Player Matchup

Ymir
Ymir
Ikeziah
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 1
Guan Yu
Guan Yu
NordWisdom
Guan Yu
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
222W - 210L
1,475 Elo+
Solo
Hachiman
Hachiman
enzo00
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 1
Olorun
Olorun
interesting9
Olorun
Level 3
God Stats
3W - 2L
1,617 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 1
Ne Zha
Ne Zha
khaledx21
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,627 Elo+
Party 1
Team Averages
Level 13
1,483 SR
1,597 Elo+

VS

Team Averages
Level 12
1,530 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AkhyZ
Zeus
Level 17
God Stats
8W - 6L
1,664 SR
Queue Stats
17W - 15L
1,475 Elo+
Party 2
Anhur
Anhur
Doupi02
Anhur
Level 6
God Stats
3W - 4L
1,411 SR
Queue Stats
63W - 55L
1,445 Elo+
Solo
Nox
Nox
MadMaster1984
Nox
Level 25
God Stats
111W - 107L
1,606 SR
Queue Stats
190W - 207L
1,543 Elo+
Solo
Discordia
Discordia
Ryuuujiii
Discordia
Level 8
God Stats
9W - 8L
1,472 SR
Queue Stats
17W - 14L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ikeziah
Ymir
18
5 / 7 / 7
12,434
1,036
10,585
21,424
5,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
NordWisdom
Guan Yu
20
9 / 5 / 8
13,646
1,137
15,867
17,990
7,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
enzo00
Hachiman
19
2 / 11 / 12
12,341
1,028
10,370
20,099
5,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
19
3 / 14 / 13
12,191
1,016
13,505
23,620
6,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
khaledx21
Ne Zha
18
5 / 16 / 8
11,478
957
8,841
23,128
6,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 3
9,112
759
1,128
2,281
1,192
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
AkhyZ
Zeus
20
24 / 4 / 22
17,339
1,445
38,673
14,631
5,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Doupi02
Anhur
20
2 / 11 / 34
12,319
1,027
8,146
17,725
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 2 / 28
15,975
1,331
27,998
14,338
6,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Ryuuujiii
Discordia
20
12 / 5 / 31
14,925
1,244
21,760
15,579
4,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
171
24
Kills
53
53
Deaths
24
48
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
3
0.75
W
Zeus
AkhyZ
Zeus
24
4
22
8.75
W
Anhur
Doupi02
Anhur
2
11
34
1.73
L
Ymir
Ikeziah
Ymir
5
7
7
1.21
W
15
2
28
14.5
L
Guan Yu
NordWisdom
Guan Yu
9
5
8
2.6
W
Discordia
Ryuuujiii
Discordia
12
5
31
5.5
L
Hachiman
enzo00
Hachiman
2
11
12
0.73
L
Olorun
3
14
13
0.68
L
Ne Zha
khaledx21
Ne Zha
5
16
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,168
Damage
97,705
106,261
Taken
64,554
32,222
Mitigated
23,399
8,071
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,128
285
0
0
2,281
1,192
0
230
2,051
0
2,365
W
Zeus
AkhyZ
Zeus
38,673
7,200
0
1,012
14,631
5,322
0
6,157
8,474
60,783
0
W
Anhur
Doupi02
Anhur
8,146
2,959
1,095
705
17,725
5,905
0
7,895
9,830
0
19,505
L
Ymir
Ikeziah
Ymir
10,585
996
0
526
21,424
5,944
0
18,749
2,675
36,440
0
W
27,998
1,290
438
849
14,338
6,058
0
6,141
8,197
73,424
0
L
Guan Yu
NordWisdom
Guan Yu
15,867
3,020
806
1,672
17,990
7,900
0
13,097
4,893
0
37,249
W
Discordia
Ryuuujiii
Discordia
21,760
5,325
0
1,527
15,579
4,922
0
3,667
11,912
31,241
0
L
Hachiman
enzo00
Hachiman
10,370
4,794
0
1,382
20,099
5,720
0
15,585
4,514
0
36,229
L
Olorun
13,505
6,854
551
2,353
23,620
6,525
0
19,715
3,905
38,542
0
L
Ne Zha
khaledx21
Ne Zha
8,841
1,201
0
781
23,128
6,133
0
21,285
1,843
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
69,670
210
Minions Killed
210
6
Camps Cleared
7
1,046,379
Distance Traveled
760,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,112
759
6
1
0
21,649
0
W
Zeus
17,339
1,445
58
5
2
182,869
0
W
Anhur
12,319
1,027
22
2
1
142,570
1
L
Ymir
12,434
1,036
54
5
1
216,374
0
W
Nox
15,975
1,331
107
9
2
243,342
1
L
Guan Yu
13,646
1,137
44
4
1
230,651
0
W
Discordia
14,925
1,244
17
1
2
170,149
0
L
Hachiman
12,341
1,028
42
4
2
202,111
0
L
Olorun
12,191
1,016
51
4
1
197,190
1
L
Ne Zha
11,478
957
19
2
1
200,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role