Player Matchup

Ares
Ares
Gold IV
Hakzuu
Ares
Gold IV
Level 143
God Stats
9W - 6L
1,825 SR
Queue Stats
231W - 236L
1,355 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
LUICER16
Tsukuyomi
Gold IV
Level 105
God Stats
53W - 59L
1,678 SR
Queue Stats
576W - 595L
1,346 MMR
Solo
Janus
Janus
Gold IV
lStewiel
Janus
Gold IV
Level 126
God Stats
7W - 7L
1,288 SR
Queue Stats
255W - 264L
1,357 MMR
Solo
Ne Zha
Ne Zha
Gold V
sergioandres
Ne Zha
Gold V
Level 48
God Stats
23W - 24L
1,446 SR
Queue Stats
173W - 169L
1,356 MMR
Solo
Medusa
Medusa
Bronze III
аerial
Medusa
Bronze III
Level 103
God Stats
2W - 0L
1,958 SR
Queue Stats
2W - 4L
1,328 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,639 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,560 SR
1,409 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ZmansNut
Kumbhakarna
Gold IV
Level 154
God Stats
19W - 24L
1,637 SR
Queue Stats
494W - 506L
1,372 MMR
Party 1
Cthulhu
Cthulhu
Gold III
jaymizal
Cthulhu
Gold III
Level 140
God Stats
41W - 33L
1,630 SR
Queue Stats
416W - 414L
1,299 MMR
Party 1
Kukulkan
Kukulkan
Silver I
reptoxgamer
Kukulkan
Silver I
Level 105
God Stats
0W - 2L
1,531 SR
Queue Stats
71W - 71L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hakzuu
Ares
12
6 / 3 / 2
8,080
539
6,265
10,773
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
LUICER16
Tsukuyomi
15
4 / 0 / 4
8,906
594
5,425
7,843
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
lStewiel
Janus
14
1 / 1 / 6
8,211
547
7,348
7,541
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
2 / 4 / 7
7,930
529
7,149
9,979
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
аerial
Medusa
16
5 / 0 / 2
9,355
624
9,111
7,717
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshSetAthenaScyllaPersephone

VS

Bans
DanzaburouApolloAnhurKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 3 / 5
7,363
491
8,014
13,023
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
 
Chiron
11
0 / 4 / 4
6,494
433
3,731
8,180
2,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ZmansNut
Kumbhakarna
9
1 / 5 / 4
6,169
411
1,907
11,167
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
jaymizal
Cthulhu
14
4 / 2 / 1
7,613
508
6,079
8,455
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
reptoxgamer
Kukulkan
12
1 / 4 / 3
7,071
471
6,365
7,018
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
8
8
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
5
1.5
L
Chiron
 
Chiron
0
4
4
0.5
W
Ares
Hakzuu
Ares
6
3
2
2.33
W
Tsukuyomi
LUICER16
Tsukuyomi
4
0
4
6
L
Kumbhakarna
ZmansNut
Kumbhakarna
1
5
4
0.6
L
Cthulhu
jaymizal
Cthulhu
4
2
1
2.25
W
Janus
lStewiel
Janus
1
1
6
4
L
Kukulkan
reptoxgamer
Kukulkan
1
4
3
0.63
W
Ne Zha
2
4
7
1.38
W
Medusa
аerial
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,298
Damage
26,096
43,853
Taken
47,843
19,865
Mitigated
24,044
12,649
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,014
2,730
0
3,608
13,023
4,654
0
2,467
10,556
0
46,695
L
Chiron
 
Chiron
3,731
1,849
516
2,390
8,180
2,316
0
1,049
7,131
0
32,229
W
Ares
Hakzuu
Ares
6,265
400
0
1,443
10,773
7,998
0
2,177
8,480
25,852
0
W
Tsukuyomi
LUICER16
Tsukuyomi
5,425
1,228
0
2,815
7,843
2,814
252
2,334
5,231
0
55,873
L
Kumbhakarna
ZmansNut
Kumbhakarna
1,907
240
0
1,907
11,167
7,499
0
5,516
5,651
6,257
0
L
Cthulhu
jaymizal
Cthulhu
6,079
346
8
2,285
8,455
7,073
78
2,114
6,341
40,416
0
W
Janus
lStewiel
Janus
7,348
513
0
2,322
7,541
2,600
0
4,111
3,160
63,469
0
L
Kukulkan
reptoxgamer
Kukulkan
6,365
911
0
857
7,018
2,502
0
2,467
4,551
47,688
0
W
Ne Zha
7,149
2,847
0
1,492
9,979
3,383
0
3,564
6,153
0
50,370
W
Medusa
аerial
Medusa
9,111
4,861
0
4,577
7,717
3,070
320
1,173
6,478
0
72,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
34,710
521
Minions Killed
365
0
Camps Cleared
0
1,446,627
Distance Traveled
1,380,759
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,363
491
89
6
0
324,312
5
L
Chiron
6,494
433
85
6
0
287,657
4
W
Ares
8,080
539
33
2
0
261,773
5
W
Tsukuyomi
8,906
594
125
8
0
310,847
4
L
Kumbhakarna
6,169
411
8
1
0
242,218
2
L
Cthulhu
7,613
508
69
5
0
279,733
3
W
Janus
8,211
547
134
9
0
293,897
4
L
Kukulkan
7,071
471
114
8
0
246,839
3
W
Ne Zha
7,930
529
95
6
0
303,081
4
W
Medusa
9,355
624
134
9
0
277,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role