Player Matchup

Jormungandr
Jormungandr
ASickMRajang
Jormungandr
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 11L
1,719 Elo+
Party 1
Tiamat
Tiamat
DIO6940
Tiamat
Level 126
God Stats
67W - 68L
1,508 SR
Queue Stats
849W - 997L
1,363 Elo+
Solo
Neith
Neith
DaSincerestUno
Neith
Level 91
God Stats
43W - 36L
1,568 SR
Queue Stats
371W - 394L
1,402 Elo+
Solo
Aphrodite
Aphrodite
Kirtassssh
Aphrodite
Level 65
God Stats
4W - 12L
1,496 SR
Queue Stats
9W - 16L
1,381 Elo+
Party 1
Arachne
Arachne
Tony2x
Arachne
Level 122
God Stats
10W - 14L
1,351 SR
Queue Stats
198W - 199L
1,420 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,457 Elo+

VS

Team Averages
Level 74
1,545 SR
1,418 Elo+
Zhong Kui
Zhong Kui
DmSwitch
Zhong Kui
Level 60
God Stats
2W - 0L
1,710 SR
Queue Stats
298W - 376L
1,364 Elo+
Solo
Neith
Neith
EM0J0E666
Neith
Level 94
God Stats
5W - 2L
1,922 SR
Queue Stats
70W - 60L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
KnG X9764
Ao Kuang
Level 65
God Stats
13W - 19L
1,365 SR
Queue Stats
885W - 960L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
WakeupGemini
Gilgamesh
Level 68
God Stats
5W - 6L
1,254 SR
Queue Stats
223W - 241L
1,407 Elo+
Solo
Cerberus
Cerberus
jarhead622
Cerberus
Level 83
God Stats
5W - 2L
1,475 SR
Queue Stats
302W - 246L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASickMRajang
Jormungandr
11
2 / 4 / 4
9,014
322
7,068
14,522
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
DIO6940
Tiamat
20
5 / 5 / 6
14,113
504
19,811
17,268
13,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 7 / 7
11,330
405
18,120
20,354
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Kirtassssh
Aphrodite
20
3 / 4 / 1
13,438
480
9,191
20,167
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tony2x
Arachne
20
8 / 10 / 3
13,580
485
13,401
25,973
10,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DmSwitch
Zhong Kui
20
7 / 7 / 7
14,864
531
18,467
21,674
16,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
EM0J0E666
Neith
20
9 / 3 / 10
14,819
529
20,769
17,018
8,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
KnG X9764
Ao Kuang
20
5 / 6 / 9
13,747
491
8,396
23,859
10,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
WakeupGemini
Gilgamesh
20
2 / 3 / 9
14,243
509
12,257
19,247
15,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
jarhead622
Cerberus
20
6 / 2 / 21
15,554
556
15,960
32,132
45,727
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
21
Kills
29
30
Deaths
21
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASickMRajang
Jormungandr
2
4
4
1
L
Tiamat
DIO6940
Tiamat
5
5
6
1.6
L
3
7
7
0.93
W
Zhong Kui
DmSwitch
Zhong Kui
7
7
7
1.5
W
Neith
EM0J0E666
Neith
9
3
10
4.67
L
Aphrodite
Kirtassssh
Aphrodite
3
4
1
0.88
W
Ao Kuang
KnG X9764
Ao Kuang
5
6
9
1.58
L
Arachne
Tony2x
Arachne
8
10
3
0.95
W
Gilgamesh
WakeupGemini
Gilgamesh
2
3
9
2.17
W
Cerberus
jarhead622
Cerberus
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,591
Damage
75,849
98,284
Taken
113,930
52,099
Mitigated
97,616
29,261
Healing
35,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASickMRajang
Jormungandr
7,068
2,238
686
3,456
14,522
9,436
102
3,741
10,735
26,492
0
L
Tiamat
DIO6940
Tiamat
19,811
1,667
0
1,779
17,268
13,855
394
11,049
5,878
97,555
0
L
18,120
5,352
893
7,568
20,354
9,430
21
8,697
11,565
0
68,168
W
Zhong Kui
DmSwitch
Zhong Kui
18,467
673
0
7,734
21,674
16,701
5,672
11,637
9,947
78,497
0
W
Neith
EM0J0E666
Neith
20,769
9,717
0
6,865
17,018
8,718
6,704
4,927
11,701
0
119,407
L
Aphrodite
Kirtassssh
Aphrodite
9,191
224
1,509
10,658
20,167
9,289
388
7,954
12,019
97,051
0
W
Ao Kuang
KnG X9764
Ao Kuang
8,396
2,376
0
7,580
23,859
10,585
489
5,684
18,055
81,289
0
L
Arachne
Tony2x
Arachne
13,401
10,810
0
2,712
25,973
10,089
873
10,455
15,264
0
94,935
W
Gilgamesh
WakeupGemini
Gilgamesh
12,257
2,456
713
3,426
19,247
15,885
1,314
5,638
13,483
0
93,995
W
Cerberus
jarhead622
Cerberus
15,960
947
0
9,350
32,132
45,727
1,601
8,184
23,198
89,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,475
Gold Earned
73,227
668
Minions Killed
789
0
Camps Cleared
0
2,021,329
Distance Traveled
2,501,303
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,014
322
33
1
0
209,065
2
L
Tiamat
14,113
504
175
6
0
514,585
1
L
Neith
11,330
405
113
4
0
394,933
4
W
Zhong Kui
14,864
531
191
7
0
453,035
11
W
Neith
14,819
529
170
6
0
434,489
4
L
Aphrodite
13,438
480
197
7
0
436,999
2
W
Ao Kuang
13,747
491
107
4
0
554,315
2
L
Arachne
13,580
485
150
5
0
465,747
5
W
Gilgamesh
14,243
509
184
7
0
524,079
2
W
Cerberus
15,554
556
137
5
0
535,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role