimdallr
Heimdallr
ghostlol99
Heimdallr
Level 18
God Stats
1W - 2L
1,431 SR
Queue Stats
132W - 162L
1,343 Elo+
Solo
Team Averages
Level 22
1,604 SR
1,511 Elo+

VS

Team Averages
Level 20
1,592 SR
1,484 Elo+
Danzaburou
Danzaburou
CheekCl4pp3r
Danzaburou
Level 26
God Stats
3W - 0L
1,877 SR
Queue Stats
161W - 145L
1,574 Elo+
Solo
Bacchus
Bacchus
LordSnowD
Bacchus
Level 10
God Stats
16W - 6L
1,500 SR
Queue Stats
39W - 26L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
MoldyCoffee
Gilgamesh
Level 17
God Stats
18W - 16L
1,535 SR
Queue Stats
114W - 97L
1,544 Elo+
Solo
Neith
Neith
SeñorF
Neith
Level 18
God Stats
2W - 1L
1,515 SR
Queue Stats
61W - 73L
1,384 Elo+
Solo
Loki
Loki
sulaiman2006
Loki
Level 29
God Stats
25W - 24L
1,530 SR
Queue Stats
189W - 188L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 6 / 4
6,910
494
9,562
11,061
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 8 / 2
5,825
416
1,989
14,273
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
13
8 / 3 / 0
8,301
593
7,221
8,905
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
dc2003
Cu Chulainn
11
0 / 3 / 0
5,964
426
5,930
10,221
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ghostlol99
Heimdallr
9
0 / 8 / 2
5,492
392
4,140
11,769
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheekCl4pp3r
Danzaburou
14
12 / 1 / 7
9,676
691
14,907
8,079
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
LordSnowD
Bacchus
12
3 / 1 / 14
8,745
625
9,031
8,227
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gilgamesh
MoldyCoffee
Gilgamesh
17
5 / 0 / 4
10,052
718
8,478
9,633
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
SeñorF
Neith
12
3 / 4 / 8
7,846
560
5,338
10,040
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 3 / 4
9,306
665
5,617
10,611
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
28
28
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
4
0.5
W
Danzaburou
CheekCl4pp3r
Danzaburou
12
1
7
15.5
L
0
8
2
0.13
W
Bacchus
LordSnowD
Bacchus
3
1
14
10
W
Gilgamesh
MoldyCoffee
Gilgamesh
5
0
4
7
L
Awilix
8
3
0
2.67
W
Neith
SeñorF
Neith
3
4
8
1.75
L
Cu Chulainn
dc2003
Cu Chulainn
0
3
0
0
L
Heimdallr
ghostlol99
Heimdallr
0
8
2
0.13
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
43,371
56,229
Taken
46,590
27,388
Mitigated
22,081
11,736
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,562
685
0
1,564
11,061
5,145
342
316
10,745
37,566
0
W
Danzaburou
CheekCl4pp3r
Danzaburou
14,907
7,561
0
4,029
8,079
2,790
4,096
1,902
6,105
0
53,897
L
1,989
243
490
3,047
14,273
8,184
160
3,855
10,418
7,192
0
W
Bacchus
LordSnowD
Bacchus
9,031
878
354
3,611
8,227
7,199
886
1,963
6,101
22,421
0
W
Gilgamesh
MoldyCoffee
Gilgamesh
8,478
2,368
0
4,915
9,633
5,436
456
805
8,336
4,073
62,425
L
Awilix
7,221
3,028
0
2,216
8,905
3,189
0
244
8,661
0
45,757
W
Neith
SeñorF
Neith
5,338
2,575
0
1,971
10,040
3,336
956
4,647
4,935
0
22,827
L
Cu Chulainn
dc2003
Cu Chulainn
5,930
1,500
0
3,090
10,221
6,429
265
743
9,478
0
33,376
L
Heimdallr
ghostlol99
Heimdallr
4,140
1,677
222
1,107
11,769
4,441
729
4,506
7,263
0
20,626
W
5,617
1,714
501
3,854
10,611
3,320
454
1,409
8,968
0
61,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
45,625
257
Minions Killed
415
0
Camps Cleared
0
1,328,847
Distance Traveled
1,522,218
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,910
494
57
4
0
258,067
0
W
Danzaburou
9,676
691
83
6
0
253,128
3
L
Ares
5,825
416
14
1
0
237,347
4
W
Bacchus
8,745
625
28
2
0
314,938
1
W
Gilgamesh
10,052
718
150
11
0
338,538
2
L
Awilix
8,301
593
90
6
0
320,000
1
W
Neith
7,846
560
51
4
0
274,047
0
L
Cu Chulainn
5,964
426
56
4
0
278,363
4
L
Heimdallr
5,492
392
40
3
0
235,070
3
W
Loki
9,306
665
103
7
0
341,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role