Player Matchup

Hercules
Hercules
D4RK N0SE
Hercules
Level 83
God Stats
7W - 17L
1,464 SR
Queue Stats
265W - 298L
1,494 Elo+
Party 3
Scylla
Scylla
D4RK RooSheR
Scylla
Level 76
God Stats
5W - 7L
1,694 SR
Queue Stats
111W - 155L
1,503 Elo+
Party 3
Bacchus
Bacchus
D4RK Vyrollo
Bacchus
Level 81
God Stats
2W - 4L
1,184 SR
Queue Stats
147W - 166L
1,522 Elo+
Party 3
Bakasura
Bakasura
KingSl1me
Bakasura
Level 34
God Stats
14W - 14L
1,565 SR
Queue Stats
82W - 97L
1,437 Elo+
Solo
Ullr
Ullr
SpiRiT Baneado
Ullr
Level 35
God Stats
3W - 1L
1,810 SR
Queue Stats
34W - 20L
1,659 Elo+
Party 3
Team Averages
Level 62
1,543 SR
1,523 Elo+

VS

Team Averages
Level 52
1,520 SR
1,494 Elo+
Medusa
Medusa
Bale1986
Medusa
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
91W - 93L
1,424 Elo+
Party 1
Thanatos
Thanatos
SLEHtrys
Thanatos
Level 48
God Stats
33W - 20L
1,508 SR
Queue Stats
292W - 271L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTVIcedUpGaming
Morgan Le Fay
Level 101
God Stats
11W - 16L
1,591 SR
Queue Stats
695W - 634L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
itsCiro
Kuzenbo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,535 Elo+
Party 2
Neith
Neith
remixmoon
Neith
Level 46
God Stats
7W - 7L
1,502 SR
Queue Stats
339W - 351L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D4RK N0SE
Hercules
19
3 / 4 / 8
12,020
501
9,164
21,856
19,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
17
4 / 7 / 5
11,102
463
11,119
16,566
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
D4RK Vyrollo
Bacchus
18
5 / 0 / 4
11,404
475
10,192
19,593
22,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
KingSl1me
Bakasura
10
1 / 5 / 3
8,236
343
4,153
10,112
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 5 / 2
12,634
526
11,063
16,136
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bale1986
Medusa
18
1 / 5 / 5
11,718
488
9,716
13,708
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
SLEHtrys
Thanatos
18
8 / 5 / 2
12,537
522
8,276
15,457
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TTVIcedUpGaming
Morgan Le Fay
19
6 / 5 / 2
12,811
534
15,198
14,980
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
itsCiro
Kuzenbo
17
3 / 2 / 6
12,512
521
11,128
20,316
23,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
remixmoon
Neith
20
3 / 1 / 7
14,162
590
21,627
13,985
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
18
Kills
21
21
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bale1986
Medusa
1
5
5
0.7
L
Hercules
D4RK N0SE
Hercules
3
4
8
1.75
L
Scylla
4
7
5
0.93
L
Bacchus
D4RK Vyrollo
Bacchus
5
0
4
7
L
Bakasura
KingSl1me
Bakasura
1
5
3
0.5
W
Thanatos
SLEHtrys
Thanatos
8
5
2
1.8
L
5
5
2
1.2
W
Morgan Le Fay
TTVIcedUpGaming
Morgan Le Fay
6
5
2
1.4
W
Kuzenbo
itsCiro
Kuzenbo
3
2
6
3
W
Neith
remixmoon
Neith
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,691
Damage
65,945
84,263
Taken
78,446
57,430
Mitigated
47,647
18,633
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bale1986
Medusa
9,716
5,638
0
370
13,708
4,875
296
3,426
10,161
0
69,638
L
Hercules
D4RK N0SE
Hercules
9,164
1,486
0
5,853
21,856
19,011
0
4,168
17,688
10,193
67,412
L
Scylla
11,119
658
0
2,885
16,566
6,263
126
8,966
7,600
75,596
0
L
Bacchus
D4RK Vyrollo
Bacchus
10,192
1,237
0
6,391
19,593
22,134
0
6,671
12,922
41,483
0
L
Bakasura
KingSl1me
Bakasura
4,153
3,330
0
1,261
10,112
3,616
0
1,709
8,403
0
26,788
W
Thanatos
SLEHtrys
Thanatos
8,276
2,126
0
9,781
15,457
6,171
0
4,626
10,700
0
57,545
L
11,063
4,219
0
2,243
16,136
6,406
1,559
4,812
11,324
0
108,834
W
Morgan Le Fay
TTVIcedUpGaming
Morgan Le Fay
15,198
985
0
3,876
14,980
6,579
282
5,310
9,370
99,631
0
W
Kuzenbo
itsCiro
Kuzenbo
11,128
4,305
0
2,075
20,316
23,633
64
7,247
12,757
37,027
0
W
Neith
remixmoon
Neith
21,627
7,361
0
4,249
13,985
6,389
5,822
2,942
10,894
0
130,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
63,740
647
Minions Killed
589
0
Camps Cleared
0
1,990,441
Distance Traveled
2,163,062
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,718
488
119
5
0
387,814
3
L
Hercules
12,020
501
173
7
0
445,285
2
L
Scylla
11,102
463
152
6
0
405,264
3
L
Bacchus
11,404
475
53
2
0
469,658
6
L
Bakasura
8,236
343
80
3
0
274,379
0
W
Thanatos
12,537
522
75
3
0
458,889
1
L
Ullr
12,634
526
189
8
0
395,855
3
W
Morgan Le Fay
12,811
534
156
7
0
438,711
6
W
Kuzenbo
12,512
521
41
2
0
449,157
3
W
Neith
14,162
590
198
8
0
428,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role