Player Matchup

Da Ji
Da Ji
Broken Brice
Da Ji
Level 21
God Stats
4W - 6L
1,392 SR
Queue Stats
164W - 195L
1,312 Elo+
Solo
Neith
Neith
CSForTheWin
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
DERSIKfirst09
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,396 Elo+
Solo
Olorun
Olorun
FORTL3V
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Skittle_Steve
Pele
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
28W - 39L
1,120 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,366 Elo+

VS

Team Averages
Level 10
1,526 SR
1,434 Elo+
Bacchus
Bacchus
HTKYao
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
JMO1835
Nemesis
Level 29
God Stats
15W - 16L
1,413 SR
Queue Stats
60W - 78L
1,301 Elo+
Solo
Cthulhu
Cthulhu
MeTaLeKs92
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Yujirohanma1991
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
roserier
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,715 SR
Queue Stats
10W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,584
549
2,760
8,440
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 1 / 0
3,717
310
0
758
122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 3
6,018
502
6,601
11,128
7,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
FORTL3V
Olorun
5
0 / 6 / 1
4,395
366
1,497
6,038
1,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 2
5,761
480
3,802
6,453
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HTKYao
Bacchus
8
3 / 1 / 1
5,915
493
2,361
5,989
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
JMO1835
Nemesis
10
2 / 2 / 5
5,812
484
2,353
4,857
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
MeTaLeKs92
Cthulhu
9
6 / 2 / 4
6,401
533
4,035
6,358
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 4
5,022
419
1,914
3,408
1,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
roserier
Morgan Le Fay
11
3 / 4 / 4
6,502
542
8,828
7,059
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
15
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
1
0
0
L
3
3
3
1.5
L
Olorun
FORTL3V
Olorun
0
6
1
0.08
W
Bacchus
HTKYao
Bacchus
3
1
1
3.5
W
Nemesis
JMO1835
Nemesis
2
2
5
2.25
W
Cthulhu
MeTaLeKs92
Cthulhu
6
2
4
4
L
2
2
2
1.5
W
0
1
4
2
W
Morgan Le Fay
roserier
Morgan Le Fay
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
19,491
32,817
Taken
27,671
14,350
Mitigated
13,687
2,537
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,760
535
0
0
8,440
2,773
0
2,378
5,852
0
43,025
L
0
0
0
180
758
122
0
0
758
0
574
L
6,601
412
588
759
11,128
7,692
64
5,896
4,780
24,185
0
L
Olorun
FORTL3V
Olorun
1,497
992
75
593
6,038
1,686
0
3,198
2,589
6,591
0
W
Bacchus
HTKYao
Bacchus
2,361
492
0
1,889
5,989
3,835
338
852
5,137
13,047
0
W
Nemesis
JMO1835
Nemesis
2,353
956
0
62
4,857
1,842
1,756
1,548
3,309
0
17,587
W
Cthulhu
MeTaLeKs92
Cthulhu
4,035
505
0
629
6,358
4,495
718
2,766
3,592
13,115
0
L
3,802
630
0
342
6,453
2,077
0
2,736
3,614
0
19,609
W
1,914
753
0
807
3,408
1,002
623
636
2,772
0
11,545
W
Morgan Le Fay
roserier
Morgan Le Fay
8,828
1,506
0
1,680
7,059
2,513
254
2,296
4,763
34,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
29,652
170
Minions Killed
162
0
Camps Cleared
0
850,443
Distance Traveled
963,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,584
549
87
7
0
242,025
0
L
Neith
3,717
310
2
0
0
30,272
1
L
Ymir
6,018
502
28
2
0
222,887
0
L
Olorun
4,395
366
16
1
0
151,941
3
W
Bacchus
5,915
493
19
2
0
203,135
2
W
Nemesis
5,812
484
29
2
0
187,736
0
W
Cthulhu
6,401
533
27
2
0
211,006
2
L
Pele
5,761
480
37
3
0
203,318
0
W
Neith
5,022
419
26
2
0
161,154
0
W
Morgan Le Fay
6,502
542
61
5
0
200,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role