Player Matchup

Ymir
Ymir
DividedByZher0
Ymir
Level 12
God Stats
5W - 7L
1,467 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 3
Janus
Janus
HeadHoagie
Janus
Level 7
God Stats
3W - 0L
1,729 SR
Queue Stats
9W - 3L
1,890 Elo+
Party 2
Xbalanque
Xbalanque
JourneyRe
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,438 Elo+
Party 3
Mercury
Mercury
RevSvenTTV
Mercury
Level 49
God Stats
2W - 1L
1,270 SR
Queue Stats
5W - 5L
1,348 Elo+
Party 2
King Arthur
King Arthur
jacster49
King Arthur
Level 14
God Stats
3W - 3L
1,576 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 3
Team Averages
Level 18
1,508 SR
1,528 Elo+

VS

Team Averages
Level 21
1,546 SR
1,496 Elo+
Ra
Ra
Newb717
Ra
Level 5
God Stats
27W - 22L
1,421 SR
Queue Stats
51W - 35L
1,268 Elo+
Solo
Athena
Athena
Thragarr
Athena
Level 25
God Stats
3W - 3L
1,643 SR
Queue Stats
37W - 24L
1,574 Elo+
Party 1
Merlin
Merlin
alexrichqc
Merlin
Level 17
God Stats
4W - 3L
1,477 SR
Queue Stats
52W - 37L
1,529 Elo+
Party 1
Serqet
Serqet
charles2qc2
Serqet
Level 29
God Stats
13W - 12L
1,566 SR
Queue Stats
138W - 99L
1,572 Elo+
Party 1
Neith
Neith
sphynxes
Neith
Level 30
God Stats
62W - 51L
1,620 SR
Queue Stats
134W - 129L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
6,649
475
4,736
9,121
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
14
8 / 2 / 5
8,759
626
10,153
7,424
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JourneyRe
Xbalanque
11
3 / 2 / 4
6,752
482
5,084
5,269
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RevSvenTTV
Mercury
13
2 / 3 / 1
7,420
530
2,762
7,789
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
jacster49
King Arthur
10
1 / 6 / 4
6,105
436
2,645
10,696
4,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,780
556
5,022
5,290
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Thragarr
Athena
9
3 / 4 / 0
6,279
449
3,408
8,735
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
alexrichqc
Merlin
11
6 / 5 / 2
7,379
527
5,324
9,529
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
4 / 3 / 5
7,170
512
7,251
8,723
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
sphynxes
Neith
11
1 / 1 / 2
6,619
473
4,068
6,096
2,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
15
15
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Janus
8
2
5
5.25
W
Xbalanque
JourneyRe
Xbalanque
3
2
4
2.5
L
1
2
2
1
W
Mercury
RevSvenTTV
Mercury
2
3
1
0.83
L
Athena
Thragarr
Athena
3
4
0
0.75
L
Merlin
alexrichqc
Merlin
6
5
2
1.4
L
Serqet
4
3
5
2.17
W
King Arthur
jacster49
King Arthur
1
6
4
0.5
L
Neith
sphynxes
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,380
Damage
25,073
40,299
Taken
38,373
15,796
Mitigated
15,925
3,122
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,736
1,402
0
826
9,121
4,957
801
3,558
5,465
17,953
0
W
Janus
10,153
795
0
1,293
7,424
2,100
46
2,676
4,304
54,711
0
W
Xbalanque
JourneyRe
Xbalanque
5,084
3,488
0
75
5,269
1,831
1,503
2,044
2,910
0
25,236
L
5,022
356
94
1,741
5,290
1,910
815
2,564
2,726
47,113
0
W
Mercury
RevSvenTTV
Mercury
2,762
1,224
0
0
7,789
2,249
0
2,152
5,456
0
50,980
L
Athena
Thragarr
Athena
3,408
1,258
0
687
8,735
5,398
34
2,588
6,147
15,679
0
L
Merlin
alexrichqc
Merlin
5,324
470
0
1,151
9,529
3,395
444
5,492
4,037
30,890
0
L
Serqet
7,251
1,907
0
1,980
8,723
3,181
0
3,252
5,471
0
31,221
W
King Arthur
jacster49
King Arthur
2,645
468
0
928
10,696
4,659
404
2,990
7,339
0
20,165
L
Neith
sphynxes
Neith
4,068
1,377
0
1,810
6,096
2,041
454
993
5,103
0
39,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
35,227
315
Minions Killed
321
0
Camps Cleared
0
1,431,689
Distance Traveled
1,273,309
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,649
475
24
2
0
268,675
2
W
Janus
8,759
626
105
8
0
311,048
3
W
Xbalanque
6,752
482
56
4
0
258,269
1
L
Ra
7,780
556
100
7
0
224,525
1
W
Mercury
7,420
530
100
7
0
312,320
0
L
Athena
6,279
449
27
2
0
273,672
8
L
Merlin
7,379
527
58
4
0
243,003
2
L
Serqet
7,170
512
64
5
0
286,611
4
W
King Arthur
6,105
436
30
2
0
281,377
0
L
Neith
6,619
473
72
5
0
245,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role