Player Matchup

Pele
Pele
HisokaFlow
Pele
Level 16
God Stats
21W - 12L
1,807 SR
Queue Stats
146W - 152L
1,411 Elo+
Party 1
Neith
Neith
IRONMAN199024_
Neith
Level 4
God Stats
11W - 6L
1,686 SR
Queue Stats
129W - 101L
1,591 Elo+
Party 1
Chronos
Chronos
OnlyOnadaneva
Chronos
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 143L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
Shawnter
Sun Wukong
Level 29
God Stats
5W - 0L
1,759 SR
Queue Stats
20W - 12L
1,543 Elo+
Solo
Bacchus
Bacchus
proffesorblack
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,451 Elo+
Solo
Team Averages
Level 14
1,650 SR
1,527 Elo+

VS

Team Averages
Level 12
1,569 SR
1,475 Elo+
Loki
Loki
Archagent99
Loki
Level 18
God Stats
8W - 10L
1,455 SR
Queue Stats
78W - 103L
1,333 Elo+
Party 3
Ra
Ra
ImitriD
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 2
Ymir
Ymir
StraightFakts
Ymir
Level 26
God Stats
118W - 106L
1,671 SR
Queue Stats
496W - 553L
1,420 Elo+
Party 3
Set
Set
llAangll
Set
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
337W - 321L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
llJbnll
Cabrakan
Level 2
God Stats
1W - 3L
1,721 SR
Queue Stats
1W - 3L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 2
10,636
591
8,054
7,494
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 4
8,856
492
3,064
4,044
1,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
17
7 / 3 / 2
10,369
576
12,842
14,328
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Shawnter
Sun Wukong
13
2 / 5 / 5
8,214
456
7,227
12,791
6,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
6,122
340
1,150
5,139
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,491
416
1,603
7,954
2,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 5 / 2
9,884
549
9,503
10,836
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,790
433
4,773
13,276
9,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 4 / 2
8,476
471
7,625
10,826
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
llJbnll
Cabrakan
12
1 / 1 / 4
8,083
449
3,071
6,876
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
11
11
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
9
0
2
10
W
1
1
4
3
L
3
5
2
0.8
W
Chronos
7
3
2
2.67
W
Sun Wukong
Shawnter
Sun Wukong
2
5
5
0.9
L
2
5
1
0.5
L
4
4
2
1.25
L
Cabrakan
llJbnll
Cabrakan
1
1
4
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
26,575
43,796
Taken
49,768
19,305
Mitigated
26,451
6,427
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,603
474
0
0
7,954
2,513
859
929
7,025
0
34,664
W
8,054
1,293
0
310
7,494
2,696
0
1,211
6,283
0
89,830
W
3,064
649
0
843
4,044
1,446
656
594
3,450
0
52,267
L
9,503
985
345
4,430
10,836
4,513
67
7,031
3,805
69,670
0
W
Chronos
12,842
5,131
0
2,790
14,328
5,287
186
7,488
6,840
73,003
0
W
Sun Wukong
Shawnter
Sun Wukong
7,227
1,859
0
1,620
12,791
6,488
512
5,920
6,871
0
33,828
L
4,773
928
0
3,174
13,276
9,786
96
1,324
11,952
34,633
0
L
7,625
3,650
0
866
10,826
5,314
0
3,555
7,271
0
47,603
L
Cabrakan
llJbnll
Cabrakan
3,071
576
0
969
6,876
4,325
0
1,153
5,723
19,936
0
W
1,150
248
0
864
5,139
3,388
100
2,134
3,005
7,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
41,724
485
Minions Killed
389
0
Camps Cleared
0
1,447,707
Distance Traveled
1,497,131
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,491
416
64
4
0
325,618
0
W
Pele
10,636
591
164
9
0
388,438
1
W
Neith
8,856
492
121
7
0
278,232
0
L
Ra
9,884
549
129
7
0
320,609
4
W
Chronos
10,369
576
121
7
0
306,224
5
W
Sun Wukong
8,214
456
68
4
0
280,024
0
L
Ymir
7,790
433
71
4
0
219,461
3
L
Set
8,476
471
93
5
0
319,899
1
L
Cabrakan
8,083
449
32
2
0
311,544
4
W
Bacchus
6,122
340
11
1
0
194,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role