Player Matchup

Medusa
Medusa
Crixus9640
Medusa
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 46L
1,395 Elo+
Solo
Nemesis
Nemesis
DrevjZetvVherer
Nemesis
Level 24
God Stats
49W - 50L
1,462 SR
Queue Stats
65W - 67L
1,344 Elo+
Party 1
Discordia
Discordia
HRZ593
Discordia
Level 28
God Stats
24W - 17L
1,496 SR
Queue Stats
58W - 66L
1,407 Elo+
Party 1
Tiamat
Tiamat
RuvikZanchi
Tiamat
Level 6
God Stats
11W - 7L
1,522 SR
Queue Stats
11W - 11L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
too_high420_666
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,379 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,380 Elo+

VS

Team Averages
Level 11
1,360 SR
1,313 Elo+
Scylla
Scylla
Azrhiel
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 51L
1,346 Elo+
Solo
Yemoja
Yemoja
KawaiiKirby8
Yemoja
Level 7
God Stats
4W - 5L
1,521 SR
Queue Stats
20W - 39L
1,324 Elo+
Party 2
Loki
Loki
ShadowWraith789
Loki
Level 13
God Stats
6W - 17L
1,312 SR
Queue Stats
19W - 38L
1,330 Elo+
Solo
Medusa
Medusa
VaVixen
Medusa
Level 6
God Stats
8W - 15L
1,156 SR
Queue Stats
12W - 23L
1,135 Elo+
Party 2
Amaterasu
Amaterasu
moist_rabbit123
Amaterasu
Level 15
God Stats
7W - 15L
1,310 SR
Queue Stats
38W - 48L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crixus9640
Medusa
19
8 / 2 / 13
12,771
1,161
18,203
8,933
3,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 18
12,099
1,100
14,302
15,535
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
HRZ593
Discordia
19
11 / 2 / 16
13,204
1,200
25,316
6,824
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
19
6 / 4 / 22
12,334
1,121
10,239
11,704
15,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
18
6 / 7 / 16
11,930
1,085
19,968
12,851
4,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

229

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azrhiel
Scylla
17
2 / 1 / 8
11,331
1,030
15,390
9,783
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
16
1 / 8 / 7
10,518
956
1,672
20,000
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 3 / 6
11,418
1,038
10,255
12,710
5,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
VaVixen
Medusa
17
1 / 11 / 9
10,446
950
6,922
23,264
9,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
moist_rabbit123
Amaterasu
17
9 / 15 / 4
12,564
1,142
18,293
28,335
16,501
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
38
Kills
17
17
Deaths
38
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
Azrhiel
Scylla
2
1
8
6
W
Medusa
Crixus9640
Medusa
8
2
13
7.25
W
7
2
18
8
W
Discordia
HRZ593
Discordia
11
2
16
9.5
L
Yemoja
1
8
7
0.56
W
Tiamat
6
4
22
4.25
L
4
3
6
2.33
L
Medusa
VaVixen
Medusa
1
11
9
0.5
L
Amaterasu
moist_rabbit123
Amaterasu
9
15
4
0.73
W
Kukulkan
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,028
Damage
52,532
55,847
Taken
94,092
32,097
Mitigated
53,617
7,071
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Azrhiel
Scylla
15,390
369
0
0
9,783
3,615
0
6,873
2,910
41,990
0
W
Medusa
Crixus9640
Medusa
18,203
13,491
0
198
8,933
3,127
0
2,846
6,087
0
40,065
W
14,302
8,373
0
2,241
15,535
6,177
0
5,350
10,185
0
30,582
W
Discordia
HRZ593
Discordia
25,316
1,375
144
1,403
6,824
2,706
0
2,184
4,640
48,615
0
L
Yemoja
1,672
1,321
1,160
600
20,000
19,096
0
11,615
8,385
4,800
0
W
Tiamat
10,239
1,368
0
2,913
11,704
15,267
0
4,217
7,487
17,363
0
L
10,255
4,665
0
900
12,710
5,308
0
6,449
6,261
0
28,526
L
Medusa
VaVixen
Medusa
6,922
4,428
0
957
23,264
9,097
0
17,965
5,299
0
23,499
L
Amaterasu
moist_rabbit123
Amaterasu
18,293
11,071
0
4,257
28,335
16,501
0
12,621
15,714
0
31,140
W
Kukulkan
19,968
3,444
0
172
12,851
4,820
0
2,465
10,386
26,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
56,277
170
Minions Killed
161
5
Camps Cleared
3
941,363
Distance Traveled
887,019
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,331
1,030
60
5
1
185,700
0
W
Medusa
12,771
1,161
47
4
1
158,416
4
W
Nemesis
12,099
1,100
25
2
0
228,449
0
W
Discordia
13,204
1,200
62
6
1
187,041
0
L
Yemoja
10,518
956
9
1
0
140,865
0
W
Tiamat
12,334
1,121
16
1
0
183,891
0
L
Loki
11,418
1,038
34
3
2
209,991
0
L
Medusa
10,446
950
40
4
0
144,827
0
L
Amaterasu
12,564
1,142
18
2
0
205,636
0
W
Kukulkan
11,930
1,085
20
2
3
183,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role