Player Matchup

Vamana
Vamana
DarkPhantom57
Vamana
Level 106
God Stats
4W - 2L
1,558 SR
Queue Stats
413W - 489L
1,303 Elo+
Party 1
Ymir
Ymir
Lint Licker7340
Ymir
Level 7
God Stats
12W - 3L
1,500 SR
Queue Stats
36W - 48L
957 Elo+
Party 1
Scylla
Scylla
Z8 SplashyPants
Scylla
Level 26
God Stats
12W - 7L
1,434 SR
Queue Stats
17W - 10L
1,312 Elo+
Solo
Team Averages
Level 46
1,497 SR
1,191 Elo+

VS

Team Averages
Level 19
1,512 SR
1,269 Elo+
Gilgamesh
Gilgamesh
CaptainKlink612
Gilgamesh
Level 18
God Stats
13W - 10L
1,586 SR
Queue Stats
59W - 72L
1,260 Elo+
Party 2
Nu Wa
Nu Wa
MarcusOlof
Nu Wa
Level 29
God Stats
3W - 10L
1,449 SR
Queue Stats
99W - 75L
1,457 Elo+
Party 2
Bacchus
Bacchus
alohafordays808
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 5 / 1
11,499
767
16,218
21,300
17,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 2 / 6
9,622
641
4,429
12,057
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 10
10,111
674
7,904
7,372
2,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainKlink612
Gilgamesh
14
4 / 4 / 3
10,664
711
8,056
19,434
11,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
14
3 / 6 / 2
9,767
651
10,768
11,249
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 4
8,421
561
956
5,590
2,423

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaptainKlink612
Gilgamesh
4
4
3
1.38
W
13
5
1
2.7
W
1
2
6
2
L
Nu Wa
3
6
2
0.67
W
2
1
10
7
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
19,780
40,729
Taken
36,273
29,529
Mitigated
19,646
10,542
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaptainKlink612
Gilgamesh
8,056
2,035
0
2,101
19,434
11,511
572
8,285
11,053
2,448
20,643
W
16,218
9,522
530
6,415
21,300
17,953
1,618
3,170
18,130
991
54,264
W
4,429
209
27
1,478
12,057
9,310
307
6,095
5,962
15,324
0
L
Nu Wa
10,768
2,975
0
2,360
11,249
5,712
651
1,827
9,410
44,626
0
W
7,904
1,260
525
1,567
7,372
2,266
601
3,462
3,910
30,513
0
L
956
171
0
0
5,590
2,423
0
2,484
3,106
3,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
28,852
130
Minions Killed
96
0
Camps Cleared
0
726,264
Distance Traveled
576,666
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,664
711
29
2
0
277,338
0
W
Vamana
11,499
767
56
4
0
278,471
4
W
Ymir
9,622
641
22
1
0
245,116
0
L
Nu Wa
9,767
651
66
4
0
212,136
2
W
Scylla
10,111
674
52
3
0
202,677
0
L
Bacchus
8,421
561
1
0
0
87,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role