Player Matchup

Cthulhu
Cthulhu
Zeikopet
Cthulhu
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
22W - 14L
1,511 Elo+
Party 2
Neith
Neith
ljramengual
Neith
Level 59
God Stats
44W - 36L
1,567 SR
Queue Stats
93W - 88L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sicronomos
Morgan Le Fay
Level 99
God Stats
19W - 14L
1,472 SR
Queue Stats
93W - 88L
1,471 Elo+
Party 2
Team Averages
Level 58
1,513 SR
1,487 Elo+

VS

Team Averages
Level 57
1,471 SR
1,451 Elo+
Medusa
Medusa
ShadowShot177
Medusa
Level 8
God Stats
2W - 3L
1,414 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1
Khepri
Khepri
Sharkattack315
Khepri
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
286W - 276L
1,434 Elo+
Party 1
Janus
Janus
wtsooj2
Janus
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
200W - 200L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zeikopet
Cthulhu
11
1 / 1 / 8
7,196
720
3,803
6,624
5,171
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
6 / 0 / 7
8,394
839
6,605
3,900
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
sicronomos
Morgan Le Fay
12
7 / 1 / 7
8,431
843
13,030
6,995
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,887
589
3,708
9,006
3,696
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 2
6,450
645
2,877
12,148
4,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
wtsooj2
Janus
10
2 / 4 / 0
7,313
731
6,848
7,430
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
4
2
0.25
W
Cthulhu
Zeikopet
Cthulhu
1
1
8
5
W
6
0
7
9.5
W
Morgan Le Fay
sicronomos
Morgan Le Fay
7
1
7
10.5
L
Janus
wtsooj2
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
13,433
17,519
Taken
28,584
9,297
Mitigated
10,498
3,286
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,708
1,073
0
45
9,006
3,696
52
6,199
2,807
0
11,228
L
2,877
0
381
454
12,148
4,736
0
6,347
5,801
12,637
0
W
Cthulhu
Zeikopet
Cthulhu
3,803
168
0
210
6,624
5,171
93
2,706
3,646
13,240
0
W
6,605
2,372
952
1,347
3,900
1,609
1,679
2,130
1,652
0
19,058
W
Morgan Le Fay
sicronomos
Morgan Le Fay
13,030
982
0
777
6,995
2,517
828
4,279
2,496
35,725
0
L
Janus
wtsooj2
Janus
6,848
65
0
420
7,430
2,066
0
4,287
3,143
25,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
19,650
101
Minions Killed
81
0
Camps Cleared
0
552,435
Distance Traveled
494,706
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,887
589
16
2
0
162,925
4
L
Khepri
6,450
645
15
2
0
164,962
0
W
Cthulhu
7,196
720
11
1
0
179,281
0
W
Neith
8,394
839
36
4
0
180,163
2
W
Morgan Le Fay
8,431
843
54
5
0
192,991
1
L
Janus
7,313
731
50
5
0
166,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role