Player Matchup

Serqet
Serqet
ImperadorXablau
Serqet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 182L
1,486 Elo+
Party 1
Discordia
Discordia
Jeffew
Discordia
Level 28
God Stats
11W - 20L
1,297 SR
Queue Stats
195W - 181L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
KuraKyu
Danzaburou
Level 28
God Stats
25W - 19L
1,533 SR
Queue Stats
211W - 213L
1,497 Elo+
Party 1
Agni
Agni
PeT7
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,381 Elo+
Solo
Ymir
Ymir
Svendhall
Ymir
Level 29
God Stats
12W - 3L
1,868 SR
Queue Stats
200W - 226L
1,431 Elo+
Solo
Team Averages
Level 25
1,540 SR
1,459 Elo+

VS

Team Averages
Level 19
1,447 SR
1,416 Elo+
Bacchus
Bacchus
GowlorDZ-gasg
Bacchus
Level 8
God Stats
16W - 18L
1,474 SR
Queue Stats
134W - 170L
1,388 Elo+
Solo
Amaterasu
Amaterasu
SergiopkBeta
Amaterasu
Level 5
God Stats
2W - 1L
1,233 SR
Queue Stats
13W - 30L
1,342 Elo+
Solo
Kukulkan
Kukulkan
ffeders
Kukulkan
Level 28
God Stats
41W - 31L
1,551 SR
Queue Stats
44W - 35L
1,477 Elo+
Solo
Horus
Horus
leematador
Horus
Level 24
God Stats
91W - 88L
1,476 SR
Queue Stats
94W - 99L
1,395 Elo+
Solo
Hel
Hel
wisi09
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 10
16,100
894
17,210
29,487
12,519
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Jeffew
Discordia
20
8 / 4 / 10
17,985
999
36,122
15,351
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
KuraKyu
Danzaburou
20
5 / 5 / 10
16,985
944
27,667
23,921
9,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
PeT7
Agni
20
3 / 5 / 10
16,649
925
14,995
17,437
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
0 / 1 / 16
15,779
877
5,489
22,944
29,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
3 / 6 / 21
17,588
977
24,397
44,716
44,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
SergiopkBeta
Amaterasu
17
0 / 0 / 0
12,700
706
0
0
0
Kukulkan
ffeders
Kukulkan
20
13 / 5 / 13
21,671
1,204
52,253
26,570
10,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
16
0 / 0 / 0
11,200
622
0
0
0
Hel
wisi09
Hel
20
12 / 9 / 11
18,983
1,055
26,761
33,869
18,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
20
Kills
28
28
Deaths
20
56
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
6
21
2.25
L
4
13
10
0.69
L
Discordia
Jeffew
Discordia
8
4
10
3.25
L
Danzaburou
KuraKyu
Danzaburou
5
5
10
2
L
Agni
PeT7
Agni
3
5
10
1.6
W
Amaterasu
SergiopkBeta
Amaterasu
0
0
0
0
L
Ymir
0
1
16
8
W
Kukulkan
ffeders
Kukulkan
13
5
13
3.9
W
Horus
0
0
0
0
W
Hel
wisi09
Hel
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,483
Damage
103,411
109,140
Taken
105,155
65,089
Mitigated
74,122
9,495
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
24,397
519
163
3,854
44,716
44,906
0
19,677
22,296
36,925
0
L
17,210
5,437
0
102
29,487
12,519
0
27,688
1,799
0
26,779
L
Discordia
Jeffew
Discordia
36,122
5,085
0
1,132
15,351
6,459
0
14,236
1,115
81,410
0
L
Danzaburou
KuraKyu
Danzaburou
27,667
10,495
0
2,203
23,921
9,748
0
23,679
242
0
51,425
L
Agni
PeT7
Agni
14,995
621
1,274
3,098
17,437
7,314
0
16,413
1,024
75,840
0
W
Amaterasu
SergiopkBeta
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
5,489
602
0
1,686
22,944
29,049
0
21,395
1,549
25,860
0
W
Kukulkan
ffeders
Kukulkan
52,253
2,380
0
3,958
26,570
10,622
0
17,228
9,342
164,651
0
W
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Hel
wisi09
Hel
26,761
5,264
9,768
12,130
33,869
18,594
0
19,701
13,214
46,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,498
Gold Earned
82,142
382
Minions Killed
378
14
Camps Cleared
3
1,678,473
Distance Traveled
1,095,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,588
977
30
2
0
382,838
0
L
Serqet
16,100
894
19
1
7
315,532
0
L
Discordia
17,985
999
111
6
0
323,976
0
L
Danzaburou
16,985
944
48
3
0
325,642
0
L
Agni
16,649
925
147
8
7
354,576
1
W
Amaterasu
12,700
706
0
0
0
0
0
L
Ymir
15,779
877
57
3
0
358,747
1
W
Kukulkan
21,671
1,204
294
16
1
368,329
0
W
Horus
11,200
622
0
0
0
0
0
W
Hel
18,983
1,055
54
3
2
344,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role