Player Matchup

Ares
Ares
Bronze III
Its_MF_Grimgod26
Ares
Bronze III
Level 83
God Stats
0W - 1L
1,671 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
JeroFlame
Zeus
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
UnknownDrk
Heimdallr
Bronze III
Level 125
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 4L
1,499 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,641 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,560 SR
1,472 MMR
Bastet
Bastet
Gold III
Jones11111
Bastet
Gold III
Level 90
God Stats
409W - 390L
1,572 SR
Queue Stats
455W - 507L
1,510 MMR
Solo
Yemoja
Yemoja
Gold V
RomanA29
Yemoja
Gold V
Level 138
God Stats
2W - 1L
1,577 SR
Queue Stats
51W - 58L
1,436 MMR
Solo
Poseidon
Poseidon
Gold IV
TavoFinoVip
Poseidon
Gold IV
Level 147
God Stats
50W - 26L
1,532 SR
Queue Stats
1,651W - 1,839L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
10,342
575
5,685
18,983
20,201
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
18
9 / 7 / 2
14,097
783
16,154
17,146
7,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
UnknownDrk
Heimdallr
14
1 / 13 / 8
11,057
614
10,404
23,467
10,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouGilgameshAphroditeAthenaKumbhakarna

VS

Bans
PersephoneBacchusMedusaCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jones11111
Bastet
18
12 / 3 / 10
14,235
791
21,394
16,654
18,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
RomanA29
Yemoja
16
4 / 5 / 15
13,349
742
10,041
16,875
19,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
TavoFinoVip
Poseidon
19
10 / 3 / 12
14,188
788
16,156
16,681
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
26
26
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Zeus
9
7
2
1.43
W
Bastet
Jones11111
Bastet
12
3
10
5.67
W
Yemoja
RomanA29
Yemoja
4
5
15
2.3
W
Poseidon
TavoFinoVip
Poseidon
10
3
12
5.33
L
Heimdallr
UnknownDrk
Heimdallr
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
47,591
59,596
Taken
50,210
37,597
Mitigated
44,722
5,110
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,685
0
194
243
18,983
20,201
85
6,195
12,338
7,618
0
L
Zeus
16,154
1,938
291
3,397
17,146
7,040
105
8,525
8,381
61,976
0
W
Bastet
Jones11111
Bastet
21,394
5,074
0
0
16,654
18,064
931
5,669
10,985
0
51,636
W
Yemoja
RomanA29
Yemoja
10,041
819
2,530
3,002
16,875
19,175
269
8,568
8,307
27,053
0
W
Poseidon
TavoFinoVip
Poseidon
16,156
1,518
0
5,938
16,681
7,483
801
7,602
9,079
72,448
0
L
Heimdallr
UnknownDrk
Heimdallr
10,404
2,838
0
985
23,467
10,356
246
10,457
12,680
0
36,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
41,772
156
Minions Killed
187
0
Camps Cleared
0
853,092
Distance Traveled
1,081,473
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,342
575
7
0
0
311,766
0
L
Zeus
14,097
783
95
5
0
265,386
0
W
Bastet
14,235
791
53
3
0
442,579
1
W
Yemoja
13,349
742
32
2
0
277,425
3
W
Poseidon
14,188
788
102
6
0
361,469
1
L
Heimdallr
11,057
614
54
3
0
275,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role