Player Matchup

Achilles
Achilles
KutoTheTitan
Achilles
Level 25
God Stats
59W - 27L
1,528 SR
Queue Stats
104W - 54L
1,510 Elo+
Party 2
Fenrir
Fenrir
OMagic_ManO
Fenrir
Level 13
God Stats
3W - 2L
1,172 SR
Queue Stats
103W - 94L
1,405 Elo+
Party 2
Neith
Neith
Ram_Madrid18
Neith
Level 6
God Stats
26W - 11L
1,780 SR
Queue Stats
60W - 69L
1,691 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RubyTheHuntress
Morgan Le Fay
Level 145
God Stats
6W - 2L
1,239 SR
Queue Stats
182W - 102L
1,477 Elo+
Party 2
Tiamat
Tiamat
Thedon3keast
Tiamat
Level 62
God Stats
11W - 8L
1,489 SR
Queue Stats
346W - 393L
1,571 Elo+
Party 3
Team Averages
Level 50
1,442 SR
1,531 Elo+

VS

Team Averages
Level 23
1,524 SR
1,503 Elo+
Chaac
Chaac
Fear_Gyptile
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Kis4K3tamine
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,565 Elo+
Solo
Sol
Sol
ZerephXENO
Sol
Level 28
God Stats
11W - 8L
1,528 SR
Queue Stats
40W - 35L
1,502 Elo+
Party 1
Zeus
Zeus
kingkiller_lll_
Zeus
Level 16
God Stats
94W - 78L
1,567 SR
Queue Stats
271W - 297L
1,487 Elo+
Solo
Bellona
Bellona
Λкiгα
Bellona
Level 28
God Stats
28W - 28L
1,524 SR
Queue Stats
31W - 34L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KutoTheTitan
Achilles
20
10 / 3 / 20
14,065
1,082
16,478
19,177
16,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
19
3 / 7 / 17
12,130
933
9,538
17,087
9,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 1 / 22
14,746
1,134
20,499
12,965
5,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
RubyTheHuntress
Morgan Le Fay
20
20 / 0 / 19
17,920
1,378
47,109
17,025
7,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
1 / 5 / 30
12,917
994
15,403
13,740
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 9
11,357
874
8,508
26,801
20,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Kis4K3tamine
Bakasura
18
4 / 12 / 6
12,012
924
10,306
28,040
11,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 7 / 11
12,518
963
22,455
20,789
7,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 9 / 10
12,658
974
23,308
15,930
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Λкiгα
Bellona
18
5 / 7 / 7
12,521
963
9,374
24,570
15,186
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
59
43
Kills
16
16
Deaths
43
108
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
L
Bakasura
Kis4K3tamine
Bakasura
4
12
6
0.58
W
Achilles
KutoTheTitan
Achilles
10
3
20
6.67
W
Fenrir
3
7
17
1.64
W
9
1
22
20
W
Morgan Le Fay
RubyTheHuntress
Morgan Le Fay
20
0
19
29.5
W
Tiamat
1
5
30
3.2
L
3
7
11
1.21
L
4
9
10
1
L
Bellona
Λкiгα
Bellona
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,027
Damage
73,951
79,994
Taken
116,130
46,346
Mitigated
59,007
15,622
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
1,354
0
6,330
26,801
20,244
0
13,256
13,545
0
29,057
L
Bakasura
Kis4K3tamine
Bakasura
10,306
5,975
0
672
28,040
11,072
0
12,601
15,439
0
18,604
W
Achilles
KutoTheTitan
Achilles
16,478
4,889
0
253
19,177
16,393
0
11,845
7,051
755
25,693
W
Fenrir
9,538
1,813
0
10
17,087
9,305
0
8,339
8,346
0
14,627
W
20,499
11,405
0
2,351
12,965
5,147
0
7,918
4,550
0
42,134
W
Morgan Le Fay
RubyTheHuntress
Morgan Le Fay
47,109
1,518
1,628
8,956
17,025
7,345
0
10,575
6,295
98,093
0
W
Tiamat
15,403
2,554
0
2,424
13,740
8,156
0
7,086
6,220
28,537
0
L
22,455
7,016
0
3,785
20,789
7,431
0
11,451
9,338
57,570
0
L
23,308
1,286
0
536
15,930
5,074
0
11,415
4,515
58,061
0
L
Bellona
Λкiгα
Bellona
9,374
2,598
0
682
24,570
15,186
0
14,480
10,090
0
15,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,778
Gold Earned
61,066
241
Minions Killed
253
7
Camps Cleared
6
1,283,743
Distance Traveled
1,268,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,357
874
39
3
2
259,812
1
L
Bakasura
12,012
924
31
2
2
260,523
0
W
Achilles
14,065
1,082
24
2
3
265,763
0
W
Fenrir
12,130
933
8
1
0
240,736
0
W
Neith
14,746
1,134
54
4
0
253,530
0
W
Morgan Le Fay
17,920
1,378
129
10
4
300,215
0
W
Tiamat
12,917
994
26
2
0
223,499
0
L
Sol
12,518
963
78
6
0
235,762
0
L
Zeus
12,658
974
94
7
1
242,460
0
L
Bellona
12,521
963
11
1
1
270,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role