Player Matchup

Horus
Horus
GERRIT26
Horus
Level 46
God Stats
15W - 7L
1,732 SR
Queue Stats
97W - 115L
1,521 Elo+
Solo
Raijin
Raijin
GlobalWeets
Raijin
Level 107
God Stats
7W - 6L
1,268 SR
Queue Stats
73W - 53L
1,681 Elo+
Party 3
Mercury
Mercury
NathansUncleXD
Mercury
Level 21
God Stats
1W - 1L
1,683 SR
Queue Stats
32W - 15L
1,783 Elo+
Party 3
Chiron
Chiron
Noisyboy4747
Chiron
Level 65
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
TheGanjaGorilla
Merlin
Level 13
God Stats
0W - 5L
1,039 SR
Queue Stats
0W - 7L
942 Elo+
Party 1
Team Averages
Level 50
1,450 SR
1,486 Elo+

VS

Team Averages
Level 80
1,519 SR
1,505 Elo+
Guan Yu
Guan Yu
GoblinBaby
Guan Yu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 98L
1,560 Elo+
Party 2
Medusa
Medusa
Shammwoww
Medusa
Level 45
God Stats
12W - 11L
1,500 SR
Queue Stats
108W - 121L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 146
God Stats
350W - 338L
1,536 SR
Queue Stats
438W - 414L
1,509 Elo+
Solo
Merlin
Merlin
Wizpop
Merlin
Level 29
God Stats
3W - 5L
1,560 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 4
Osiris
Osiris
xMoy
Osiris
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GERRIT26
Horus
10
1 / 0 / 1
5,651
514
2,532
4,095
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
9
1 / 3 / 0
5,600
509
3,048
4,817
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 2
5,526
502
3,837
5,578
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
7
0 / 3 / 0
4,461
406
4,061
5,642
1,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 6 / 0
4,543
413
501
5,357
1,321
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoblinBaby
Guan Yu
9
1 / 1 / 0
5,152
468
670
6,297
3,034
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Shammwoww
Medusa
10
0 / 0 / 1
5,727
521
2,671
4,085
1,146
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
9
4 / 0 / 3
6,089
554
4,409
5,664
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Wizpop
Merlin
12
5 / 1 / 0
7,036
640
4,326
4,440
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
xMoy
Osiris
11
4 / 0 / 4
6,483
589
4,457
5,795
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
GERRIT26
Horus
1
0
1
1.5
L
Raijin
1
3
0
0.33
W
Guan Yu
GoblinBaby
Guan Yu
1
1
0
1
L
0
2
2
0.5
L
Chiron
0
3
0
0
W
Medusa
Shammwoww
Medusa
0
0
1
0.5
W
Sylvanus
4
0
3
5.5
L
0
6
0
0
W
Merlin
Wizpop
Merlin
5
1
0
5
W
Osiris
xMoy
Osiris
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
16,533
25,489
Taken
26,281
7,376
Mitigated
11,813
6,251
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
GERRIT26
Horus
2,532
1,183
588
2,525
4,095
1,944
0
1,256
2,839
0
21,393
L
Raijin
3,048
249
0
471
4,817
1,300
0
2,458
2,359
21,764
0
W
Guan Yu
GoblinBaby
Guan Yu
670
291
757
884
6,297
3,034
192
695
5,494
0
17,994
L
3,837
2,045
0
620
5,578
1,444
0
1,864
3,714
0
35,870
L
Chiron
4,061
1,574
251
1,403
5,642
1,367
334
2,017
3,625
0
15,773
W
Medusa
Shammwoww
Medusa
2,671
933
0
480
4,085
1,146
730
127
3,920
0
29,908
W
Sylvanus
4,409
1,480
2,317
3,065
5,664
3,178
584
519
5,079
20,296
5,666
L
501
43
0
393
5,357
1,321
216
787
4,570
13,145
0
W
Merlin
Wizpop
Merlin
4,326
239
0
712
4,440
1,580
352
1,128
3,158
43,912
0
W
Osiris
xMoy
Osiris
4,457
1,148
0
2,865
5,795
2,875
45
664
5,081
0
25,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
30,487
207
Minions Killed
312
0
Camps Cleared
0
1,067,122
Distance Traveled
1,015,489
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,651
514
33
3
0
198,894
3
L
Raijin
5,600
509
51
5
0
202,522
3
W
Guan Yu
5,152
468
33
3
0
202,311
1
L
Mercury
5,526
502
65
6
0
250,593
3
L
Chiron
4,461
406
22
2
0
214,104
1
W
Medusa
5,727
521
69
6
0
198,691
3
W
Sylvanus
6,089
554
50
5
0
195,933
0
L
Merlin
4,543
413
36
3
0
201,009
4
W
Merlin
7,036
640
101
9
0
200,533
3
W
Osiris
6,483
589
59
5
0
218,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role