Player Matchup

Achilles
Achilles
 
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Im A Minor1477
Ymir
Level 26
God Stats
16W - 19L
1,607 SR
Queue Stats
144W - 140L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
Mulligan76
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Paralyz3r10
Ao Kuang
Level 17
God Stats
9W - 4L
1,881 SR
Queue Stats
143W - 78L
1,709 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UnLucky120
Cu Chulainn
Level 28
God Stats
79W - 72L
1,605 SR
Queue Stats
1,192W - 1,294L
1,579 Elo+
Party 1
Team Averages
Level 18
1,619 SR
1,581 Elo+

VS

Team Averages
Level 46
1,660 SR
1,612 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CapitanManagua
Kuzenbo
Level 14
God Stats
10W - 2L
1,991 SR
Queue Stats
75W - 54L
1,564 Elo+
Party 2
Da Ji
Da Ji
Ghostbuster1667
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,641 Elo+
Solo
Heimdallr
Heimdallr
ionicmercury398
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 47L
1,706 Elo+
Party 2
Pele
Pele
xStormely
Pele
Level 25
God Stats
14W - 8L
1,808 SR
Queue Stats
399W - 389L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
4,981
553
3,731
7,824
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 2 / 2
4,572
508
2,710
6,071
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Mulligan76
Xbalanque
5
1 / 4 / 0
4,163
463
1,943
4,105
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Paralyz3r10
Ao Kuang
9
2 / 1 / 1
5,367
596
5,137
7,253
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
UnLucky120
Cu Chulainn
10
1 / 0 / 0
5,864
652
3,227
5,931
2,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 2 / 1
5,534
615
4,661
5,890
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 5
5,079
564
2,703
6,632
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 2
5,886
654
4,173
5,409
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
ionicmercury398
Heimdallr
9
4 / 0 / 1
5,654
628
5,535
4,834
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
0 / 0 / 0
5,807
645
3,156
4,754
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
8
9
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Sol
 
Sol
1
2
1
0.75
W
0
2
5
1.25
W
3
1
2
4
L
0
2
2
0.5
L
Xbalanque
Mulligan76
Xbalanque
1
4
0
0.25
L
Ao Kuang
Paralyz3r10
Ao Kuang
2
1
1
2.5
L
Cu Chulainn
UnLucky120
Cu Chulainn
1
0
0
1
W
Heimdallr
ionicmercury398
Heimdallr
4
0
1
4.5
W
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
20,228
31,184
Taken
27,519
13,311
Mitigated
11,355
8,629
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,731
853
183
2,693
7,824
5,117
0
3,586
4,238
0
24,689
W
Sol
 
Sol
4,661
1,188
0
2,285
5,890
1,533
1,156
1,728
4,162
32,028
0
W
2,703
939
0
2,132
6,632
4,265
0
2,446
4,186
12,462
0
W
4,173
1,380
0
0
5,409
1,879
0
1,768
3,641
0
33,244
L
2,710
379
0
1,635
6,071
2,446
0
539
5,529
13,764
0
L
Xbalanque
Mulligan76
Xbalanque
1,943
644
0
178
4,105
1,249
0
599
3,506
0
10,295
L
Ao Kuang
Paralyz3r10
Ao Kuang
5,137
1,023
0
1,931
7,253
2,120
0
2,346
4,907
31,772
0
L
Cu Chulainn
UnLucky120
Cu Chulainn
3,227
406
0
2,009
5,931
2,379
0
294
5,258
0
34,555
W
Heimdallr
ionicmercury398
Heimdallr
5,535
3,042
0
1,185
4,834
1,641
43
1,905
2,929
0
32,264
W
Pele
3,156
1,094
0
2,525
4,754
2,037
0
0
4,754
0
35,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
27,960
253
Minions Killed
298
0
Camps Cleared
0
887,707
Distance Traveled
853,244
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,981
553
42
5
0
175,362
0
W
Sol
5,534
615
63
7
0
154,928
1
W
Kuzenbo
5,079
564
19
2
0
173,375
1
W
Da Ji
5,886
654
73
8
0
183,531
1
L
Ymir
4,572
508
30
3
0
196,192
0
L
Xbalanque
4,163
463
26
3
0
157,209
1
L
Ao Kuang
5,367
596
62
7
0
174,138
1
L
Cu Chulainn
5,864
652
93
10
0
184,806
2
W
Heimdallr
5,654
628
64
7
0
159,409
0
W
Pele
5,807
645
79
9
0
182,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role