Player Matchup

Ymir
Ymir
EcksDee10
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 2
Hercules
Hercules
SugarDirt
Hercules
Level 28
God Stats
6W - 7L
1,539 SR
Queue Stats
11W - 16L
1,435 Elo+
Solo
Hachiman
Hachiman
hadesthelonely
Hachiman
Level 97
God Stats
2W - 5L
1,458 SR
Queue Stats
154W - 159L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
headshot36682
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,547 Elo+
Solo
Loki
Loki
lancer0667
Loki
Level 20
God Stats
4W - 2L
1,784 SR
Queue Stats
52W - 55L
1,445 Elo+
Solo
Team Averages
Level 36
1,556 SR
1,472 Elo+

VS

Team Averages
Level 22
1,657 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Arylious
Gilgamesh
Level 23
God Stats
16W - 12L
1,650 SR
Queue Stats
32W - 40L
1,557 Elo+
Party 1
Chiron
Chiron
El AURE7
Chiron
Level 7
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 16L
1,319 Elo+
Solo
Da Ji
Da Ji
Peace657
Da Ji
Level 27
God Stats
25W - 18L
1,776 SR
Queue Stats
111W - 116L
1,556 Elo+
Party 1
Neith
Neith
SirDiamonds
Neith
Level 30
God Stats
19W - 15L
1,447 SR
Queue Stats
160W - 152L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpookyYuki3356
Morgan Le Fay
Level 25
God Stats
21W - 11L
1,741 SR
Queue Stats
114W - 117L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 3 / 18
10,320
573
11,417
17,719
13,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
SugarDirt
Hercules
14
5 / 3 / 5
8,476
471
4,409
15,376
9,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
16
11 / 2 / 5
10,706
595
11,712
12,378
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
headshot36682
Kukulkan
16
3 / 2 / 7
10,949
608
6,173
10,671
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 5 / 6
10,757
598
11,889
13,191
4,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arylious
Gilgamesh
12
0 / 6 / 5
8,022
446
9,392
12,151
5,063
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
El AURE7
Chiron
9
0 / 12 / 1
6,705
373
1,584
12,947
3,898
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Peace657
Da Ji
15
9 / 6 / 3
10,173
565
12,186
13,550
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
8,569
476
8,526
10,070
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SpookyYuki3356
Morgan Le Fay
13
4 / 6 / 5
8,979
499
16,906
14,080
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
34
Kills
15
15
Deaths
35
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arylious
Gilgamesh
0
6
5
0.42
W
Ymir
4
3
18
4.33
L
Chiron
El AURE7
Chiron
0
12
1
0.04
L
Da Ji
Peace657
Da Ji
9
6
3
1.75
L
2
5
3
0.7
L
Morgan Le Fay
SpookyYuki3356
Morgan Le Fay
4
6
5
1.08
W
Hercules
SugarDirt
Hercules
5
3
5
2.5
W
Hachiman
11
2
5
6.75
W
Kukulkan
headshot36682
Kukulkan
3
2
7
3.25
W
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
48,594
69,335
Taken
62,798
36,448
Mitigated
24,590
16,726
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arylious
Gilgamesh
9,392
2,896
0
496
12,151
5,063
2,006
4,907
7,244
0
43,090
W
Ymir
11,417
2,067
0
3,445
17,719
13,624
210
3,128
14,591
24,403
0
L
Chiron
El AURE7
Chiron
1,584
446
0
1,334
12,947
3,898
604
2,876
10,065
0
19,933
L
Da Ji
Peace657
Da Ji
12,186
4,032
0
1,975
13,550
5,418
0
4,028
9,522
0
41,197
L
8,526
2,923
0
2,774
10,070
3,998
984
2,672
7,398
0
41,198
L
Morgan Le Fay
SpookyYuki3356
Morgan Le Fay
16,906
1,650
0
1,808
14,080
6,213
402
3,107
10,973
46,252
0
W
Hercules
SugarDirt
Hercules
4,409
1,687
0
5,674
15,376
9,644
166
6,886
8,490
0
25,665
W
Hachiman
11,712
5,957
0
4,935
12,378
4,508
1,318
1,015
11,363
0
75,878
W
Kukulkan
headshot36682
Kukulkan
6,173
749
0
0
10,671
4,171
1,902
1,904
8,767
50,033
0
W
11,889
4,018
0
2,672
13,191
4,501
0
3,973
9,218
0
70,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
42,448
428
Minions Killed
301
0
Camps Cleared
0
1,727,647
Distance Traveled
1,463,625
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,022
446
70
4
0
308,183
0
W
Ymir
10,320
573
37
2
0
322,428
2
L
Chiron
6,705
373
33
2
0
246,672
2
L
Da Ji
10,173
565
74
4
0
329,380
1
L
Neith
8,569
476
63
4
0
266,052
3
L
Morgan Le Fay
8,979
499
61
3
0
313,338
0
W
Hercules
8,476
471
46
3
0
363,828
3
W
Hachiman
10,706
595
126
7
0
344,204
1
W
Kukulkan
10,949
608
106
6
0
338,863
4
W
Loki
10,757
598
113
6
0
358,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role