Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Aiden8708
Nike
Level 86
God Stats
2W - 0L
1,711 SR
Queue Stats
24W - 15L
1,603 Elo+
Party 2
Hachiman
Hachiman
LordOflard01231
Hachiman
Level 18
God Stats
2W - 1L
1,550 SR
Queue Stats
4W - 6L
1,021 Elo+
Party 2
Team Averages
Level 57
1,587 SR
1,375 Elo+

VS

Team Averages
Level 44
1,629 SR
1,466 Elo+
Vamana
Vamana
DeathInGeneral
Vamana
Level 87
God Stats
9W - 7L
1,500 SR
Queue Stats
389W - 278L
1,444 Elo+
Party 1
Chang'e
Chang'e
LethalB
Chang'e
Level 15
God Stats
16W - 10L
1,611 SR
Queue Stats
285W - 204L
1,456 Elo+
Party 1
Artemis
Artemis
drogoblinking
Artemis
Level 29
God Stats
1W - 1L
1,777 SR
Queue Stats
32W - 33L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 13
7,730
773
11,882
4,130
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
9 / 1 / 5
9,002
900
7,729
9,514
4,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
10
5 / 2 / 5
7,358
736
4,523
6,165
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,883
688
3,228
11,442
6,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
LethalB
Chang'e
9
1 / 6 / 2
6,632
663
5,972
8,148
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
10
1 / 3 / 1
6,455
646
4,011
7,198
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
13
8.5
W
Nike
9
1
5
11.5
L
1
7
2
0.29
L
Chang'e
LethalB
Chang'e
1
6
2
0.33
W
Hachiman
5
2
5
3.75
L
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,134
Damage
13,211
19,809
Taken
26,788
8,432
Mitigated
11,050
1,446
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,882
926
0
702
4,130
1,489
433
806
3,228
33,388
0
W
Nike
7,729
456
0
0
9,514
4,901
0
2,662
6,546
0
23,671
L
3,228
1,163
0
1,671
11,442
6,427
0
5,750
5,692
0
13,820
L
Chang'e
LethalB
Chang'e
5,972
389
1,253
2,331
8,148
2,405
0
3,589
4,559
11,930
0
W
Hachiman
4,523
2,609
0
744
6,165
2,042
340
1,942
4,063
0
17,139
L
Artemis
4,011
1,895
0
1,220
7,198
2,218
0
2,543
4,655
0
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
19,970
105
Minions Killed
86
0
Camps Cleared
0
582,647
Distance Traveled
505,598
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,730
773
49
5
0
203,194
0
W
Nike
9,002
900
27
3
0
206,081
2
L
Vamana
6,883
688
20
2
0
170,670
0
L
Chang'e
6,632
663
26
3
0
166,106
1
W
Hachiman
7,358
736
29
3
0
173,372
1
L
Artemis
6,455
646
40
4
0
168,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role