Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BloodHunterT
Cernunnos
Level 97
God Stats
7W - 3L
1,641 SR
Queue Stats
280W - 263L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cosmos Deity
Morgan Le Fay
Level 32
God Stats
21W - 33L
1,248 SR
Queue Stats
325W - 331L
1,386 Elo+
Party 2
Bellona
Bellona
LifeGrinder
Bellona
Level 44
God Stats
38W - 30L
1,637 SR
Queue Stats
321W - 282L
1,573 Elo+
Party 2
Yemoja
Yemoja
TrueHeroBW
Yemoja
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,467 Elo+
Party 2
Team Averages
Level 85
1,505 SR
1,478 Elo+

VS

Team Averages
Level 57
1,597 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
BONEOLOGIE101
Ah Muzen Cab
Level 119
God Stats
7W - 7L
1,661 SR
Queue Stats
295W - 336L
1,427 Elo+
Party 3
Bakasura
Bakasura
F4H Kodachi
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,232 Elo+
Party 1
Jormungandr
Jormungandr
F4H Quartz
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 1
Rama
Rama
gicknray
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Solo
Khepri
Khepri
spookyvision1
Khepri
Level 36
God Stats
2W - 2L
1,823 SR
Queue Stats
235W - 290L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 5
9,662
878
7,778
3,035
1,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
BloodHunterT
Cernunnos
17
4 / 1 / 13
11,091
1,008
17,193
6,982
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Cosmos Deity
Morgan Le Fay
17
3 / 0 / 10
10,307
937
10,139
6,899
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LifeGrinder
Bellona
17
8 / 1 / 13
11,400
1,036
16,209
12,505
9,710
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
TrueHeroBW
Yemoja
17
5 / 3 / 13
10,796
981
13,486
14,193
15,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

244

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BONEOLOGIE101
Ah Muzen Cab
16
1 / 5 / 3
9,941
904
16,312
13,079
5,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
F4H Kodachi
Bakasura
16
2 / 4 / 3
10,053
914
4,166
15,232
6,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
F4H Quartz
Jormungandr
16
3 / 2 / 2
10,271
934
8,127
13,029
8,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
0 / 4 / 4
9,383
853
6,150
10,050
3,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 8 / 3
9,401
855
5,188
19,467
17,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
23
Kills
6
6
Deaths
23
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
5
5.5
L
Ah Muzen Cab
BONEOLOGIE101
Ah Muzen Cab
1
5
3
0.5
W
Cernunnos
BloodHunterT
Cernunnos
4
1
13
10.5
W
Morgan Le Fay
Cosmos Deity
Morgan Le Fay
3
0
10
8
L
Bakasura
F4H Kodachi
Bakasura
2
4
3
0.88
L
Jormungandr
F4H Quartz
Jormungandr
3
2
2
2
W
Bellona
LifeGrinder
Bellona
8
1
13
14.5
W
Yemoja
TrueHeroBW
Yemoja
5
3
13
3.83
L
Rama
0
4
4
0.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,805
Damage
39,943
43,614
Taken
70,857
33,073
Mitigated
41,874
7,016
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,778
862
0
0
3,035
1,031
0
694
2,341
19,326
0
L
Ah Muzen Cab
BONEOLOGIE101
Ah Muzen Cab
16,312
6,376
0
2,906
13,079
5,812
0
4,310
8,769
0
46,355
W
Cernunnos
BloodHunterT
Cernunnos
17,193
9,675
1,399
692
6,982
3,661
0
1,543
5,439
0
26,639
W
Morgan Le Fay
Cosmos Deity
Morgan Le Fay
10,139
1,667
0
984
6,899
3,564
0
1,648
5,251
34,858
0
L
Bakasura
F4H Kodachi
Bakasura
4,166
2,883
0
1,137
15,232
6,472
0
6,311
8,921
0
7,803
L
Jormungandr
F4H Quartz
Jormungandr
8,127
2,205
918
999
13,029
8,504
0
5,572
7,457
29,333
0
W
Bellona
LifeGrinder
Bellona
16,209
4,039
0
409
12,505
9,710
0
4,517
7,653
0
38,462
W
Yemoja
TrueHeroBW
Yemoja
13,486
2,911
2,782
750
14,193
15,107
0
4,913
8,753
28,023
0
L
Rama
6,150
4,997
0
824
10,050
3,188
0
5,351
4,699
0
25,337
L
5,188
545
0
324
19,467
17,898
0
9,859
9,608
15,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,256
Gold Earned
49,049
231
Minions Killed
205
7
Camps Cleared
6
967,499
Distance Traveled
1,003,052
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,662
878
44
4
0
168,025
0
L
Ah Muzen Cab
9,941
904
68
6
2
187,968
1
W
Cernunnos
11,091
1,008
34
3
3
178,528
0
W
Morgan Le Fay
10,307
937
61
6
1
195,463
0
L
Bakasura
10,053
914
15
1
2
219,536
0
L
Jormungandr
10,271
934
45
4
2
215,854
1
W
Bellona
11,400
1,036
58
5
3
251,809
1
W
Yemoja
10,796
981
34
3
0
173,674
0
L
Rama
9,383
853
50
5
0
183,875
1
L
Khepri
9,401
855
27
2
0
195,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role