Player Matchup

Thor
Thor
Neithism
Thor
Level 5
God Stats
18W - 13L
1,700 SR
Queue Stats
105W - 74L
1,653 Elo+
Party 1
Cupid
Cupid
Nizija
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,732 Elo+
Party 1
Ra
Ra
TsumirekoMei
Ra
Level 17
God Stats
2W - 2L
1,472 SR
Queue Stats
74W - 63L
1,551 Elo+
Solo
Ares
Ares
so blowndank12
Ares
Level 15
God Stats
4W - 1L
1,700 SR
Queue Stats
33W - 8L
1,884 Elo+
Party 1
Bellona
Bellona
waynewock
Bellona
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
178W - 100L
1,723 Elo+
Party 1
Team Averages
Level 31
1,574 SR
1,709 Elo+

VS

Team Averages
Level 18
1,613 SR
1,632 Elo+
Hades
Hades
Blinkbott
Hades
Level 8
God Stats
4W - 2L
1,939 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 3
Merlin
Merlin
IcytaleS
Merlin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 8L
1,654 Elo+
Party 3
Cernunnos
Cernunnos
MJGlegacy
Cernunnos
Level 28
God Stats
47W - 36L
1,426 SR
Queue Stats
220W - 222L
1,515 Elo+
Party 2
Mercury
Mercury
NBA_Glizzy4KT
Mercury
Level 29
God Stats
26W - 23L
1,484 SR
Queue Stats
138W - 116L
1,538 Elo+
Party 2
Bacchus
Bacchus
Wafak
Bacchus
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
6W - 4L
1,892 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 5 / 14
10,903
839
5,436
12,656
7,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Nizija
Cupid
20
14 / 3 / 17
15,809
1,216
24,288
15,335
7,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 21
14,258
1,097
17,103
9,714
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
2 / 2 / 21
12,860
989
3,970
13,725
15,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
waynewock
Bellona
20
10 / 1 / 17
13,911
1,070
20,034
19,264
19,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blinkbott
Hades
17
2 / 12 / 7
11,420
878
9,386
23,041
22,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
IcytaleS
Merlin
19
6 / 5 / 6
12,940
995
23,899
11,201
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MJGlegacy
Cernunnos
17
0 / 3 / 9
10,625
817
9,149
12,488
5,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
17
2 / 5 / 5
11,098
854
6,915
12,959
5,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Wafak
Bacchus
17
2 / 10 / 10
11,908
916
13,442
18,672
24,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
35
Kills
12
12
Deaths
35
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hades
Blinkbott
Hades
2
12
7
0.46
L
Merlin
IcytaleS
Merlin
6
5
6
1.8
L
Cernunnos
MJGlegacy
Cernunnos
0
3
9
1.5
L
Mercury
2
5
5
0.9
W
Thor
0
5
14
1.4
W
Cupid
Nizija
Cupid
14
3
17
7.5
W
9
1
21
19.5
L
Bacchus
Wafak
Bacchus
2
10
10
0.7
W
2
2
21
6.25
W
Bellona
waynewock
Bellona
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,831
Damage
62,791
70,694
Taken
78,361
54,566
Mitigated
62,020
19,985
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Blinkbott
Hades
9,386
668
154
2,004
23,041
22,061
0
8,953
14,001
28,664
0
L
Merlin
IcytaleS
Merlin
23,899
2,546
0
462
11,201
4,710
0
3,401
7,740
68,419
0
L
Cernunnos
MJGlegacy
Cernunnos
9,149
5,432
0
693
12,488
5,122
0
3,271
9,157
0
22,661
L
Mercury
6,915
2,505
0
459
12,959
5,646
0
1,374
11,555
0
23,684
W
Thor
5,436
1,778
0
724
12,656
7,030
0
7,795
4,861
0
13,712
W
Cupid
Nizija
Cupid
24,288
21,550
47
6,727
15,335
7,139
0
11,633
3,702
0
54,814
W
17,103
1,365
6,983
3,703
9,714
4,783
0
7,601
2,113
64,878
0
L
Bacchus
Wafak
Bacchus
13,442
1,378
0
220
18,672
24,481
0
4,422
14,034
21,691
0
W
3,970
224
0
16
13,725
15,931
0
8,868
4,857
5,632
0
W
Bellona
waynewock
Bellona
20,034
6,835
0
1,785
19,264
19,683
0
10,830
8,235
354
42,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,741
Gold Earned
57,991
249
Minions Killed
235
12
Camps Cleared
4
1,179,419
Distance Traveled
972,030
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,420
878
49
4
1
172,741
0
L
Merlin
12,940
995
105
8
0
198,317
1
L
Cernunnos
10,625
817
29
2
1
183,476
0
L
Mercury
11,098
854
39
3
2
189,398
0
W
Thor
10,903
839
12
1
0
190,657
0
W
Cupid
15,809
1,216
73
6
5
223,262
0
W
Ra
14,258
1,097
101
8
6
278,892
1
L
Bacchus
11,908
916
13
1
0
228,098
1
W
Ares
12,860
989
3
0
0
228,447
0
W
Bellona
13,911
1,070
60
5
1
258,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role